What is GW like

diabolus

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Just one catch when it comes to comparing WoW and Guildwars:

You can create a max level character and fully equip it with a range of spells/skills AT THE START in Guildwars.

That itself should give an indication where the focus of Guildwars are.

In short, i like to compare Guildwars with Magic: The Gathering [the card game] . You can go buy a nice deck and play [and win] right from the start, it takes time figuring out what kind of deck you need and how to combine the cards [guildwars terms: skills/spells] and getting those "special" [elite skills] cards takes even more time .

I think the whole strategy comes from the fact that at any given moment you only have 8 skills at your disposal [even if you have unlocked a 100]. So quite
a thought process to combine the right set of skills to defend/attack against any oponent AND then the guild/group fights adds another layer of complexity to it all. I think the developers did a great job in balancing the classes/spells to such an extend that there's always a combo that will beat your combo [paper rock scissors?] .
 
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aCe

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Apr 19, 2006
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Just one catch when it comes to comparing WoW and Guildwars:

You can create a max level character and fully equip it with a range of spells/skills AT THE START in Guildwars.

That itself should give an indication where the focus of Guildwars are.

In short, i like to compare Guildwars with Magic: The Gathering [the card game] . You can go buy a nice deck and play [and win] right from the start, it takes time figuring out what kind of deck you need and how to combine the cards [guildwars terms: skills/spells] and getting those "special" [elite skills] cards takes even more time .

I think the whole strategy comes from the fact that at any given moment you only have 8 skills at your disposal [even if you have unlocked a 100]. So quite
a thought process to combine the right set of skills to defend/attack against any oponent AND then the guild/group fights adds another layer of complexity to it all. I think the developers did a great job in balancing the classes/spells to such an extend that there's always a combo that will beat your combo [paper rock scissors?] .

Sorry dude but that's just hogwash.

All skills and weapons are locked if you've never played PvP or PvE before. Only once you earn faction can you start to unlock skills and weapons and this of course takes time :)
 

lilDeath

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Second that. Where can I get the game(s) too ?

I stay in Durban, so maybe I could get them from you spaceman ?
hhhmmm, hiya.
The games can be bought at any pc shop or online at Take2 - www.take2.co.za, kalahari - www.kalahari.net, or BTgames - www.btgames.co.za

Currently there are no trial keys available, at least none that I am aware of.
They only have trial keys when special events or editions are available.

Just to set the record straight, lord spaceman is not a dealer or supplier. He is merely another guy that plays Guild Wars. I suggested when another forumite (living in the same general vicinity) had problems downloading a lot of updates that lord spaceman might be able to assist the forumite by supplying him with his updated game data file to stop the forumite from downloading all the updates over GPRS, which I think he ended up doing anyway.

You as a player must still have a valid purchased key in order to play the game. :)

Hope this helps.
 

lilDeath

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Just one catch when it comes to comparing WoW and Guildwars:

You can create a max level character and fully equip it with a range of spells/skills AT THE START in Guildwars.

That itself should give an indication where the focus of Guildwars are.

In short, i like to compare Guildwars with Magic: The Gathering [the card game] . You can go buy a nice deck and play [and win] right from the start, it takes time figuring out what kind of deck you need and how to combine the cards [guildwars terms: skills/spells] and getting those "special" [elite skills] cards takes even more time .

I think the whole strategy comes from the fact that at any given moment you only have 8 skills at your disposal [even if you have unlocked a 100]. So quite
a thought process to combine the right set of skills to defend/attack against any oponent AND then the guild/group fights adds another layer of complexity to it all. I think the developers did a great job in balancing the classes/spells to such an extend that there's always a combo that will beat your combo [paper rock scissors?] .
Although some of what you said is true not all of it are. You dont get all skills right off the bat when you create a PvP char, it must be first be unlocked in PvE or buying / unlocking it with faction points.
I do agree with you they made an excellent game otherwise, especially seeing the amount of skills you can use / builds you can create and the 8 skill limitation.
 

diabolus

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Sorry dude but that's just hogwash.

All skills and weapons are locked if you've never played PvP or PvE before. Only once you earn faction can you start to unlock skills and weapons and this of course takes time

....What game are you playing? How do you PvP with all the skills locked?? There's a list of default BUILDS which you can pick straight off the bat with the default skills. You can then customise the BUILD.

Besides, if you create a new lvl 1, character you unlock a bunch of skills within the first 10 minutes of the game for EVERY class [when doing the 2nd class quests].


From the Guildwars website, for in case
http://www.guildwars.com/gameplay/pvp/
Creating a PvP Character

You might join PvP combat with a fully developed level 20 roleplaying character. This will give you a wider variety of choices when it comes to skill selection and equipment, and experienced players tend to find such characters to perform strongly in player vs. player. If you want to get right to the fighting, you can create a new PvP character that starts at level 20 and comes with a smaller assortment of skills and equipment. Pre-built PvP characters can still be customized to a certain extent through weapon and armor choices.


Either way, most people WILL play the campaign just to learn the game. So it's all irrelevant as you would most probably have at least 2 classes 80% unlocked [a single character consisting of 2 classes] by the time you seriously start PvPing in a Guild.
 
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gkm

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I would recommend playing on the euro servers. That ways there are more people around at the same times we tend to play, since they come home from work at about the same time etc.
 

lilDeath

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Ye EU definitely.
I have played on US servers a bit and they are not bad at all. I actually thought it was a lot nicer to play with the US group. They were all very nice, friendly, helpful, not these kiddies / idiots you get in groups these days on EU.
Maybe I was just lucky while I was on US servers.... :D
 

evilspinach

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Apr 13, 2005
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Its a double edged sword. It works perfectly for some me but I do see some of our other guild members on iBurst get all E/Mo about their constant lag.
 

Pitbull

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GW vs WOW

Hi Guys

I would like to put my input as well. I'm not advertising anything and this is my personal opinion.

Here it goes:

I have played GW's and am now playing WOW.

This is why.

1. The World is never ending.
2. Unlike GW's you can play the story line on a PvP server where as GW's you only do guild battles and etc. There is no story line.
3. Yes I hate the idea of paying +- R 100 a month Sub but for all the GFX and updates i would warrant it.
4. You can actually mine ores for income as to where on GW's you can only "Farm" for good drops and sell them.
5. You play alone on the story line unless you have a party that joins u.
In WOW every one is constantly on the same world not just in Towns.

This is the way I see it and like i said this is my opinion.

O ja I read that u have the US version maybe u should try the EU version as 90% of SA players on WOW, plays the EU version...

So here is the Situation from my point of view. If you can't afford +- R 100 a month Play GW's if you can rather play WOW it all depends on what u can afford.

Don't get me wrong some months i can't pay my Monthly sub and then play GW's it's not a bad game it's all about what you like in a game and not the name.
 

lilDeath

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I have played GW's and am now playing WOW.
This is why.
1. The World is never ending.
2. Unlike GW's you can play the story line on a PvP server where as GW's you only do guild battles and etc. There is no story line.
3. Yes I hate the idea of paying +- R 100 a month Sub but for all the GFX and updates i would warrant it.
4. You can actually mine ores for income as to where on GW's you can only "Farm" for good drops and sell them.
5. You play alone on the story line unless you have a party that joins u. In WOW every one is constantly on the same world not just in Towns.
Hey Pitbull,

1. I dont understand this point. Have you been to all the maps and places in GW Prophecies and / or Factions? I have played this game for quite a while and still have not seen everything.

2. But then you are also homed on a specific server and if you want to move or join another guild you cannot, you have to start over from scratch which takes months to get to max level with hours and hours of gameplay. In GW you can PvP and PvE on any server, at anytime. IMO there is not supposed to be a storyline for PvP, you battle for fame / rank, areas, faction and guild position. What else do you need? The number one guild that won the championship in the autumn season got a permanent gold trim on their guild capes, the 2nd a silver trim. Don't think a storyline is required here, there are subtle storylines, but nothing like the main one.

3. This speaks for itself, no way I will pay for a game I already bought and still pay monthly for it. No matter how supposedly superior it is. And what is meant by GFX? The GFX is far superior in GW. GW also does a lot of updates, with all the events and such that's been happening the last couple of months.

4. This is also not true. There are various ways of making money, farming for items, faction farming (which is probably closest to your ore mining), running, selling services (like helping out with missions) and many more.

5. This is also a very well known difference. I choose the instanced world becuase I dont want a lvl60 character running around and then killing me simply because he can. This way I want to control what is happening in MY world.

But, yes, there will always be the debate about which one is better. To each their own, I say. :)
 

Pitbull

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Hey Pitbull,

1. I dont understand this point. Have you been to all the maps and places in GW Prophecies and / or Factions? I have played this game for quite a while and still have not seen everything.

2. But then you are also homed on a specific server and if you want to move or join another guild you cannot, you have to start over from scratch which takes months to get to max level with hours and hours of gameplay. In GW you can PvP and PvE on any server, at anytime. IMO there is not supposed to be a storyline for PvP, you battle for fame / rank, areas, faction and guild position. What else do you need? The number one guild that won the championship in the autumn season got a permanent gold trim on their guild capes, the 2nd a silver trim. Don't think a storyline is required here, there are subtle storylines, but nothing like the main one.

3. This speaks for itself, no way I will pay for a game I already bought and still pay monthly for it. No matter how supposedly superior it is. And what is meant by GFX? The GFX is far superior in GW. GW also does a lot of updates, with all the events and such that's been happening the last couple of months.

4. This is also not true. There are various ways of making money, farming for items, faction farming (which is probably closest to your ore mining), running, selling services (like helping out with missions) and many more.

5. This is also a very well known difference. I choose the instanced world becuase I dont want a lvl60 character running around and then killing me simply because he can. This way I want to control what is happening in MY world.

But, yes, there will always be the debate about which one is better. To each their own, I say. :)

So true, like I said it depends on what you want from an MMORPG. I am privilaged to be able to play both and yes i like the PvP story line idea, I think it all boils down to taste in the end. Pls bear in mind that at no time I'm blowing Gw's I just Posted my opinion.
 

Macguyver1

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Yes perhaps a lvl 60 will come along in WoW and smash you into the ground with one hit just cause he can, but because its an open world you don't have to sit there and take it, there have been many occasions where I went crying to my guild buddies that I was raped by a lvl 60 and they all came to my aid and we shredded the crap out of the 60.

Occasionally it leads to massive battles between factions just fighting over the right to say "we won now go back to your city and admit defeat"

I was the guild leader on the server I played on, and I got my whole guild to hi-jack an alliance boat to the night elf city and launch an attack on them, there were like 200 of us, and on the boat we were all cheering and launching fireworks into the air and preparing for the battle.

When I first played GW and realised that it was a game where there would never be more then my party in the whole world I was horrified, and I went back to WoW immidiately.

GW isn't bad, it just doesn't compare to WoW
 

Joy-Energiser

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Well I enjoyed Gw's Pvp aspect quite alot for awhile.Even Gw's left testicle is a much more intense Team Pvp game than WoW could even dream of being.

My problem is the total and utter lack of character advancement in Gw.The items at high lvl are quite common and have no unique factors,pvping leads to no REAL advancement in your char either except for fame,ranks and such which are just labels at the end of the day.I mean once you've reached 20 and have your required skills to pvp effectively and upgraded the needed runes which can be done in a week tops,there really isnt much else to do pvp wise besides increase your guilds rank not advance your char.

Granted in WoW any farming-no-life-24/7-playing-uber-rogue can like 2 shot you because of uber items,but I REALLY miss the open world aspect of a MMORPG that WoW has to limited degree and is not completely instanced based like GW.

I guess both games are flawed and at the moment neither can feed the specific hunger im looking for in a MMORPG,If anyone has played Dark Age Of Camelot then that is exactly what im looking for,1 more year is all we have to wait for Warhammer online which will rock every other MMORPG pvp wise in every way.
 

fishfly

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1. I dont understand this point. Have you been to all the maps and places in GW Prophecies and / or Factions? I have played this game for quite a while and still have not seen everything.
I agree I've had my copy of gw just over 18 months now and I've only racked up 1300hours of gameplay yet I have not visited every single location, completed every single quest, gotten every single green weapon for 1 character...

And yeah the thought of +R100 every month for WoW is just too much for me :(

With GW having everyone at lvl 20 makes the playing field even, yes everyone can attain lvl 20 quickly (esp in factions) but can you outwit your opponent even though you are both lvl20?

It's all based on skill and the correct timing in casting your skill, not about how many hours you've spent lvling your char up.
 

Trip

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May 4, 2006
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196
WOW isn't bad, it just doesn't compare to GW :D

With GW because you are limited to level,party size, 8 skill skill bar - the game itself takes a lot more skill than having a band of 200 + lvl 60 chars with uber items ransacking all over the place.

In GVG/PVP, its a battle of leadership, skill, wit, perfect timing and a perfect team combo to change the tide of battle and win. :p
 
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gkm

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I agree. In GW it is about how well one understands the game (aka skill), rather than about how many hours one has spent leveling and farming (aka grind). It is a much fairer game system in my opinion.
 

lilDeath

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PLUS.... I bet that 200+ raid took hours and hours.... :eek: meaning you need time ... and LOTS of it!!

:cool:
So everybody agrees with me! :p :D
 

Macguyver1

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PLUS.... I bet that 200+ raid took hours and hours.... :eek: meaning you need time ... and LOTS of it!!

:cool:
So everybody agrees with me! :p :D

Your 100% right, it must have taken at least 7 hours from beginning till end, and thats the reason I stopped playing WoW.
But honestly guys you really need to have played both titles extensively to understand why WoW is a better game.

GW beats wow in certain aspects, firstly loggin into GW for an hour or 2 may actually be worthwile and you could complete a quest or 2.
In WoW everything takes forever, you really need to have no life to be commited to the game.

But when you play WoW you will see that it is a better game then GW in so many other ways.
 
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