MWEB ADSL latency problems explained

Semaphore. Ever hear of Neverwinter Nights? Its still going strong and still has a total number of online players in the thousands. So to sum up,
1) been around a lot longer than WoW
2) still has similar numbers of players in total
3) apart from graphics is a way way way way better game.

WoW's biggest issue for me was that all content is Blizzard side. NwN on the other hand is pretty much all community driven.

To be honest i dont care but lets first gets facts straight. NwN does not have 12 million (active) subscribers. Your point 3 is opinion not fact. Wow would not have such a huge game base if it was not good. Why would i care if the content is blizzards side? Its their game ? Your logic seems a bit flawed there. Apart from that i enjoy both.

With more than 12 million subscribers as of October 2010,[13] World of Warcraft is currently the world's most-subscribed MMORPG,[9][14][15] and holds the Guinness World Record for the most popular MMORPG by subscribers.[16][17][18][19] In April 2008, World of Warcraft was estimated to hold 62 percent of the MMORPG subscription market.[20]


This threads mweb's ****ty products, not about wow. Wow has just been used as a main reference point for the overall gaming experience on it. Go to the wow forums if you wish to debate which is better.
 
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So now they're blaming Cisco :confused:

With probably 3/4 of the ISP's running Cisco how come it isn't a worldwide problem then???
 
Only thing I need from MWEB is to Fix my WoW Latency. Im tired of Lagging at 1+K Latency and Timing out. Till then I will have to continue paying for 2 separate ADSL Accounts...
 
burn said:
What I have always wondered is why do ISPs shape gaming? Surely there are only a handful of customers that connect to overseas game servers and even once connected these games typically use very little bandwidth in comparison to some lesser shaped services. WoW for example you get by fairly easily on a measily 384 line, only in raids and populated cities does this become insufficient. Surely games are not going to cripple the service quality of a network? Or am I wrong on this? Just seems that someone loading a youtube video or browsing facebook will easily surpassing the bandwidth use of WoW and in most cases these can and should be considred to be just as recreational/important as gaminig ;)
ISPs actually don't shape gaming, they shape all protocols they can't classify to a lower priority, then they start picking up all the gaming and remote login, vpn protocols they know what they are and give them higher priority. The reason for this is how P2P technologies nowadays disguise or encrypt their traffic, which prevents doing it the other way around, where you only slow down known P2P protocols.
 
I dont mind mwebs pings really, I play mostly SC2, WoW, CSS and blackops.
though i have bought a couple of gigs off afrihost for better latency but overall experience ping related is not that bad.

My only issue with mweb is their website has no "client zone". Where i can dectate when debit orders or payments can be made.
They extremely unfriendly via telephonical conversations in the past and you can easily wait up to 3 days for a response via email even though its market URGENT.
 
I used to use mweb uncapped a few months ago, then found axxess to be cheaper and more reliable for gaming and normal net stuff. however, there seems to be a general decline in the quality of the internet in south africa. from hearsay, and the odd few tests I have done using other isp's and mobile offerings.

but hey T.I.A. (this is africa) you can hope and pray for better, dont mean its gonna happen.

p.s. when is the latest undersea cable actually gonna be in commercial use? believe they have finished the testing phases now?
 
This whole discussion is a bit premature if you want my opinion. We're still trying to get things like average speed, peering policy, LLU, redundancy, etc. sorted. Of course no harm in covering all the bases, but I think the time is not so far off when high speed service providers and service products will be competing more on issues such as latency and contention than on just reaching a point of real affordability the way they are now.. When that point comes this discussion will be academic.

Admittedly it is a bit distressing to me to hear that WoW pings from MWeb are high. Especially considering that I've just been downloading he installer for 4 days now already oO (I have another day and 5 hours or so to go). Of course my system is so tweaked that I may not even have a problem. The average of 5 'kilobytes' per second or so I get extra on downloads, because of system tweaking on my 384kbps line makes me think I may be just fine (nothing against the Fair Use of course). I know I get less lag on EU HoN servers than on the local servers... Everything from my MTU to TCP/IP is tweaked almost to the max. Even my firewall is tight like a tiger :D
 
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I'm on Mweb Uncapped 384. Been jaming Wow the past 3 nights and it's been....okay. I noticed around 7pm it gets better, but is still high. Anything over 550ms is high IMHO. During the day the game is mostly unplayable. Absurdley high ping and constant server disconnects. Sometimes at night though, I do get random disconnects.
 
Ag we know your shapping WoW traffic come on.. plz

They shaped WoW traffic, probably automatically.

Everyone playing wow on Mweb lets say +- 1000 people just downloaded a patch in excess of 5 G's, the speed issues to the EU servers started shortly or just towards the end of that, the updater uses P2P technology.

So when they saw TCP 3742 going mad and downloading TB's of data, what did they do... shape it.. problem is that also affected the game play, I went from 250ms to 1500ms min.

Today there is a 800 Mb patch on Webafrica it downloads at 350 Mbits and on Mweb at 150 Mbit, its simple Mweb... stop shaping WoW traffic into the ground its irritating and we all know as do you that your doing it.

Dont try and be all "we care and stuff"... come now turn of the shaping and we will all be happy.
 
Today there is a 800 Mb patch on Webafrica it downloads at 350 Mbits and on Mweb at 150 Mbit

Thats quite an internet connection you have there.. I think most members on this forum would sell body parts to get 150mbits to their house.

(Also, there goes your credibility, oops)
 
One thing I can say is the level of feedback about the problem from Mweb seems good.
 
I test my latency by playing Css @ home:

Mweb: 100-120+
Web Africa: 20-80 Max

Aren't you guys bored with WOW?
 
2500ms!!!! *casts spell o'death @Mweb!

Shocking. Is there not a NEW update for WOW coming soon?
 
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