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Lost all sympathy for this guy when he started complaining about used games. $60 first sale isn't enough for you? You need to leech off of second hand sales, too?
The solution to the used gaming "problem" is to make games that people don't ever want to sell. For example, I'll never part with Oblivion or Skyrim, because those games have endless replay value.
This demo mode in most cases would be the full game with a 15-45 minute timer and in some cases an hour.
The way I see it the more money for devs the better the games. But that said to use Xbox One with the old policies would require a 20mb connection at least. Imagine how long it would take to Download a 10gig game on a 1mb line
From the article.We have 48 million Xbox 360 users connected online nearly 24 hours a day
http://en.wikipedia.org/wiki/Steam_(software)As of December 2012, there are nearly 2000 games available through Steam,[5] and 54 million active user accounts.[6] As of January 2013, Steam has seen over 6.6 million concurrent players.
So your customer is the publisher and not the person buying your console.While publishers have never come right out to us at MS and say “We want you to do something about used gaming”
The money the first buyer handed over is to rent a game and not actually buy anything.The used gaming industry is slowly killing
Another BS claim, if it was then no company would be able to survive.Videogame development is a loss leader by definition
Really so what is the monthly fee that online games charge for e.g WoW.unlike other forms of media videogames only have one revenue stream and that is selling to you the gamer
So first you complain about used games now you give the ability to share a game with a multitude of people.Anyone who you deem to be family had access to these games regardless of where they are in the world.
Hope you paid steam a chunk of money for using this idea of theirs.Each Xbox Live account would have a full “home space” in which they could post their highest scores, show off
Guess that answers my question, not a developer but a paid blogger.Suril is a scientist, journalist and obsessive Microsoft observer. He holds an advanced degree in Biotechnology with minors in Biochemistry, Microbiology, and Molecular Biology. Send him tips on twitter: http://www.twitter.com/surilamin
Is this guy really a developer or is he a paid shill.
Guess that answers my question, not a developer but a paid blogger.
When your family member accesses any of your games, they’re placed into a special demo mode. This demo mode in most cases would be the full game with a 15-45 minute timer and in some cases an hour. This allowed the person to play the game, get familiar with it then make a purchase if they wanted to.
We didn’t do a good enough job explaining all the benefits that came with this new model.
Oh in that case F%$K MicrosoftActually that makes family sharing even worse than I thought it would be. I thought you could share the whole game, turns out you cant even do that.
MS offered a lot of negatives with their new model, and no positives.
It sounds like Suril didnt write this piece though.
unlike other forms of media videogames only have one revenue stream and that is selling to you the gamer