This is utter rubbish, if you designed a product and people were buying your product and this in turn made you rich, would that make it ok for people to start stealing your product, or copying your idea's and selling them?
There is a massive list of PC titles that were moved to console because developers would rather maximise on profit then deal with the losses of piracy.
Also maybe you should look into what it actually costs to make a game, and how many years it takes before you assume that piracy has no effect on these organisations.
No it isn't utter rubbish actually.
Pirating a game is not stealing or copying IDEA's. The word you are looking for for that specific instance, is called Plagiarism. I am not copying Battlefield onto my pc and telling my friends I programmed it. I have heard of MANY instances where artists/developers said they don't mind having their game/music pirated for the reason that it increases popularity for a game tenfold.
I know that a lot of money goes into making a game, but don't even tell me that it costs even near R500,000,000. I already gave you my view as what I would feel if I was the game developer, so don't contracdict me and tell me what I am or should be feeling. You say a lot of things without proof, atleast I try and back myself up with some kind of fact.
Piracy is less at consoles at the moment, but quite an exponential increase in piracy is taking place because of the fact that consoles are becomming more pc like and like with the X360 they have harddrives. Console pirates are normally a whole lot worse, because they are the ones that don't know where to go online to get their pirate games for free. So they go to the flee markets and buy their pirated games.
Where is your proof that game developers are going accross to consoles anyway, or is that your calculated guess? As far as I am concerned all the big developers haven't gone anywhere, they are merely programming for both.
Nexorsist