Battlefield 3

But only wage is hosting a server? sorry i meant only 1 south african server so far?

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Other will prob go live after the times given as in 13:00. You home now and playing? Servers must be full already /jealous.
 
ServerSort by: Name, Mode, Map, FriendsPlayers
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ZA [WAGE] Hood {Caspian/Wake/Oman 24/7}
Conquest Large • Gulf of Oman
56 / 64
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ZA MWEB Rush 32 B2K #10
Conquest • Strike at Karkand #2
0 / 32
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ZA [WAGE] Armored Underpants
Conquest Large • Gulf of Oman
29 / 32
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ZA iGame Hellfire TDM
Team DM • Sharqi Peninsula
8 / 32
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ZA iGame GSG Patriot
Conquest Large • Gulf of Oman
0 / 32
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ZA /WAGE/ Armored Fury |Conquest 1000 ticket|
Conquest Large • Wake Island
0 / 64
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ZA MWEB Conquest 64 B2K #1
Conquest Large • Strike at Karkand
50 / 64
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ZA [WAGE] Illustrious {Back to Karkand only}
Conquest Large • Wake Island
32 / 32 [1]
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ZA iGame Tomahawk
Conquest Large • Gulf of Oman
62 / 64
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ZA [WAGE] Hood {Caspian/Wake/Oman 24/7}



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56 / 64 Players
Gulf of Oman
 
Other will prob go live after the times given as in 13:00. You home now and playing? Servers must be full already /jealous.

Just played on a european server to check for 5 mins.
Pretty cool.
Nearly all servers have queus...

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Please Please PLEASE
Tell me they didn't stuff up Karkand by adding plains and chopper
 
Rebels From Hell Clan Server has been set to the B2K maps! Rotation is:

Start with Conquest (32 man)
Karkand
Gulf of Oman
Sharqi
Wake
Then goes right into Conquest Assault (32 man)
Karkand
Gulf of Oman
Sharqi

Wake Island can't be played in CQ Assault mode AFAIK.
Stuck at work though wishing I was home :(
 
Yea we will setup our BFC 64 server to rotate all of them plus metro and grand.

Was there a server fix as well for the bloody lag?
 
I honestly haven't felt any lag lately, though 64 man servers still lag when they're full. Tend to avoid servers that have 60+ slots. Lower yours down to like 48 and increase it slightly when it gets full. You'll eventually find the sweet spot which is usually 54-60 players.

Update R12 was applied to the servers today:

Changelog
* General crashfixes
* Fixed problem where kits would remain on the level for a long time (>10 minutes); this would eventually make the server keel over
* The Back to Karkand maps are included


Notice that there are two variations on the Conquest gamemode. The differences are mainly to do with the flags. You will see a "#2" after the map name for a server that runs the second Conquest variation.

Game servers can mix and match B2K and non-B2K maps. Players who have not purchased B2K will be warned if they attempt to join a server with B2K maps in the rotation. Quickmatch will not send those players to servers with B2K maps in the rotation either. The guiding principle here is: if possible, avoid having people get kicked from servers.

via http://forums.gameservers.com/viewtopic.php?f=9&t=47551
 
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Yea we will setup our BFC 64 server to rotate all of them plus metro and grand.

Was there a server fix as well for the bloody lag?

Killa,

Everytime I search the BFC clan servers the 32 man is full with people in queue and the 64 man server is as dead as a door nail :(
Please try and play on the 64 player more. I like the big maps with lots of players (More targets to shoot and you need to check your back at every turn)

I'm thinking of joining a Platoon, will prob be MyBB. Just haven't needed one till now, I'm getting better at it and time to play in a platoon and not just friends any more.
 
I honestly haven't felt any lag lately, though 64 man servers still lag when they're full. Tend to avoid servers that have 60+ slots. Lower yours down to like 48 and increase it slightly when it gets full. You'll eventually find the sweet spot which is usually 54-60 players.

Update R12 was applied to the servers today:



via http://forums.gameservers.com/viewtopic.php?f=9&t=47551

I stand to be corrected but BFC 64 man is set to 56 or 58 players not 100% sure.
 
I find 56 players is about the limit, i recall they fixed it and 64 player never lagged then the patch came and it was borked again.

I find myself raging quitting full 64 player servers. Nothing more annoying than bad rubber banding.
 
I gave the game a break for a while, the crashes were to much ...

But I'll be back tonight! I loved Wake Island!
 
Pit dude the 64 player has been packed the last two nights. Since we changed it to 24/7 metro and bizarre IO it has been full. We actually had to limit the players to 56.

We are starting it up everyday now. Like 6-8 of us get it going and about an hour later it packed to capacity.
 
Pit dude the 64 player has been packed the last two nights. Since we changed it to 24/7 metro and bizarre IO it has been full. We actually had to limit the players to 56.

We are starting it up everyday now. Like 6-8 of us get it going and about an hour later it packed to capacity.

Ok nice,

Would you guys change it to rotate on the new maps now together with Metro and Grand Bazaar? Honestly the best conquest maps on BF3 pre B2K was Metro and Bazaar, I also love Siege Crossing :p
 
Ok nice,

Would you guys change it to rotate on the new maps now together with Metro and Grand Bazaar? Honestly the best conquest maps on BF3 pre B2K was Metro and Bazaar, I also love Siege Crossing :p

Yup we will tonight :D. Will change it to normal though.
 
killa what is your server, don't trust following pit he gets lost alot ?

Search with nothing ticked and put BFC in the server name bar

lol, all lies.

I try and flank :D

That being said, if they didn't change to much on the new maps, I know them inside out ;)
 
yea well I don't know them at all, so guess will have to try find you again. Just stay out of the choppers ok.
 
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