ScottulusMaximus
Honorary Master
A macro to teleport all meepo's at once is incredibly OP... But as you were gents
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Once again though... macros that enhance the player, not give them abilities beyond human capabilities. Major difference which most of you seem to be missing.
What you are describing is the same as using a bot to analyse a situation and then perform an action. Not what a macro is as it's all fixed sequences without any automatic decision making. More correct would be an archer having a special shock absorber design so the arrow doesn't move on release.
The same with a macro. The decision making is still with a human. This is purely a matter of where you draw the line. So my previous comment still stands why allow swimmers to wear swimsuits? We allow suits but not flippers. Or we could allow everyone to wear flippers. As long as the rules are the same for all it's fair so it's all arbitrary not to allow macros in e-sports or stimulants in athletics. If you don't want to have macros as part of someone's skillset then pick a game where they're not going to make a difference.Not really since the arm is not doing the aiming. The arm is not doing any sort of decision making only improving the archers ability to fire consitently beyond what a human is capable of. The "archer", in this case, is still doing that but it is a matter of semantics which is exactly why the obsurd analogy. Where do you draw the line as per my previous post.
It sounds like the mouse was using some sort of performance enhancer/steroids
I can't take your viewpoint seriously at all. You're somehow confusing item duping in Diablo 2 with World of Warcraft Arena which is couple of hundred thousand dollar global esports. Have a look.
https://worldofwarcraft.com/en-us/esports
Esport is about virtual combat. The Art of War applies to that field of combat as much as it does in the real world, it only costs virtual lives and not real ones.
If you want Esports to grow to a phenomenon, then short sighted rules on macro's or poorly implemented game macro's are going to see someone rise to the top who does all those things.
Who's to say that the 5th spot on your team isn't supposed to be the hacker/coder type?
All it will take, is a game where it's not just about manual dexterity, but mental agility and absolute resource management and the refinement of that process to the nth degree.
Go have a look at Six-Sigma, Devops and ITIL IT processes to see what I mean.
Writing macros to free up brain resources to attend to other tasks more efficiently is smart, not cheating.
Once again though... macros that enhance the player, not give them abilities beyond human capabilities. Major difference which most of you seem to be missing.
Esport is about virtual combat. The Art of War applies to that field of combat as much as it does in the real world, it only costs virtual lives and not real ones.
All it will take, is a game where it's not just about manual dexterity, but mental agility and absolute resource management and the refinement of that process to the nth degree.
Go have a look at Six-Sigma, Devops and ITIL IT processes to see what I mean.
Even if I accept you analogy that Esport is about virtual combat, am curious to know what kind of combat anywhere removes physical prowess as a component? Manual dexterity and strength as well as tactics and know how have always been a part of combat yet somehow you think that virtual combat should remove the manual dexterity part?
Or do you think that somehow DOTA 2 is not cerebral enough and that there are not enough tactics - if so perhaps you should watch something like tournament Startcraft 2 instead?
I guess the equivalent would be to take an axe to the opposition team's computers.
Even if I accept you analogy that Esport is about virtual combat, am curious to know what kind of combat anywhere removes physical prowess as a component? Manual dexterity and strength as well as tactics and know how have always been a part of combat yet somehow you think that virtual combat should remove the manual dexterity part?
Or do you think that somehow DOTA 2 is not cerebral enough and that there are not enough tactics - if so perhaps you should watch something like tournament Startcraft 2 instead?
It's pretty simple, the rules of the comp state no macros, he violated those rules, his team go disqualified and rightly so.
Arguing about the use of macros in comps is irrelevant when the rules don't allow for it.
End of story.
Any pleb can play games as well, doesn't mean everyone will be good at it. Point is it's accessible to all so nobody is being left out.Don't worry, I can't take yours seriously either because you'd prefer to dumb down a sport instead of letting people compete on pure skill.
And please don't come with the BS notion of macros being a skill when you've said it yourself, any pleb can write them
It's not irrelevant. Rules should continually be evaluated to ensure they are necessary and fair. Otherwise we get ridiculous requirements like the recent Caster saga where someone has to dumb down their natural abilities because others simply don't like competing against them.It's pretty simple, the rules of the comp state no macros, he violated those rules, his team got disqualified and rightly so.
Arguing about the use of macros in comps is irrelevant when the rules don't allow for it.
End of story.