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Can confirm. 35hours clocked from Friday morning to Sunday evening according to my save game. Granted about 2 hours of which is probably idle time where I took a quick break without exiting.


It's the best feeling!Ridiculous sense of accomplishment.
killed the Stone Troll in that little mine in the Limgrave Tunnels.
Ridiculous sense of accomplishment.
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Well, the game is exactly the same game you play each time where as nothing is randomized but driven by your approach. Which normally is dictated by your playstyle and class.A quick question... all the reviews talks about a very long gameplay. Fifty, sixty hours and much more for other reviewers. So tell me, how many of those hours are unique first time experiences and how much of it (per percentage) would you say is due to repeatedly dying and continuously fighting the same bosses over and over and over etc?
I took leave on Friday and Monday to play Elden Ring, and I have only been experiencing new and unique encounters, NPCs, areas, quest lines, and items. This is probably the best game I have ever played. It's potentially ruined Soulsborne replayability for me due to how good Elden Ring is.A quick question... all the reviews talks about a very long gameplay. Fifty, sixty hours and much more for other reviewers. So tell me, how many of those hours are unique first time experiences and how much of it (per percentage) would you say is due to repeatedly dying and continuously fighting the same bosses over and over and over etc?

A quick question... all the reviews talks about a very long gameplay. Fifty, sixty hours and much more for other reviewers. So tell me, how many of those hours are unique first time experiences and how much of it (per percentage) would you say is due to repeatedly dying and continuously fighting the same bosses over and over and over etc?
I get your concern, but even if you were to breeze through all areas and bosses the game is still massive in scope and varied enough to keep you entertained without resulting to crap like fetch quests. Then there's the replayability due to varied builds and paths that one can take...A quick question... all the reviews talks about a very long gameplay. Fifty, sixty hours and much more for other reviewers. So tell me, how many of those hours are unique first time experiences and how much of it (per percentage) would you say is due to repeatedly dying and continuously fighting the same bosses over and over and over etc?
I found that focusing on de-horsing him (attacking the horse purposely with a charged R2) made life easier.
20 times? Rookie numbers,has wiped the floor with me 40 times so far and he's not even a main bossCrucible Knight
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I found that focusing on de-horsing him (attacking the horse purposely with a charged R2) made life easier.
Stick with it. His drops are worth getting if you're playing a melee build.
Sorry, yes. Somehow confused myself with the Night's Cavalry when I saw "not a main boss" and "the boss on horseback"Are you talking about the Tree Sentinel? He was easy'ish (4 deaths)once you fight him on horseback
I'm talking about one of the mini bosses in the Evergaols
Currently playing a Samurai level 33, not too sure about attributes, just trying not to die(not going well).
hope we can reassign attributes at some point.
Playing PC with 5700XT and getting loads of stuttering,
dropped quality to medium didn't help, and also tried other suggested work arounds.
edit - just saw now theres an optional radeon driver update for elden ring, will try tonight.
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