Moosedrool
Honorary Master
Anyway. Back on topic before 10:10 shows intrest in more old outdated and incompatible tech.
@10:10
I’d like to see some of the stuff you do in ue and unity. I fiddle with the vrc sdk a lot but have my roots in ue stuff simply for the performance. Followed that horror youtube tutorial twice and built the health and battery system in both blueprint and c++. I wanted a horror game in a night forest with a flashlight where it’s hard to distinguish between a monster and a bunch of branches. But gave up on that idea for some reason.
@10:10
I’d like to see some of the stuff you do in ue and unity. I fiddle with the vrc sdk a lot but have my roots in ue stuff simply for the performance. Followed that horror youtube tutorial twice and built the health and battery system in both blueprint and c++. I wanted a horror game in a night forest with a flashlight where it’s hard to distinguish between a monster and a bunch of branches. But gave up on that idea for some reason.