Spore - September 2008!!!

Spore, at Last, Can't wait. GFX Card update in August/September it is then :) Goodbye ATI 256MB 9600Pro-Guru, Hello 'ATI HD4870'/'NVIDIA 9900?' !! :D

The Spore Creature Creator will be released before the full version on June 17, 2008 so that users can create content for the game before the full version goes on sale.

Little preview video for everyone: L0cal Link
 
how big is the file, 15mb thus far and work connections is soo sloow.

What on earth are you using? Both IE and FireFox should show you the total size... It is 118MB and on a local server so it should go rather fast. :confused:
 
grr, group policy , Estimated tie left, not known, bugger 118mb, will have to do it from home.
 
I wish I could see it from work. Alas.....no.

But you guys can give some feedback until I get home to see it too.

http://www.spore.com/sporepedia

Spore gets minimum system specs

FOR WINDOWS XP

2.0 GHz P4 processor or equivalent
512 MB RAM
A 128 MB Video Card, with support for Pixel Shader 2.0
At least 6 GB of hard drive space

FOR WINDOWS VISTA

2.0 GHz P4 processor or equivalent
768 MB RAM
A 128 MB Video Card, with support for Pixel Shader 2.0
At least 6 GB of hard drive space
 
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yep, home it is then,

Warning : The site you are trying to access is restricted.
 
From the Spore Wiki :

The Spore Creature Creator utility will be available in two different versions on June 17, 2008[39] for PC and Mac. There will be a paid version (for $9.95) and a free demo that will be downloadable from Spore.com and included for free in The SimCity Box. The free version of the editor will only contain 25% of the available creature parts that are found within the paid version. The utility will include a test environment for players to see their creatures go through animations and allow the player to import other user-created creatures through the Sporepedia at Spore.com. Creatures created with this utility will help populate the Spore universe when the game is released. The utility includes screen capture and video tools as well, including YouTube functionality.
 
Publisher Electronic Arts has released the minimum system requirements for EA Maxis' long-awaited galaxy-spanning evolution simulator Spore.

FOR WINDOWS XP: 2.0 GHz P4 processor or equivalent, 512 MB RAM, 128 MB Video Card, with support for Pixel Shader 2.0, at least 6 GB of hard drive space

FOR WINDOWS VISTA: 2.0 GHz P4 processor or equivalent, 768 MB RAM, 128 MB Video Card, with support for Pixel Shader 2.0, at least 6 GB of hard drive space
Spore is slated to arrive on PC and Mac September 7, with a Nintendo DS edition, titled Spore Creatures, hitting on the same day. The game's creature creator will be available for PC and Mac on June 17, a move meant to help populate the title's vast online universe.
 
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