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For games I'd suggest either cocos2D with Box2D for the physics engine or Unity3DPhoneGap ultimately lets you create a webpage that happens to be installed on the phone. There are some APIs and for a lot of apps it could very well be sufficient. One of the apps I wrote I am considering moving over to phone gap because it is so simple and it would be an interesting experiment.
One the other hand, if you are planning to develop any sort of game or editing app, I certainly would not recommend phonegap
[)roi(];8139695 said:For games I'd suggest either cocos2D with Box2D for the physics engine or Unity3D
to add to ZAFluffyBunny's conclusion -- phoneGAP is typically only suitable for quick prototyping as mentioned by gkm; anything large or complex as a game will falter re the memory leak issues, and indeterminate crashes.