NR7
Expert Member
Here’s what happened: according to a report from Insider Gaming, Blade Runner: Time to Live entered pre-production in September 2024 and was shelved sometime before March 2025. The game, budgeted at $45 million (including a juicy $9 million set aside for top-tier mocap and acting talent), was aiming for a September 2027 release. That’s a perfectly reasonable window for a single-player, 10–12 hour prestige adventure… and then comes the kicker.
The planned platforms? PC. PS5. Xbox Series X/S. But also—wait for it—“Gen 10 Xbox and PlayStation systems.”
No one throws “Gen 10” around lightly. Studios don’t just slap imaginary consoles onto a production document unless they’ve got at least some confidence in the roadmap. So how would Supermassive know what Sony and Microsoft are doing three years down the line?
Source : https://thephrasemaker.com/2025/04/...t-did-it-just-leak-the-ps6-and-xbox-series-z/One possible answer: because someone told them.
Supermassive’s parent company, Nordisk, has a longstanding and very cozy relationship with Sony. On its own website, Nordisk proudly refers to itself as the Nordic home of PlayStation, handling everything from sales to marketing to logistics. They’ve been in the trenches with Sony through five console launches—and odds are they’re already prepping for number six.
That tracks with recent reports that Sony’s collaboration with AMD on the PS6 chip is already deep into development. According to reputable leaker KeplerL2, the SoC design is complete, and the project is nearing its tapeout phase—a key milestone that usually occurs about two years before retail release.
Translation? 2027 is right on schedule.
November 2027, should arrive just in time for GTA 6.