Dropping enchanting for skinning

w1z4rd

Karmic Sangoma
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Right now my shammy has tailoring and enchanting and I am finding enchanting a MASSIVE money sink. It doesnt really seem like a viable profession to me, with the only bonus you get is you can enchant your rings.

Now ive got my enchanting to about 360... and I am thinking of dropping it for skinning. At least I will be able to use the leather in tailoring....

What would you do? Keep enchanting and not make money or take up skinning and earn a little money?
 
I wouldn't drop it only because it is such a money sink to get up to there. Rather get an alt with gathering proffessions, tailor some stuff, DE it and make some cash.
 
Right now my shammy has tailoring and enchanting and I am finding enchanting a MASSIVE money sink. It doesnt really seem like a viable profession to me, with the only bonus you get is you can enchant your rings.

Now ive got my enchanting to about 360... and I am thinking of dropping it for skinning. At least I will be able to use the leather in tailoring....

What would you do? Keep enchanting and not make money or take up skinning and earn a little money?

Depending on the class.

As a Tank I always take Mining for the toughness you get from that profession. On DPS toons I take skinning for the Critical strike rating you get from skinning. Herbalism gives you a healing abillity. I don't know if Enchanting gives anything (not sure) But since it's up to 360 already just finish it off. If you drop it that means you have already wasted the money you refer to as a gold sink :)
 
Personally, I would keep enchanting and finish leveling it slowly. In the past all my characters had Enchanting, and then I leveled my 80 pala without enchanting. To this day I regret that choice, mostly because when I need an enchant its a bloody mission to track down trusted enchanters. I seriously hate that, and as such my current char I am leveling has enchanting again.
 
Personally, I would keep enchanting and finish leveling it slowly. In the past all my characters had Enchanting, and then I leveled my 80 pala without enchanting. To this day I regret that choice, mostly because when I need an enchant its a bloody mission to track down trusted enchanters. I seriously hate that, and as such my current char I am leveling has enchanting again.

+1

I made a killing disenchating my quest rewards while leveling my Rogue :)
 
I agree with Wit8litz on tailoring items and then disenchanting them. You could also solo some lower level instances to get items to de, but at your char level/skill level it's not viable, unless you're looking at getting materials for lower level enchants.

I think you'll probably make a lot more money when you're able to max out enchanting. Players will always need to enchant any new gear they get. The gathering bonuses are good for leveling, but once you reach 80, their usefulness drops.
 
I agree with Wit8litz on tailoring items and then disenchanting them. You could also solo some lower level instances to get items to de, but at your char level/skill level it's not viable, unless you're looking at getting materials for lower level enchants.

I think you'll probably make a lot more money when you're able to max out enchanting. Players will always need to enchant any new gear they get. The gathering bonuses are good for leveling, but once you reach 80, their usefulness drops.

The money is not in the enchating of items, it's in selling Enchanting mats :)
But since the new 3.3 patch I actually see what w1z4rd is thinking. Now everyone gets mats from instances anyway. But they still sell for good money on AH :p
 
We have many enchanters in the guild, so finding an enchanter is not a problem... Ill keep at it again and reconsider when I have my shammy at level 80.

With my gnome mage I started off with mining and herbalism, dropped the mining, took up skinning, maxed it out then dropped it for alchemy, then when I maxed that out, dropped herbalism for mining (went transmutation). Im happy with my alchemy+mining option there... so Im no stranger to dropping and picking up professions until I get the right synergy. Now I get around 350G per day just on cool downs... and without having to work really.

Im already tailoring and DE`ing the stuff I make. I like tailoring, and I love my magic carpet XD... Im looking forward to the spellweave and mooncloth cooldowns.
 
Skinning isn't all that profitable actually. And tailoring+enchanting is such a good combo('free' mats), it's a shame to drop one of them early.
 
We have many enchanters in the guild, so finding an enchanter is not a problem... Ill keep at it again and reconsider when I have my shammy at level 80.

With my gnome mage I started off with mining and herbalism, dropped the mining, took up skinning, maxed it out then dropped it for alchemy, then when I maxed that out, dropped herbalism for mining (went transmutation). Im happy with my alchemy+mining option there... so Im no stranger to dropping and picking up professions until I get the right synergy.

Im already tailoring and DE`ing the stuff I make. I like tailoring, and I love my magic carpet XD

The problem is you lost about 25 crit rating when you dropped maxed out Skinning on your mage. Doesn't mean much at level 80 around 0.5%+Crit
But worth it none the less :p
 
My DPS is fine already (its well over 4k without popping cooldowns), if anything being a JC would add more than anything else to my mage.
 
Enchanting is pro because u get the enchanter only ring enchants and having a crafting prof with enchanting = gold

Crafting cheap stuff and reselling enchanting mats = win :)
 
enchanting aint such money maker anymore,because everyone get free mats from grinding heriocs :(

Biggest gold and dps booster is still jc :)
 
NB if you're in a group and you've got enchanting, people can roll on DE'ing the item instead and the person with the highest greed roll gets it. I've got 18 dreamshards and 9 abyss crystals like that.... Enchanting Velum's and selling them on AH is also quite a profitable thing....

I wouldn't drop Tailoring either as I can embroider my armor for +Spell etc... each to his own...
 
yeah tailor is biggest boost for spellcaster then jc, yeah ench mats is just appearing in my bags somehow :P
 
use the time - try to see the cheapest green gear you can make with tailoring, look at the cost to make : and cost to sell DE, normally 5 green crafted make 20 stack infinite dust. Profit :D, and time well spent
im a mage, so leg, and clock enchants, plus ring enchants FTW.
 
Profession wise a lot really depends on what you're doing with the toon.

I used to raid a lot and my main toon is alchemy/enchanting and whilst it was pretty expensive to level those professions, it saved me a lot of cash in the end. Alchemy = no more then 2 flasks per raid as opposed to 3-4 and in the end you'll save a fortune.

Alchemy also provides you with 1 epic gem transmute per day (possibly more if you're a transmute master) and once you've finished gemming your gear and stockpiling a few for later you can just sell the transmutes. Typically you get about 80-100g profit per transmute.

Enchanting wise, I saved a lot of cash just being able to DE my own old gear and use those mats for new enchants. I advise you to level it slowly. If you're leveling it on an alt - don't worry about pushing it whilst you level. Just make sure that you save all BoP quest rewards/BoE greens for DE'ing later when you have a high enough level to do so. Once you're ready to level it - use your stockpiled mats first and see what you need. When you've got a fair idea of what you need use one of your level 80's and go and solo farm the lower level instances for greens. When you start getting to needing TBC mats - the best thing to do is grab a friend and go farm Karazhan - do the big entrance hall place/Moroes's room and reset it a few times.

Once you get to WOTLK - if you don't care about maximizing the profession - then level it very slowly to the ring enchant point and leave it there. That said enchanting mats are super cheap in WOTLK at the moment due to the lfg tool.
 
I was in the same scenario and hated paying so much for raid flasks + materials.

I leveled a DK nub up, and chose herbalism + skinning for him... My main character was built around one thing... just pure dps... so I was in a scenario where I had no gathering professions.

Best decision I ever made... I get to keep my professions on my main, and at the same time my DK makes loads of gold for my main. Also you dont have to level a DK from level 1 which is a added bonus.

Unholy spec DK is a dream with skinning... you mass pull big packs of mobs with death and decay and then pewpew them all down. Having plate as armor + blood presence, no mana requirements, means almost no downtime.
 
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