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Actually there's no difference in the output of a DX9 and 10 card, the difference is at an implementation level, like driver layer etc. The reason for the change is Aero glass - Dx9 allows single application access to 3D hardware only, Dx10 allows multi.
1080p is actually higher res than 1600*1200, because it's widescreen (2073600 pixels vs 1920000 pixels) and post launch 360 certification requires a minimum of 2x AA anyway.
Read properly, I said UE3 which is Unreal Engine3, the very same engine that is powering the game GOW and making people draw comparisons. The Engine was shown of on a GF6 years ago. I never said Unreal3 debuted on on the PC, the engine did.U3 did not "debut on PC" There are no U3 PC games as of yet.
And I think it's hilarious that you consider a 7800GT better than the PS3 or 360 considering that the PS3 RSX IS a 7800 GTX with addition dram.
The 360 Xeno's is a derivative of the R600, which is ATI's yet to be released next gen DX10 card. (Which funnily enough you quote yourself :$ )
Soooooo.... pc`s pwn xbox. w00t. Can a Xbox hold 4 TB of data? Cause where am I going to put my media! Can it play with a keyboard? Cause there is no way I am paying massive money for those over priced lame consol games.
So try again![]()
This sort of bring the point across that me and several others have mentioned. They are catering for different things. In some areas / games the PC will be better, for others the console.I think the best way to compare consoles vs PCs is in the gaming dept.
I dont care if a console has 4TB of data, I simply want to use it to play games. Storage and other PC related stuff can be catered for by the cheapest PC on the market.
Sure the PC will surge ahead in the brute force category since PC game developers tend to rush their games expecting people to have the latest 8800 series of cards to run their unoptimized code. But dont you wonder how much will your expenses actually be in the vicous 12 months hardware cycle most PC gamers go through? Ouch is what I say.
then explain to me why my friends wont leave my X360 alone,for a bunch pc geeks they seem to be wanting to play my 360 alot latley since i got GOW and R6.
R2700 for a latest state of the art console? how can that be overpriced to a R5000-R6000 direct X10 video card?
but hey you know better !! your PC pwns everything right?
Does DX10 also not demand a unified pixel and vertex shader architecture ???.
You a games coder ???.
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People what are you not understanding here?
GOW IS USING UNREAL3 ENGINE WHICH IS NOT AVAILABLE YET ON PC! THE ENGINE ORIGINATES ON THE PC. PC PEOPLE!!!! The visuals are NOT AN indication of XBOX's superiority! UE3 Works on 2004's GeForce6!
AND ONLY IN SA DO YOU PAY SUCH PRICES! YOU ARE NOT A REFLECTION OF THE REST OF THE WORLD!
U$D 8800GTX = R4,400
U$D 8800GTS = R3,250
G80 on PC is by far superior in every conceivable way to Xenos in XBOX and RSX! It's the most advanced and most powerful single chip graphics synthesizer ever! At 650~Million gates, it's got more core logic than RSX+XENOS put together!
PC graphics development makes it possible for you to even be speaking about graphics on consoles. Console manufacturers have turned to the two companies who by far are the leaders in programmable graphics chips. Sony with all it's money could not and would not be able to match what nVIDIA's NV47 chip can do. Neither can Microsoft, Sega before it's demise also figured out the same thing choosing to go with the Naomi chip from PowerVR.
No it doesn't this is only at the API level. There's no way for the API to know what happens with the hardware after the instructions pass to the driver.
For the same reason Xenos is unified but not DX10 compliant
The current NV4disp.dll driver still separates vertex and fragment processing under DX9/XP environment.