thriel
Senior Member
But you're making progress right?![]()
yes we are.
Let me put it this way. There are 2 lists of to do items, one is for the emulator, the other for the DB. here is the Db list
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The only thing that still needs to be done at this stage to the actual world database is the following :
* Areas that are over spawned needs to be cleaned up. example, wolves in certain areas are way to many, numbers need to be thined out. this can be done via sql, but better do it in the world where you can see while you work. ( this will take time, better we give it attention after we finnish more important items at hand. )
*One specific vendor at ***** , arrows need to be more variety, currently he only stocks 2 types. ( busy looking at )
*Drops need to be adjusted, loot types seem to be out of alignment, at lvl 5 i am picking up ***** that is to high for my level. drop types and % chance need to be adjusted in sql file. ( busy looking at )
*Combat system is working nicely now, however i notice that the experience i gain is too much, it should be ***** , but i am getting **** per kill. I saw a field in sql file ****** , please have a look at this. ( Fixed )
*Damage i do is a little out of wack, i do more damage than i am suppose to. i hit for **** , however mob hits for ****. ( Fixed )
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Thats about it for the actual world. As you can see, we are quite far in terms of progress. and what ever else needs to be done to the db we will pick up during beta testing, the last two items on the list i fixed last night. rest i will look at after my trip. its a never ending battle, i am sure more items will be added to list as well, but we are making progress.
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