Pffft. So I can't write it in assembler :)

Why not? msbuild will let you build a visual C app. Visual C lets you use inline assembler. Syntax is dead easy too.

__asm {
mov eax,0
}

It actually really nice because all the crappy stuff like file parsing can be done in C and then when you need to make a crazy efficient minimax you switch to asm.

I think offering Java was just a cruel joke they playing on the java devs... But who knows, brute force might not be the winner every time.
 
t&c's point 12 : An attempt to disrupt or alter the normal operation of the Entelect challenge software or the Entelect servers will result in the immediate involvement of law enforcement officials.

:cry:
 
Why not? msbuild will let you build a visual C app. Visual C lets you use inline assembler. Syntax is dead easy too.

__asm {
mov eax,0
}

It actually really nice because all the crappy stuff like file parsing can be done in C and then when you need to make a crazy efficient minimax you switch to asm.

I think offering Java was just a cruel joke they playing on the java devs... But who knows, brute force might not be the winner every time.

Haha, I agree. One can do some real brute optimization with inline which can make a real difference in split second decision making. Though even though Java may not be able to compete in performance, if it's well thought out, a Java based AI may just steal the thunder of the blistering pace of a C/C++. But I think in this case the language itself is irrelevant since this isn't happen in real time. Plus there are no time restrictions on how long the AI can take before making a move that I can see in the specs. It's all down to the skill and cunning of the coders by the looks of it.

Maybe I should stop stagnating and pick up a bit of AI and give C++ on .NET a go again or just dust off my Java reference and take a whack at it. R100k is a pretty big sum of money
 
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Haha, I agree.
...
Plus there are no time restrictions on how long the AI can take before making a move that I can see in the specs. It's all down to the skill and cunning of the coders by the looks of it.

Maybe I should stop stagnating and pick up a bit of AI and give C++ on .NET a go again or just dust off my Java reference and take a whack at it. R100k is a pretty big sum of money



Rules

seems its 5 seconds per move as per the game life cycle.

this bug is nibbling at me as well. 100k could go a very long way :D
 
A lot of devs "win" 100k every month by doing custom software development... this is far too much work for far too little reward...
 
A lot of devs "win" 100k every month by doing custom software development... this is far too much work for far too little reward...

most of these things are recruitment drives to find new staff to abuse
 
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