New S.A MMORPG server.

hell, that would be a question for the emulator dev team. we are 2 different teams. I am on the Sql management team. Its an emulator tho, meaning that we only code server side for an exisiting client. We dont touch client side files, that is not legal, we only extract what we need from client and implement into server where needed ( Qsd, AI, STB files etc .. )


similar to designing an emulator to run a wow server, except we are not talking about wow here, but same concept.
 
oh.... ahh ok.. then im not interested, i thought it was total written from the ground up. Sounds hackish.

Well good luck:)
 
Lol, i guess you could say it is :p

But unlike with blizzard i wont have anyone knocking on my door ;)

True, and btw postgres or even oracle is better than sql/mysql for that type of stuff. Performance bench marks reflect this.
 
At this point in time any local mmorpg server will be welcomed with open arms in S.A

Benefits :

* Use local cap bandwitdh, even if your'e capped for the month you can still play online.
*Patches are all localy hosted, you can even patch while you are capped ...
* Anything other than WoW will be a breath of fresh air.
* No lag, no need to play on official server located overseas and sit with massive lag on busy nights and eat away on international bandwitdh.
* No fees, altho the official server also does not charge monthly fees, there are fees invlolved that you eventualy end up paying to progress your character.
* Fresh design team, unlike official server that only launches new patches every 6 months we can really spice up the game on a more regular basis with fresh quests, PVP content, better drops, armour, weapons etc ..

@semaphore

Emulator is done in C++ and using mysql database. the emulator as i said is designed by another team that existed long before I came along, i am sure they had their reasons for going mysql route. You clearly not been into emulator development before, it's a mean business, you usualy have 5 or 6 teams working on emulators, one folding after another, all using each others code and helping crisscross to implement data. eventualy only one or two teams remain and and thus you have a healthy inviroment where 2 teams are constantly having to update their work to stay ahead...

The Original game is designed in C++ with Ms Sql database, and i have the source code of the original server as well, but its quite old now and emulator at its current state has surparsed the original game as it was in that point in time.
 
Last edited:
so for what game is it then?

Lol, all in due time. I am not trying to hype eveyone up intentialy, I merely dont want to say anything till i have some video's up for display.

If i tell you what game, i will have 200 posts of negative talk about how its not possible, how i am talking crap etc ... I would rather reveal everything when you can read it and see it both at once :)
 
im not a huge fan of pay to level up ... as then the okes with more bux than brains are always the top players
 
At this point in time any local mmorpg server will be welcomed with open arms in S.A

Benefits :

* Use local cap bandwitdh, even if your'e capped for the month you can still play online.
*Patches are all localy hosted, you can even patch while you are capped ...
* Anything other than WoW will be a breath of fresh air.
* No lag, no need to play on official server located overseas and sit with massive lag on busy nights and eat away on international bandwitdh.
* No fees, altho the official server also does not charge monthly fees, there are fees invlolved that you eventualy end up paying to progress your character.
* Fresh design team, unlike official server that only launches new patches every 6 months we can really spice up the game on a more regular basis with fresh quests, PVP content, better drops, armour, weapons etc ..

@semaphore

Emulator is done in C++ and using mysql database. the emulator as i said is designed by another team that existed long before I came along, i am sure they had their reasons for going mysql route. You clearly not been into emulator development before, it's a mean business, you usualy have 5 or 6 teams working on emulators, one folding after another, all using each others code and helping crisscross to implement data. eventualy only one or two teams remain and and thus you have a healthy inviroment where 2 teams are constantly having to update their work to stay ahead...

The Original game is designed in C++ with Ms Sql database, and i have the source code of the original server as well, but its quite old now and emulator at its current state has surparsed the original game as it was in that point in time.

Actually i have done emulator development before, i have written segments in the Mangos project and Acent Emu (before it went closed). Those are WoW Emus btw. That "development" methodology you describe sounds kind of counter-productive:)

Teams should be allocated modules or adapters to write. Not "Criss-cross", for example on acent i worked on weather and economy with someone else.

Actually WTF did you get that design methodology from i would love to know, its flawed as ****. I would love to take that to my old professor.
 
Emulator is done in C++ and using mysql database. the emulator as i said is designed by another team that existed long before I came along, i am sure they had their reasons for going mysql route.

Cause mysql is free, easy to maintain and can handle large volumes of data ^^

At a guess i would say you are using mangos or an ascent fork then
 
True, forgot about that

Having to work with the horror that is oracle at teh moment, it's eating my will to live.

How i hate sqlplus :(

dude Oracle is like the best database system out there, come talk to me when you have to use DB2
 
Actually i have done emulator development before, i have written segments in the Mangos project and Acent Emu (before it went closed). Those are WoW Emus btw. That "development" methodology you describe sounds kind of counter-productive:)

Teams should be allocated modules or adapters to write. Not "Criss-cross", for example on acent i worked on weather and economy with someone else.

Actually WTF did you get that design methodology from i would love to know, its flawed as ****. I would love to take that to my old professor.

lol, mangos emulator was original taken from WDDG's Ludmila ( which i was part of btw ), Ludmila was based from openWoW and alot of code was taken from WADEMU, OpenWoW etc ... that was one big mess during development. I dont think in all of this planets history was there ever a messier time period. You cannot speak to me about WoW emulator development and tell me it was a smooth ride, i will tell you to your face that is crap. I was part of wow emulator development in 2004 already long before mangos even existed.

Thank lord this project was mostly co operative ...
 
lol, mangos emulator was original taken from WDDG's Ludmila ( which i was part of btw ), Ludmila was based from openWoW and alot of code was taken from WADEMU, OpenWoW etc ... that was one big mess during development. I dont think in all of this planets history was there ever a messier time period. You cannot speak to me about WoW emulator development and tell me it was a smooth ride, i will tell you to your face that is crap. I was part of wow emulator development in 2004 already long before mangos even existed.

Thank lord this project was mostly co operative ...

i am not disputing the fact, it was not a smooth ride, but im telling you now your criss cross development methodology is retarded, straight out.
 
lol, mangos emulator was original taken from WDDG's Ludmila ( which i was part of btw ), Ludmila was based from openWoW and alot of code was taken from WADEMU, OpenWoW etc ... that was one big mess during development. I dont think in all of this planets history was there ever a messier time period. You cannot speak to me about WoW emulator development and tell me it was a smooth ride, i will tell you to your face that is crap. I was part of wow emulator development in 2004 already long before mangos even existed.

Thank lord this project was mostly co operative ...

Acent was better than all of those:)
 
Top
Sign up to the MyBroadband newsletter
X