Do the people play the dungeons like they do in WoW ?
Are they actually grouping up for it as there is gear worth running the instances for ?
Or is it just a straight out PvP fest
1. There are dungeons and lairs in WAR. Dungeons are very rare compared to WoW. Think Onyxia's lair as a WAR lair, single boss, with a special requirement to get in... As Skurm stated in another thread, he did a lair where you needed 1 of each WAR class to be present, while others require you to sacrifice a party member to enter
2. Instances are so few and far apart, you get your gear via many different ways:
* Renown rewards, aka old school wow, as your rank increases you can buy better equipment... Renown is like honor
* Influence rewards, step into an area called a Public Quest, you dont even have to group, everyone in the PQ area automatically adds to the objective

At the end of the PQ, a roll system appears and depending how much you've participated in the PQ, increases your chance of winning

*Lairs, these usually drop a single item, but luckily have a 15min respawn timer.
3. No its not, but theres: Open RVR zones where there are quests, Scenarios (BG's) that can be joined when ever you want, Keeps - which bring siege weaponry (Rams, Burning Oil, Catapults, Balistas etc) now that adds a whole new depth of pvp
WAR is primarily PVP... which was something i was partially afraid of. I've always played WoW, where i generally ignored PVP. Now you cant ignore the pvp, and if you don't enjoy PVP, I suggest sticking to WoW. Alternatively if you love the PVP, you can live in it... you can earn roughly the same amount of xp as you do from quests
/wall of text off