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If im hiding behind a wall and my leg is sticking out the other side of the wall, some one then shoots my leg... That is one of the things that needs to be fixed but i think that will be to much to do cause it can basically happen at every wall?
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Instead of nerfing the IRNV they should allow better camo to be unlocked at an earlier stage, to counter the IRNV. As it stands you cannot get away from the IRNV unless you have that special ops camo which you unlock at level 42. Huge imbalance.
The range on the IRNV is far too... far. I hope thats what they nerf. I wonder what other fixes there will be.
What they need to do with irnv is limit it from working after 50m or something.
I feel that the game should be realistic. If it means that a true IRNV scope can see 1km then leave it as is. But it must be realistic![]()
Then tanks shouldnt be able to get repaired to 100% by random use of a welder![]()
Then tanks shouldnt be able to get repaired to 100% by random use of a welder![]()
Then tanks shouldnt be able to get repaired to 100% by random use of a welder![]()
Then tanks shouldnt be able to get repaired to 100% by random use of a welder![]()
Or get healed by standing on a box filled with bandaids...
If you want a RL sim this game ain't for you
Of course a blow torch can fix a tank in 10 seconds. The US just keep us in the dark so their enemy doesn't find out.
The irnv scope is fine, it is not like you need play 24/7 to get it and they don't make it so yuo have to play 4 hours a day to get the unlocks so if everyone has the irnv i don't see the issue. The torch however is annoying and i refuse to use because i hate being blinded by team mates so i would never use it because i know how annoying it is being blinded over and over by some shmuck who needs to blind his teamies and enemy to get kills.