MrBEEP, your service is a great idea, and I'm sure many people have benefitted from it.
The reason you have seen such phenomenal bandwidth use is that its effectively an open proxy at present and as such is probably being raped by many other people than whom it was intended for.
What I would suggest is attempting to "formalise" it a bit more to prevent abuse of your server.
Maybe require users to register with you in some way (email/webform), and issue each registered user with their own single concurrent connection, username/password.
This would help ensure that only the users you want to have on the server are allowed.
Along with the registration, also require a minimum monthly donation to bandwidth costs - eg. R25.
For R25 from 100 users,you have R2500 or USD350+.
This means the service as a whole is supported by a small subscription revenue stream - to prevent bandwidth from bein cut off - and also you then ensure that the users you have on are in fact contributing to supporting the service.
I personally would be very happy to pay R25 pm to be able to play Guild Wars via VPN while within my cap.
I know the above suggestions may sound like a lot more admin, but I'm sure you can find ppl on this forum willing to help out on that side.
I'm sure the quality and reliability of your service will be far improved if you can find ways of making the proxy service less of an open - free for all - proxy.
While I'm on this subject -
@Clipse: What are the chances of you providing a similar, more commercial (VPN) service along the same lines - ie. a US server proxy on an unshaped port?
Basically I really like this idea for unshaped gaming while within my cap, but want to use something a bit more stable and reliable
