Dota 2

You're wasting his potential if you play him as support + that usually means you don't have a good support. His skill set makes him perfect to be a core and with levels and a few items he can turn a fight on his own.

Why he's a **** support:

1. He can't roam. What's he gonna do when he runs up mid for a gank, try and Ion Shell the opponent to death? Yeah, good luck with that. He'll just run to his tower and stay there, meaning you just wasted your time and your mids time. Other heroes can stun/slow the mid, making it easier to kill.

2. He's crappy at zoning. Their offlaner getting to much out of the lane? Well, time for Dark Seer to run at him with an Ion Shell! Oh wait, he's back under his tower and now you just ate 5 of his right clicks as he kites you. Dang, and I didn't even make him use his regen items and now I have to waste mine. A few more of those and I won't be able to sit in lane while he will be soaking XP and possibly getting last hits.

3. He needs levels. Dark Seer is a level dependent hero. All his skills scale well with levels, so he needs to get experience. If he is playing support he's on the bottom of the xp list.

4. His early game killing potential is garbage. Ion Shell is a great spell, don't get me wrong, but you're not gonna kill anyone with it in the early game unless they are retarded. Why? Because it's damage over time, which means the enemy can just run.


Why he makes a good core (in solo offlane where I think he plays best):

1. Ion Shell let's you farm from a safe distance and is great for disrupting the lane. One of the things a carry has to try and do is to keep the lane in equilibrium. That means denying as much as you are last hitting so the lane doesn't get pushed, meaning you are closer to your tower (safer). It also means that the support hero can zone out the off lane hero easier. Dark Seer screws with this from level 1. Before the creeps even meet you can Ion Shell two creeps and just sit in XP range, not putting yourself in danger while getting gold and XP and the enemy carry can't keep the lane in equilibrium.

2. You can disrupt pulls. The pesky enemy support just pulled the his creep wave and is busy killing off all the creeps while you get nothing? No problem, just run up and Ion Shell one of them. You'll get the gold from the creeps as well as the neutrals and the neutrals will be killed quicker, meaning the lane will be pushed out as their two creep waves meet.

3. Surge gets you out of ****. See a gank coming for the lone offlaner? Just surge yourself and run. Gank failed, wasted time for the enemy, you're still getting gold since you have Ion Shell on the creeps.

4. He is great with levels. Ion Shell is no joke at higher levels. 90 DPS is crazy good PLUS it stacks, meaning in most cases you can have 180 DPS going in a fight. In prolonged team fights this is crazy good. Surge is also great for getting yourself or other initiators into a good position. Vacuum is borderline broken (which is why it got so many cooldown nerfs). You can do so much with it and it combos great with other spells. And his ultimate basically gives you and your team a place to fight that the enemy does not want to fight in, meaning that you have an advantage if you force them to fight there (vacuum?).


Understand that I'm not saying he can never be played as a support hero. Dota is such a versatile game with new things being discovered every day that in the right line up or against the right line up, I'm sure he can work as a support. But in general he is better played as a core. He isn't my go to hero if our team needs a support, I'd rather pick a hero that can do something early game, and he just doesn't do anything early game.
 
There are other roles apart from carry and support...

Like off Lane? Where ds is mostly played.

The offlane role is about getting as much gold and xp while disrupting the other team safe lane farmer as much as possible.

I used to pick Necro and go off lane and kill their safe lane farmer with death aura and the entire team would RQ.
 
Like off Lane? Where ds is mostly played.

The offlane role is about getting as much gold and xp while disrupting the other team safe lane farmer as much as possible.

I used to pick Necro and go off lane and kill their safe lane farmer with death aura and the entire team would RQ.

I solo offlane him quite often, because one of the guys I play with jungles a lot. It's so easy to deny their carries farm: just drop a shell on the 2nd melee creep, and their melee hero, and they can't do ****. I make enough gold to get both couriers, and wards when available early on. After ring, I go boots (to arcane quite quickly), then mech. Later on I'll build a quick vanguard, and if I'm really rolling in it, a heart.
 
In my opinion, the biggest mistake anyone can make playing Dota 2 is to play to win (unless you're pro and want to go to TI5).

Now sure, do try and win but don't work yourself up about it. It adds unnecessary frustration to your life and you'll end up disliking the game.

More often than not you'll find yourself in a party with l3e7 players who all believe they are the best carries ever. It's some SAfrican arrogance thing. The mute button is your friend, let them rage while you enjoy the game.

I've personally "quit" playing Dota 2 four times and every time I came back I was more nonchalant than before. I've finally reached the point where I just don't give a **** about win / loss ratio.

And always remember this about Dota 2 match making.

1. Match making hates you.
2. It will always try keep you at a 50% win rate
3. You will stomp one game then get utterly stomped the following couple of games as punishment. Because point 1.

Haha I agree with this. People can go totally ape when you make one mistake. I played Clinkz without Orchid once and the one guy yelled at me and said that I'm ruining his life! It was quite humorous.
 
I'm addicted to the Asia tournament atm, some awesome games have been played and awesome games coming.
Any tournaments happening in SA that I can watch??
 
Finally managed to finish my All Hero Challenge, what a freaking mission!

The good news is it greatly improves your knowledge of heroes and their role in the game, how they can be played and their weaknesses.

The bad news is it affects your win/lose ratio a bit, but then again who really cares about that :p

I'm keen on doing the Hero Challenge all over again now that I have a better understanding on how all heroes work, hoping it goes a bit better this time around :)
 
Finally managed to finish my All Hero Challenge, what a freaking mission!

The good news is it greatly improves your knowledge of heroes and their role in the game, how they can be played and their weaknesses.

The bad news is it affects your win/lose ratio a bit, but then again who really cares about that :p

I'm keen on doing the Hero Challenge all over again now that I have a better understanding on how all heroes work, hoping it goes a bit better this time around :)

I'm on number 2: Magnus. I hate playing Magnus. But I'll give it a go...
 
Separate tournament, TI5 will start with qualifiers mid June and then go through July-August
 
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