Really focused hunter whine.

I don't really have a problem with my hunter. I'm fully specced MM, as I am more interested in PVE (and too damn lazy to respec). I've managed to get a decent ~1850 on my 3v3 team. My racial passive helps a lot though, being able to shadowmeld. I come in once everyone is focusing on my warlock buddy. I would recommend that you do 2v2 with a healing class. Hunters are utterly useless at melee, so you'll need the heals if you're caught in melee range.

I find mages to be hecticly OP. I have 368 resilience, and I've been nailed with a pompyro for around 5k. I've also been critted 3 times in a row by a frost mage (resulting in about 8k damage). I find them the hardest class to fight against.
 
Against casters, FD can be your friend, takes insane timing + extremely low latt to pull it off

Not much can be done against a pom pyro tho :(
 
Totally agree with the hunters posting here re:snares. As a shaman that also only stands any kind of chance if he can successfully kite, the overpowering buffs that snares and intercepts got over the past year simply kill the pvp aspect of this game for me. If a rogue or warrior gets near you today, there's no way you can get away. This wouldnt be so bad if they couldn't get *to* you so easily in the first place, but it seems every time you somehow miraculously escape all the spamstring/poison bullsh.t, you're always just a shadowstep or intercept away from getting pwnd all over again.
Rogues are at least somewhat less of an issue for me thanks to cleansing totem/remove poison. Even so, a rogue who knows what he's doing will simply whack the totem as soon as it drops, and manually cleansing 5 stacks of poisons simply takes too much time out of healing myself/teammates.
Perhaps Feign Death should remove all snares and immobilizing effects. All classes that rely on ranged damage should have reliable ways to at least stand a good chance of maintaining that range. So far it's just mages and warlocks who enjoy that luxury.
 
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Totally agree with the hunters posting here. As a shaman that also only stands any kind of chance if he can successfully kite, the overpowering buffs that snares and intercepts got over the past year simply kill the pvp aspect of this game for me. Rogues are at least somewhat less of an issue for me thanks to cleansing totem/remove poison.
Perhaps Feign Death should remove all snares and immobilizing effects.

No way, It already removes the hunter as a target

Do you have any idea how hard it is to retarget a good hunter once he used FD ?
 
/targetlasttarget

or click on him

It's not that hard. I'm sure you were being facetious. ;)
 
Against casters, FD can be your friend, takes insane timing + extremely low latt to pull it off

Not much can be done against a pom pyro tho :(

Mages wate there counter spell on my my HS cause the animatoin looks the same once they wasted that i have 50% chance to win vs pom /pyro.
But i have to have all my hots ticking cause we moonkins dont have shields and have to check our mana between hots and dmg but most cases mages go oom bofore i go dead and too try kill a mage in moonkinform is imposible cause in moonkin form you cant heal your self mostly take them on in caster form moonkin form is only vs melee and hunters cause of insane armour.
 
/targetlasttarget

or click on him

It's not that hard. I'm sure you were being facetious. ;)

No for real. I have a serious hard time running after them and the once the FD, I'm on Targeting their pet cos it's been hitting me (Auto target i guess)
Anyway by the time I retarget him i have a kite om me already. That is if he know how to play. It happens very rarely but Som guys do know how to play hunters.
 
Mages wate there counter spell on my my HS cause the animatoin looks the same once they wasted that i have 50% chance to win vs pom /pyro.

How does that help againt pom pyro?

Correct me if i'm wrong, you can't use HS in arena (thread is focused on arena)

kHayne, what happens when the hunters pet has the same name? Does it affect the targeting?
 
No for real. I have a serious hard time running after them and the once the FD, I'm on Targeting their pet cos it's been hitting me (Auto target i guess)
Anyway by the time I retarget him i have a kite om me already. That is if he know how to play. It happens very rarely but Som guys do know how to play hunters.

An awesome little trick that might help is to add the line
/startattack
To a macro for Sinister Strike/Backstab/Hemo

You will automatically target the nearest enemy and start attacking it. Including a Feigned Hunter.

Typically my SS/BS/Hemo macro looks like this:
#showtooltip Sinister Strike
/startattack
/use [Trinketname] or /userandom [Trinket1],[Trinket2]
/cast Sinister Strike
 
No way, It already removes the hunter as a target

Do you have any idea how hard it is to retarget a good hunter once he used FD ?
I hate it when they do that cause my trees go to his pet then but i still have advantage of first shot from stealth and its hard for hom to see me when hes got 3 trees around him.What i love about fake death is my dots still tick on him :).

Force of nature is a waste on good hunter.Its just to give you chance for
nother starfire cast.In moonkin form if you stay in hunters mellee range as much as possible =garanteedwin with my I WIN botton on.
I found a Iwin botton in AV but it broke.
 
An awesome little trick that might help is to add the line
/startattack
To a macro for Sinister Strike/Backstab/Hemo

You will automatically target the nearest enemy and start attacking it. Including a Feigned Hunter.

Typically my SS/BS/Hemo macro looks like this:
#showtooltip Sinister Strike
/startattack
/use [Trinketname] or /userandom [Trinket1],[Trinket2]
/cast Sinister Strike

Briliant, Thanx mate... Will replace my standard SS with this macro :)
I also have the 2 AP buff Trinkets. If they are used, does it still attack with SS ?

If so Then I'll ues the bottom script instead :)
 
Aspect of the wild vs druids :p

Resist
Resist
Resist

Didn't blizz remove the option to use mods/macros on the tourny realm?
 
How does that help againt pom pyro?

Correct me if i'm wrong, you can't use HS in arena (thread is focused on arena)

kHayne, what happens when the hunters pet has the same name? Does it affect the targeting?
Well then he waste his counter spell cause if he close down my nature school i cant hot up that means death.Cause then i am only left with Moonfire and starfire you dont have a druid do you if you had one you would know this really.Your druid probably only have 2 forms cat and bear.
 
Ok... but ill ask again

How does that help against pom pyro?

Even if they CS your HS animation (not possible in arena?), they can still spellsteal your HoTs
 
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Ok... but ill ask again

How does that help against pom pyro?

Even if they CS your HS animation (not possible in arena?), they can still spellsteal your HoTs

A mage killed me with one Pyro once

Sheep - Pyro and then out ran me while I was burning to death. That Pyro did almost 8K damage :eek:
 
Ok... but ill ask again

How does that help against pom pyro?

Even if they CS your HS animation (not possible in arena?), they can still spellsteal your HoTs
Sure they can but most mages are more ubsesed with killing me and my spells got 24% resistants to dispells cause of a few points i spent in resto.

Never had a mage steal my hots most rather reshield them selfs and nuke hard as they can as fast as they can. Dont compare ballance healing to feral.

I can take my hitpoint from 15% to 100% more than 5 times in one duel.
In arena my dps was in most 3v3 30k with 25K healing.Ok but i do inervate very early to do this and hot up so i dont lose innerfate or MOTW incase of spell steal.

L2play as ballance then come back and post here :)
 
Your talent build says you've got 12% chance to resist dispells.

If a mage has never stolen your hots, then you've never played against a good mage

L2play as ballance then come back and post here

No thanks, i'd rather play a prot warrior in arena
 
I had problems with hunters till i got improved Sprint. (When actived has a 100% chance to remove movement impairing effects.) Since then Unless the Hunter has a shyt load of Resilliance he dies while in stun lock still. Or if in the slight chance of me missing something and he has me on Kite, Sprint and bam he's dead. Cripling poison is a Rogues little Kite weapon :D

The only time a hunter can really OWN hard is if he has he's target on Kite.

My Rogue can't be kite anymore unless I get caught with all my CD's blown

Thats when i bring my dorf hunter in to eat u alive :) Stoneform ..... wait? wots that? all poisons gone. gg thanks for coming. Scatter/Wyvern Sting or Trap and kick down!
 
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Thats when i bring my dorf hunter in to eat u alive :) Stoneform ..... wait? wots that? all poisons gone. gg thanks for coming. Scatter/Trap and kick down!

The Horde Trinket ^^

Stone form won't help much as my attacks ignore a crap load of armour :D
But ur welcome to come and try again :)

But honestly I have only met about 4 hunters in total which i could just not kill, try as hard as I may. If you know how to play a hunter and play it good. There is prob. not any class that can beat you ;)
 
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