Eric Schmidt: Android is winning the war with iOS pretty clearly

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In an interview with Bloomberg yesterday, Google's CEO Eri Schmidt said Android is quite clearly winning its war against iOS. Schmidt compared the rivalry between Android and iOS in the mobile OS space to the Microsoft versus Apple debacle 20 years ago.

He also added that now new users are activating more than 1.3 million Android devices a day. In the third quarter alone, Android took 72 percent of the market, while Apple's iOS managed just 14 percent.
"The core strategy is to make a bigger pie," Schmidt said. "We will end up with a not perfectly controlled and not perfectly managed bigger pie by virtue of open systems."

Source
 
no one doubts that android has a bigger market share of installed devices.

I would however like to see a market share of installations, vs a market share of spend per installation. if apple is at 14%, but making triple (which I suspect they easily do) that of google, with 72%, then it doesnt matter
 
Fortunately there are enough smart people in the world to realise that you don't have to spend all your money on Apple crap, when you can get an even better experience for far less, often with the equivalent apps for free! ;)

Number of Activated Mobile Units wins the day! :D
 
no one doubts that android has a bigger market share of installed devices.

I would however like to see a market share of installations, vs a market share of spend per installation. if apple is at 14%, but making triple (which I suspect they easily do) that of google, with 72%, then it doesnt matter
That is exactly what is happening. Android has the mass installations just because everyone uses it, being free and everything.
 
It is constantly amusing that Google always talks activation numbers and not web or app usage numbers.

Android's volume comes from cheap crap phones that might as well be feature phones.
 
Mmmm ...

When Apple released the first iPhone, I saw a lot of comments along the lines of "iOS is the best because it's the fastest-selling smartphone OS by daily sales."

When Android started becoming dominant in sales, I saw comments along the lines of "Apple is the best because it's the best-selling single smartphone hardware vendor."

Now that Samsung has overtaken Apple in hardware sales, I see comments like

no one doubts that android has a bigger market share of installed devices.

I would however like to see a market share of installations, vs a market share of spend per installation. if apple is at 14%, but making triple (which I suspect they easily do) that of google, with 72%, then it doesnt matter

It is constantly amusing that Google always talks activation numbers and not web or app usage numbers.

Android's volume comes from cheap crap phones that might as well be feature phones.

which I could paraphrase as "iOS is the best because their users spend more money and browse the net more from their phones." Or, in other words, dictating what kinds of device usage is "better" than other types of device usage.

Apple fanboys moving the goal-posts much?
 
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Mmmm ...

When Apple released the first iPhone, I saw a lot of comments like "iOS is the best because it's the best-selling smartphone OS by daily sales."

When Android started becoming dominant in sales, I saw comments about "Apple is the best because it's the best-selling single smartphone hardware vendor."

Now that Samsung has overtaken Apple in hardware sales, I see comments like

Moving the goal-posts much?

What goal posts?

Here is what matters:

- If you are a developer looking to make a living from mobile software do you look at Android or iOS?
- If you are a web developer and need to make a site that functions well on mobile devices do you focus on Android or iOS?
- If you are a content provider and looking to enter a mobile market to sell your content do you focus on Android or iOS?

In these cases Android doesn't feature.
 
Mmmm ...

When Apple released the first iPhone, I saw a lot of comments like "iOS is the best because it's the best-selling smartphone OS by daily sales."

When Android started becoming dominant in sales, I saw comments about "Apple is the best because it's the best-selling single smartphone hardware vendor."

Now that Samsung has overtaken Apple in hardware sales, I see comments like





Moving the goal-posts much?
No moving any goalposts. If you want to do a comparison do a proper head to head, like for like. Not the while range of throw-away cheap phones.
Say, iPhone 5 vs S3, iPhone 5 vs HTC One X, etc.
 
Or you could be crude (like Google) and do something like this,
The total number of iOS devices (iPhones, iPod Touches, iPads) sold to date is 400 million. This compares with 500 million Android devices that Google says it has sold so far (1.3 million daily Android activations).
 
My point is this : The arguments from Apple fans about why iOS/Apple is better keeps on changing. This is based, not only on what I see here, but in various places across the internet. I just find it interesting how this has changed over time, to always slam Android and benefit Apple. It's very similar to the comments I saw when the first iPhone was released about how 3G is just a gimmic and no-one needs it. Or multitasking. But I digress ...

And if you're a mobile developer and ignores 72% of the market, because "Android is hard" or "Android users doesn't spend as much", then be prepared for your competition to take that market before you can get around to it. It happens in other places as well. Or perhaps you don't have as good a business model as you thought, or your apps aren't in as much demand as you thought. Or you have a pricing model/app that's not suited to the target market.
 
And if you're a mobile developer and ignores 72% of the market, because "Android is hard" or "Android users doesn't spend as much", then be prepared for your competition to take that market before you can get around to it. It happens in other places as well. Or perhaps you don't have as good a business model as you thought, or your apps aren't in as much demand as you thought. Or you have a pricing model/app that's not suited to the target market.

That's the thing, it isn't 72% of the market and there really is no money there.
 
That's the thing, it isn't 72% of the market and there really is no money there.

No money there? Then why are developers making apps for Android? They are likely spending more on Android development too, since there are so many hardware variations to develop for and test on.
 
No money there? Then why are developers making apps for Android? They are likely spending more on Android development too, since there are so many hardware variations to develop for and test on.

Let me rephrase, insignificant amounts compared to iOS.
 
Who are you referring to specifically?

Not referring to anyone in particular, but here's an example anyway:
Those developers that got rich making Angry Birds.
How did they pull off that amount of growth if most of their revenue allegedly came from iOS users, because Android users don't like to pay?
 
Not referring to anyone in particular, but here's an example anyway:
Those developers that got rich making Angry Birds.
How did they pull off that amount of growth if most of their revenue allegedly came from iOS users, because Android users don't like to pay?

Angry Birds is a good example. They were exclusive on iOS until they became a world wide phenomenon, then moved to Android but had to go free with ads. However they were already a global brand at that stage.
 
Angry Birds is a good example. They were exclusive on iOS until they became a world wide phenomenon, then moved to Android but had to go free with ads. However they were already a global brand at that stage.

There's your Android revenue stream.
 
There's your Android revenue stream.

Yeah and it kinda works for a global brand. How well do you think that would have worked if Rovio had tried that initially?

More to the point, which app that wasn't already a global brand made money from ads on Android?
 
Wow, how did the iphone fanboi so easily change the topic of this for "obtaining market share percentage" (what eric is talking about) to which is more profitable for developers?
 
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