What you playing?

I was the same, picked shaman in WoW when we moved to EU because nobody played shaman. Boy did I end up regretting that decision. In WAR, I picked what I liked based on looks and personal playstyle. Basically a complete coincidence that I picked two of the most OP classes in the game, heh.

And yeah the 'magnet' abilities are messed up. As much as people complain about Engineers and Magi and White Lions being crappy, once they get these 'pulls' they become pretty freaking amazing, if played right. I've seen a destro premade run a Magus or two and a bunch of Sorcs, and they'd just roll right over everyone and everything.
 
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Hmm, I found my Swordmaster boring in T2. I kept getting my ass handed to me. I could solo champions, but took just as long to kill anything. I rolled a bright wizard and enjoy killing myself :p

As a melee class, you will die alot regardless. I don't think there's a melee class out there that can say they are NOT getting their arses handed to them. So yes, my SM goes down pretty fast if 4 enemies focus fire me.

As for the killing stuff, in PvE i never fight 1 mob, i tend to pull up to 10 mobs. I'm not sure about the Ironbreaker's AOE abilities, but one thing my SM does well and that's AOE'ing. There's also a whole mastery tree dedicated to AOE'ing [Hoeth] .

Combine it with the "Nature's Blade" enchant. This is an AOE "leech" ability, it leeches ,at my lvl, 50-100 points (depending your spec) of a stat (STR/Willpower/Toughness etc) from nearby players, catch is, it leeches from EVERY player around you 60-100 statpoints -and- it stacks. So if you have 10 players around you, it can be like 500+ points..the randomness make it somewhat of a tricky one. I have a few screenies where i reached BrightWizard type damage with this setup.

Also remember Swordmaster do alot of spirit damage , which tends to hurt other melee classes alot more than physical damage .

I'm still fiddling with my tanking role, but i must say the SM got all the right tools to charge into a zerg with absorption shields and such. Once IN a zerg they also got all the tools to scatter and disrupt them (with AOE'ing).

Single target i feel SM is weak [this is the Khaine Mastery tree, and everyone seem to agree, Khaine spec = Fail right now].
 
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I initially played a Shaman and really enjoyed the ranged attacks and healing - although the ranged attacks in PvP are not really worth while and rather stick to healing unless its to finish someone off. I would still be playing him if my server population was better so I am waiting for the server moves before I continue with him.

I have rolled a Black Orc on a highly populated server and found him to be really good fun. I am playing a sword and board variety and have found that there is a lot more to playing one than just running in hacking, they have quite a few good offensive moves. If you are in a group that undestands the tanks abilities (not just people screaming at you to go running into 20 of the opposing faction - with false promises of heals) then he can be quite powerful for everyone involved. Solo is awesome with him, and doesnt shy away from elite mobs (granted on their own preferrably a few levels lower).
 
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