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Yes, of course there are people like that, but they're by far the minority. Most people who pirate, would actually rather buy it, if they could afford it, it's the right thing to do. If piracy were to suddenly become impossible, they would just do without, so there wouldn't be an increase in sales.
The publishers/record companies (i.e. middle men) are just looking for something to blame for their insane profits dropping. I read somewhere (can't find the link again now) that only about 30% of a game's (hard-copies) sale price actually goes back to the studio, whereas through digital distrubution (like Steam), it's 70%. If the games are self-published it's even more. So we can pay less for the game and the programmers, artists, musicians etc, get more money. Talk about win-win.
I'm just getting fed up with paying my hard-earned money for buggy games infected with DRM that screws up my PC and takes ages to load, while the aforementioned small group of people who get stuff for free don't have that worry, and the publishers blaming piracy for their low-quality products. Case in point, TDU 2. First-game I ever pre-ordered, and the last. It's full of bugs and since release day (Friday) the servers have been down for 90% of the time.