CataclysmZA
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There is one thing to remember here. The first is that the new consoles use 1.6GHz CPUs, 8 of them, and each CPU is not as efficient as an i5 or i7 and probably not as efficient as an FX CPU. So, how much desktop CPU power do you need to equal a console? Given the clockspeed advantage, I would say any i5 could do it. 4 cores running at DOUBLE the clockspeed and more efficient = moar power. No two ways about it.
You're not familiar with Jaguar's architecture, are you? Its almost twice as fast as an Intel Atom at a lower clock speed and with a lower TDP of around 15W (and that's being conservative). Compared to the Core i3-3217U, its almost that chip's equal. If you double the power (to 30W) and add in boost states, Jaguar then theoretically becomes four times as fast as Atom and matches or beats Core i5 ULV performance. Increase the clock speed to 2.5GHz for all cores with boost states to 3.0GHz and you have desktop i5-rivalling power at roughly 3/4 the power usage. And bear in mind, its still a quad-core.
If it were possible to clock Jaguar up and feed it even more power, at 4.0GHz on all cores with a 100W TDP it could be faster than an i5-3570K processor.
In this case, they dont need to run all 8 threads, so there definitely wont be 8 threads on a PC, because it is much more work for no gain. Again, because we know that the new console CPUs are less powerful than a current i5, pretty much any CPU would be fine here.
You're guessing here. If there are however many threads available on a console, developers will use that many threads. The PS3 had six cores available to developers as the seventh was used for the PS3 OS and for background processes. The Xbox 360 has three cores with hyper-threading. During the time that AMD sold triple-cores, those offered the best bang-for-buck because they were pretty much on par with what the consoles could offer.
Keep in mind that with eight threads available, the console ends up being much more efficient because of the low TDP Jaguar boasts and the fact that no other processes are hogging CPU cycles as is the case with Windows desktops. The ARM core in the PS4 will run the OS and do all the background processing.
2. The game is CPU bound on a console.
So the developers need to use some clever multithreading to get it working nicely. Okay. Now, bear in mind, a quad core i5 is as fast if not faster than an 8 core Jaguar. Why then would I need an 8 core CPU? I dont.
Again, perhaps you don't know the specifics of Jaguar, but I can assure you that if it was possible to scale up the power and clock speed, four Jaguar cores would be roughly equivalent to a quad-core Core i5 processor, possibly even faster. Jaguar is, like ARM, designed for efficiency and not raw power.