Progenix Oj101
Dealer
Let's examine that claim. It seems you have a misunderstanding of what custom order is or in this case semi-custom order. With a custom order you can order basically anything that the manufacturer is capable of making. There's still not much R&D involved though as you have to provide the design and the manufacturer won't accept responsibility if it fails. Otherwise if they are doing the R&D you pay for it even before you get a single chip. They don't recover their costs only when they sell you the chip.
With semi-custom you have to stay within the limits of what they are already making or developed. So let's look at what the two processors have. The Jaguar is capable of 2GHz. The XBoxOne reportedly bumped the clock to 1.75GHz recently from it's it's original 1.6GHz. The PS4 is similar so there's no higher spec here. MS and Sony actually kept the spec low to keep the cost down for them. Both have 8 cores split among 2 compute units with 2x2MB L2 cache. This is essentially two processors on one die. Nothing new really as dual processor computers have existed for decades and AMD has a number of 4 core processors. The two have 768 and 1152 GPU cores respectively. Here they are differently speced but it doesn't take R&D to change GPU core numbers. The tech supports any number of cores that you want and can fit on the die. XBox uses DDR3 while the PS uses GDDR5, the controllers for both are now in existence for years already so still no R&D that I can see. The XBox has 32MB embedded eSRAM. I'm not sure if this is on-die or just closely linked but in either case it isn't anything we haven't seen before. The XBox360 had embedded memory and so did the Pentium Pro if I'm not mistaken.
So if there was R&D involved show us where it was as I can't find anything that they would have had to develop for either chip. This seems to be your main motivator for the low margins that you claim but if they did have to do R&D it would be recovered from Sony and Microsoft separately or push up the price of the chip. They wouldn't get a free ride from AMD.
Just because multiple technologies exist doesn't mean you can mash them together without R&D costs.
And as I said you are sacrificing performance in one area for more performance in another. Performance sacrifice isn't something you usually pay extra for let alone R5k extra.
I guess that makes the FirePro and Quadro rubbish cards cause they don't excel at gaming but beat their desktop counterparts in design? That's the exact comparison you're making.
No you were using the price of SECOND HAND Intel compared to NEW AMD. That completely invalidates your question as AMD is less than Intel. The benchmarks you provided don't show the performance of an 8350 if the saving is spent on a better gfx card. If you're going to skimp on the motherboard just to make up for the price difference we might as well do that for AMD and go R600-R700 range. There's also nothing wrong with these AMD boards just as with your R1200 Intel board. Funny you're not considering a R600 Intel board.![]()
I used a second hand Intel to compare to AMD's finest as it is faster in every respect while costing significantly less. If you want to look at new prices, have a look at the Core i5-4690, it is R 200 cheaper than the FX-8350 (they're around R 2,700 give or take, you said the FX-8350 is R 2,900 so we'll go with your pricing - even though the same place selling the i5-4690 for the price mentioned is doing the FX-8530 for almost R 3,300 I'll go with your pricing to swing as much weight in AMD's favour as possible. I could indeed choose a cheaper Intel board, but I went with one that offered enough features for your average gamer - four DIMM slots, two PCIe slots, six SATA ports.
The CPUs aren't the same. AMD is roughly R300 cheaper. Add that to the R700 price difference between similar quality AMD and Intel boards and you can get a substantially better gfx card.
No, you're right, the CPUs aren't the same. I've found the Core i5-4690/K for less than I can find the FX-8350. Oops. You said R 1,000 for the AMD motherboard, I said sub R 1,200 for the Intel board, the differences even each other out and you're looking at the same price for vastly different performance.
Second hand holds no argument. If you're willing to go second hand Intel with a "special" you happen to have stumbled upon I might as well go second hand AMD. So you lose the advantage that second hand Intel had over new AMD and AMD still wins.![]()
Where's this second hand AMD that beats the Core i7-2600K for less money? R 2,000 for a P67 board and i7-2600K CPU is the normal selling price, a special would be when you can find something for the same price but with a 3770K. My whole point here is people are complaining that Intel offers poor value for money, I have shown that both a CPU/board combo that costs less than just the FX-8350 as well as a brand new Intel CPU for the same price as the FX-8350 beat the FX-8350 in gaming performance. In order for your argument to be valid I need you to show me a second hand AMD CPU/board combo that costs less than R 2,000 and beats the i7-2600K.
This seems to be another belief not founded in reality. Intel's mistakes have been of a much bigger magnitude. Add to Netburst the monumental and expensive flop that was Rambus. 3DNow was a good idea but unfortunately the market didn't adopt it. Still it doesn't compare to IA64, one is a few additional instructions and the other is a whole architecture. 3DNow is actually superior to MMX allowing parallel floating point operations where MMX only allowed parallel integer operations. AMD's biggest mistake here was to not extend it and allowing Intel to take the lead with SSE.
AMD's second biggest mistake was probably repeating Intel's mistakes like Slot 1. Intel's successes as well weren't always their own. If I'm correct their temp control tech comes from Cyrix. Cyrix processors were always super overclockable where Pentiums struggled with heat issues.
It seems you still don't understand why the Bulldozer lacked performance. AMD introduced a completely computerised design system. No more manual tweaks but at the same time you can do more complex designs. This is something that had to occur at some point.
Netburst was a huge failure, Rambus was a good move at the time as it offered better performance than DDR, no market adoption = fail no matter how good something may be so 3DNow! was definitely a bit of a fail.
Slot 1 wasn't a fail either, it was needed to keep manufacturing costs down. I covered it in an article I did for TheOverclocker on the history of overclocking, see part 2 A Brief History of Overclocking II: A Multiplier-Unlocked Look at the Next 15 Years of Overclocking in issue 25, page 18:
In the May of 1997, INTEL introduced the Pentium II 233 (S-Spec SL264), which was based on the P6 architecture used for the Pentium Pro. The micro-architecture was known as Klamath, and was manufactured using a 0.35 ÎĽm process. The Pentium II moved away from the Socket 7 package used by the original Pentium, moving instead to the Slot 1 cartridge system.
Due to the production process, the L2 cache and processor dies had to be bonded early in the socketbased CPUs - before testing of either component could be done. This meant that the cache had a very quick access time, but it came at a price. If either the processor or cache proved to be unreliable, both would have to be discarded. This wastage was not economically viable, and made the slot-based CPU a necessity.
Using the Slot 1 assembly, INTEL could place the processor and cache dies on a small printed circuit board called a SECC (Single Edge Connector Cartridge). Both dies could be tested before final assembly, and either could be discarded and replaced with a functional unit before the soldering tool place. The move to the SECC package resulted in two advantages. The first advantage was the ability to test the dies late in the assembly process leading to higher yields, which in turn led to lower prices. The second was that it did not have pins which could be easily damaged, but instead exposed tracks along the bottom edge of the circuit board.
If you're interested in the full article, here's part 1 - A Brief History of Overclocking: The First 15 Years at 14.318MHz) in issue 24, page 20.
No matter how advanced Bulldozer is, if we can't make use of it during its lifetime what use is it? How can that be considered anything short of a failure? What matters right now is what we can do right now, and the simple truth is that Bulldozer and Piledriver are simply not keeping up.
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