1920x1080 VS 1920x1200

You gamers can argue about ants all you want, but some simple calcs show the value of those 120 extra pixels. Two A4 pages side by side have at least 23% more pixels on a 1200 high monitor. That's full screen, inside a typical app (Word / Acrobat) it's closer to 40 % more. The screen might only be 12 % bigger, but the ratio is 10x better. It's not just boring A4 pages; 4:3 TV shows are 25% bigger too. I can't believe someone would actually argue for fewer pixels.:confused:
 
i'm talking about the ratio, the view - WHAT YOU SEE
 
No, it's the same damn width. 1920x1080 and 1920x1200.....see?

The same.

FAIL! :D
 
i'm talking about the ratio, the view - WHAT YOU SEE

16_by_9.jpg


16_by_10.jpg


So while the latter is taller, you argue that makes the former wider? This was each done with x = 20, where x is multiplied by the ratio.
 
If you're watching series, you can use the extra 120 pixels to display the controls without interfering with your viewing pleasure.

1920x1200 is more pixels. More pixels is always better, everything else being equal.
 
see, you are all talking about PIXELS, so, you are wording it wrong.
you should say "bigger resolution" then :)

1920 IS WIDER than 1366...right? right? Yes - according to you guys - and i'll agree

but is 1920x1080 a wider aspect than 1366x720 ?

anyone?
 
while you guys are flaming Im getting more confused..

anyway, I dont see many 1920*1200 LCD's for sale

resellers?
 
lol 1920x1200 is better than 1920x1080 all other things being equal. How can it possibly not be? The black box is there because the screen is BIGGER -it's still showing the full 1920x1080 res but the screen just happens to have MORE PIXELS.

Buuuuutttttt - a 23" 1080 screen vs a 23" 1200 screen would be wider yes.
 
see, you are all talking about PIXELS, so, you are wording it wrong.
you should say "bigger resolution" then :)

1920 IS WIDER than 1366...right? right? Yes - according to you guys - and i'll agree

but is 1920x1080 a wider aspect than 1366x720 ?

anyone?

The ratio 16 by 9 means that it has fewer vertical pixels for a set value of horizontal pixels than 16 by 10, meaning that if the amount of vertical pixels was a set value then 16 by 9 would have more horizontal pixels.

However, for a value where the amount of horizontal pixels is a set value, the amount of image showed horizontally is equal between 16 by 9 and 16 by 10, however 16 by 10 would display more pixels vertically. Therefore you will see less on a 16 by 9 display than on a 16 by 10 display if the amount of horizontal pixels is identical, as it is with 1920x1200 vs 1920x1080.
 
But if someone is sniping you from a rooftop it'd be nice to be able to see them ;)

And no, you will see the exact same amount of important stuff (going by your definition of important) as the 16 remains constant.

I think you mean that the 1920 remains constant... the extra 120 pixels are vertical, and to the game, that's where the extra stuff will be seen.
 
I think you mean that the 1920 remains constant... the extra 120 pixels are vertical, and to the game, that's where the extra stuff will be seen.

Yes, the pixels represented by the 16, in the case of a 16:10 1920x1200 resolution vs a 16:9 1920x1080 resolution, remains constant. I did clear it up in one of my later posts in this thread.
 
while you guys are flaming Im getting more confused..

anyway, I dont see many 1920*1200 LCD's for sale

resellers?

The Samsung T Series are 1920x1200. I wouldn't swap my T260 for anything, just perfect for me, but then I don't watch movies on it much.
 
The ratio 16 by 9 means that it has fewer vertical pixels for a set value of horizontal pixels than 16 by 10, meaning that if the amount of vertical pixels was a set value then 16 by 9 would have more horizontal pixels.

actually, the 16:9 means 16 pixels horizontally for every 9 pixels vertically...


All i was basically saying is wider aspect raqtios are better for games - you see more.

yes, 1920 x 1200 would have a bigger image - but you would be able to see "more" on a 1920 x 800 resolution, if there was such a thing. (it's a wider resolution)
 
actually, the 16:9 means 16 pixels horizontally for every 9 pixels vertically...

I did not give a definition of the ratio, I gave an explanation of the implications of the ratio.

All i was basically saying is wider aspect raqtios are better for games - you see more.

Only if they have more pixels horizontally, 16:9 and 16:10 at 1920 horizontal pixels will mean that your "wider" aspect ratio (16:9) shows less of the game than the "taller" aspect ratio (16:10).
 
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I think you mean that the 1920 remains constant... the extra 120 pixels are vertical, and to the game, that's where the extra stuff will be seen.

yes, more pixels WILL be shown, but that DOES NOT mean you will see "more"

you think you gonna be able to see a person on your left side with a resolution of freaken 5000x5000? no - and i'll be able to see him on my crappy 800x400 resolution - because it's wider.
 
Yes, the pixels represented by the 16, in the case of a 16:10 1920x1200 resolution vs a 16:9 1920x1080 resolution, remains constant. I did clear it up in one of my later posts in this thread.

Yeah, sorry, jumped the gun while I was still reading... My bad :o
 
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