GeForce 8800GTX Unified Shader GPU

ShockG

Expert Member
Joined
Mar 4, 2006
Messages
1,422
Reaction score
0
* Unified Shader Architecture
* Support FP16 HDR+MSAA
* Support GDDR4 memories
* Close to 700M transistors (G71 - 278M / G70 - 302M)
* New AA mode : VCAA
* Core clock scalable up to 1.5GHz
* Shader Peformance : 2x Pixel / 12x Vertex over G71
* 8 TCPs & 128 stream processors
* Much more efficient than traditional architecture
* 384-bit memory interface (256-bit+128-bit)
* 768MB memory size (512MB+256MB)
* Two models at launch : GeForce 8800GTX and GeForce 8800GT
* GeForce 8800GTX : 7 TCPs chip, 384-bit memory interface, hybrid water/fan cooler, water cooling for overclocking. US$649
* GeForce 8800GT : 6 TCPs chip, 320-bit memory interface, fan cooler. US$449-499

Ha Ha, this is gonna rawk, but very expensive for GTX.
I hope when refresh comes, the gate count will go down to 650million or less even. 500Million being KING!!! :D
 
So what is up with the 384bit and 768MB, is it a dual processor type, but the one only has 128bit and 256MB?

Seems a bit strange, or isnt this a "X2" type card...
 
I'm not sure myself, very little of this info makes any sense to me at the present time.

The way I see it is that is may be designed like the XBOX360 C1 Unit by ATI.
The 128 or 64-bit path may be feeding a secondary processor that only deals with output/Z-stencil test/ AA/AF etc... The other 256-bit used for the actual GPU itself.
These are then unlikely to be in the same package or at least same die.
 
Where did you get this info, if I may ask?

BTW, it's not that I dont believe you or anything, just interested ;)

oh and :eek: @ 700M transistors
 
Sorry I didn't put link.
It's over at HardSpell, and VR-Zone. (So don't take it as fact because HarSpell has been wrong before, but it should be far more accurate than the dribble at INQ)
My bad... :(
 
Sorry I didn't put link.
It's over at HardSpell, and VR-Zone. (So don't take it as fact because HarSpell has been wrong before, but it should be far more accurate than the dribble at INQ)
My bad... :(
no worries, could have probably just searched for it in the first place :o
 
But man, $650 is going to be alot to swallow. Especially when it gets here to SA where it's going to be R8K I imagine. When you do a straight conversion it's not that bad at R4,900 or so. Maybe we should all import, but Customs is going to have a field day with this one :(
 
But man, $650 is going to be alot to swallow. Especially when it gets here to SA where it's going to be R8K I imagine. When you do a straight conversion it's not that bad at R4,900 or so. Maybe we should all import, but Customs is going to have a field day with this one :(

Should only attract VAT on import
 
It will only attract VAT as he says! Unless there is somebody producing them locally.

Imagine, an undercover Nvidia lab in soweto!
 
nah that's not true. If you read it at the INQ then you know it most certainly can't be true.

From gate count to operating frequency and half node process (80nm) we can imagine 150watts or so. Right now 80Watts is for 7950GT etc... so doubling that would be fair.
Either way, this info has been pulled from VR-Zone so don't put too much trust in it.
 
Yep I'm waiting to see how UT2K7/Crysis etc play on current cards compared to the new stuff. If current 7600 and such can play at good frame rates etc... then I'll wait until the dies get smaller/cooler/need less power...
 
Top
Sign up to the MyBroadband newsletter
X