Poor MWEB speeds, controlling users throughput equals capping? ASA

Funny, you're all trolling me!
So where does ur 2.5 tb usage come from internationally Fudzy?
The MWEB "uncapped" accounts worked OK the first few months until they were probably oversubscribed and then service levels dropped etc... we all remember the unsustainable comments, perhaps there was some truth to that.
 
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With Telkom's stranglehold on IPC and the lack of local peering, doesn't local 'cost' MWEB more or at least the same as international?
 
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Clear lack of understanding. You know, I'm not surprised.

Goodnight.
 
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The MWEB "uncapped" accounts worked OK the first few months until they were probably oversubscribed and then service levels dropped etc... we all remember the unsustainable comments, perhaps there was some truth to that.

I do agree agree that the Mweb experience is not as good as it was when they launched, but that's not what this thread is about. The point you're trying to make is that MWeb restricts you based on usage which is untrue.

When you are defined to have used to much by MWEB, you are restricted. This is not a capped account.

MWeb's shaping does not take usage into account. My newsgroup downloads (from an international news server) are always shaped regardless of whether I've used 1 MB or 100GB for the month. It's just the way MWeb works, if you can find a better uncapped package for the same price in this country, please let us know.
 
.. Fail thread; I've noticed a slight decline in international speeds over the last few months, but to compensate, my ping to WoW servers has been incredible.

If I'm honest, I prefer it like this, since I can still get all my tv series and not sacrifice my latency, or need to swap to another account every few hours to play games.

That, and Steam runs at full speed in the evenings, which is a huge bonus.
 
So bullzeye, if your latency is fine and you can download TV-series on the local news server then everybody should be happy?

Flawed logic.
 
i would have to wonder why some people in their small worlds it seems, can only think that the majority of traffic can only be local and surly not international as that would be too... ZOMGS !. it may come to a surprise to you, but some of my traffic was generated due to steam specials, finally getting a TB hd over having some 120 gig slob for everything and being able to go ape **** in what i wanted on and would be multiplaying.


now i'll link my thread below for some education as i can guess you only know of pirating == usage == download. secondly, i would hardly at 10:45 PM go and type up such a thing out if ever so to prove something on the other had you clearly can't even show me some valid points to prove your theory; "yes it's nice to say some crap, but i'll rather not go into it and provide some hard solid facts ", right ? i would even suggest going over to PD if you have been here for a while if you need any practice in proving your point, it might even do you some good...


once again, why not go and open a legal case, go to the ISPA or at least complain at the ASA ? once again don't expect us to hold our breath, because as i've said the whole op and thread to you was nothing more than trying to blow some "valid" hot steam without a single thread of anything to back it up. it's lekker and safe behind that pc screen ;)


now unless you have some really worthwhile to contribute or at least a valid case pointed out to us in the thread, i will not waste any more effort to feed/tag along with you...




a little education for those who can't seem to grasp the concept that some of us actually really use the internet for other things than what they would normally associate usage with. however i suppose i can't really blame them if that is the only exposure they have been exposed to and automatically go ZOMG series, movies, games and applications when confronted with a lot of bandwidth or can't seem to realize how some other people are using more than what they would consider normal. clearly most or and some other people just don't know what else is out there imho...

...to the usage.
steam - anything from 500 meg up to 10 gig and even more per game title legally bought.

ign - patches, demos, previews and clips of mostly games. also can get quite huge thinking of nowadays demos weighing in at least 1gig+. not to forget HD streams and so on from them.

direct 2 drive - mostly same idea as steam. buy a game and download it directly, aslo anything from 500 meg up to 10 gig.

beta testing of games - yep online testing of coming mmos and even some other non mmo developers does this. anything from 2 to 5+ gig a shot. then there will also be the constant patches and content being added to the beta testing.

test clients (mmo) - some of us likes to play around on the test clients of mmos and that too can get a lot to download at times. the test client which normally equals the non-test client (5+ gig) and as well as the patches and content being added and removed on a more than normal basis.

msdn/technet training - anything from 50-250meg a video can get quite a lot when you go though a few courses being presented.

msdn software - same as with beta/test clients if you go for application testing and excluding the released applications. normally from 1-3+ gigs. for releases software, well the normal sizes it would be like around 3 gig for windows 7.

vpn to work - just add a normal day of network traffic, documents you might work on and everything else that needs to be seen and worked on to complete an 8 hour day of work or less. also throw in some server administration and maybe some reporting on the side too, not to mention if you have to pull and push large files over the vpn.

HD streams via xbox - it starts at 2 gig a flick, goes up to 5/6 gig for proper HD flick via xlive. this does not include the total pay tv series you can get via sky i think. there is also the getting games with their direct 2 console thing. slap any released xbox game onto that which easily weighs in at around 7 gigs.

video conferencing - anyone who have done a bit of proper video conferencing know that it takes a lot of content in size.

upload of work - try doing some digital painting and design for someone in a foreign country, trust me uploading each set of raws can get really huge.


...and this is not even all of the things one could do to really use your bandwidth. bit tiresome of when some go ZOMG you must be pirate, how else can you use 50-150 gig a month ? or lol the isp geez these ****ers must only be into pirating since they decided they actually want to use our product and not just go some oom and tannie via facebook.


Update to list
Voicy -
game development videos - 60-100mb each

Pilgrim -
Online stores that sell digital copies, eg Amazon, Audible, iTunes (need international account for that, but possible) etc.
MMO with VOIP - over 3 gigs for w/e

warchylde -
Citrix - RDP tool when working from home
SIP/AIX (VOIP) - VOIP connectivity to Office PBX (this can be quite a hog)
Linux Distros
Linux Distro updates everytime a VM is reinstalled (between 450GMB and 1.5GB depending on what's installed)
Uploading of VM's to a datacentre.
Microsoft updates for test servers (no indication of amount.)
 
/me checking in another troll thread.

Prophet answered you politely and so have a few others yet you accuse him of being:

a) A mweb employee
b) Making up figures.
c) being rude when you being a class A 1 troll

Please refrain from polluting our interwebz any further, there should be an intelligence level requirement.
 
Funny, you're all trolling me!
So where does ur 2.5 tb usage come from internationally Fudzy?

I don't download anything from local, no newsserver etc, and I could also easily pull around 300GB. Mostly from filehosts and torrents.

Please elaborate on your theory of MWeb shaping per user and per domain based on usage. Like someone said, we're all shaped the same whether we download 1MB or 100GB, that's obvious enough.

It's also conveniently the same thing another "new" poster made a thread about a few days ago. Same person?
 
I have 4 mweb uncapped accounts - 3 4mbps and 1 512. Never experienced any problems like being throttled or something like that, however another friend of mine seems to get throttled once he hits 200gb of downloads. Also it seems that in JHB the accounts run slower than in CT, meaning latency goes up quite a bit. This is probably due to the higher demand in Gauteng. As for download values, I do in the region of about 1.25TB a month over all the accounts. Granted 40% is local traffic, however if you look at the cost of local compared to international, it's not that much cheaper seeing that there is no real competition on local backhaul. We seem to now be in a situation like we had when there was only one international cable.

All in all i am more than happy with Mweb, even though i do have some downtime every now and then.
 
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