r00igev@@r
Honorary Master
- Joined
- Dec 14, 2009
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How exactly are you doing that? Why is there so much collateral damage?
Why are other completely unrelated services like Skype, SSH and Steam affected?
Why are torrents from legitimate services like the Blizzard Updater (World of Warcraft and Starcraft II) affected?
Why doesn't iBurst set up a bittorrent client permanently connected to the Blizzard trackers for peering with iBurst subscribers? This should save you a bit in international traffic and improve the experience for your subscribers.
We use industry leading service control engines. The issue is not bandwidth but resources (time slots) on the base station. A peer to peer client with an unlimited number of connections hogs the base station, not because of bandwidth but connection count. If it was not shaped then normal (non-torrenting) users would have their performance badly affected. We would rather have a network that provides banking, informational and email services than a clogged downloading service. Using HTTP and and other alternatives like NTP are a workable alternative.
I am unaware of Skype or SSH being affected as we use those protocols extensively and don't have an issue. I have a daily Skype conference to Cape Town on iBurst using UTIDs and haven't experienced any problems.