MockTurtle
Active Member
- Joined
- Mar 29, 2007
- Messages
- 48
- Reaction score
- 18
just quit ANOTHER game now. its pointless 
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all s.a server should have fix in place to auto kick players above 200 ping, not sure why they not doing it that should kick the hackers without admin being around before they get 115 kills :/
There is way to much hackers on sgs servers , can hardly play 1 round without a hacker being around.
I was playing a game last nite and 4 hackers joined. We were on gulf of oman. They just sat at the spawn and proceeded to kill everyone. I was inside an LAV, and got killed with 1 hit from a lmg!!
So everyone went mad and the hackers left, except one guy. A few minutes later, 2 other hackers join on the other team, and start hunting down the one hacker who was still on the server. They politely informed us that they are simply here to kill this other hacker. Its ridiculous!! International cheaters playing hide and seek with each other on our servers.
And as usual, no admins to do anything, and no ping limiter in place.
I'm of the opinion that servers should have a k/d kicker as some international servers do. Most hackers have ridiculous kd's. If there was say an 8 kd limit you would get kicked if you reached it. Now obviously on the odd occasion a good player does get a high kd like 8 (or higher) but I think having a non-hacker kicked once in a blue moon while hackers get kicked constantly is alright by me.
Yep. Clan servers usually have admins on who kick players immediately for hacking and exploits. The MWEB/SGS servers as usual have no admins.
The scary thing is how many players play daily with hacks but use them sporadically. I reckon there are a huge number of players who do well that use hacks occasionally to boost their score to look normal. The hackers are ruining this game![]()
Kkicker is stupid. So is SPM.
A KPM would be much better, i.e. if you go over 7 KPM (kills per minute) then you get kicked.
Sorry for what is about to come :-
That is RETARDED
You are definitely thinking outside the box! I'll give you that. But to kick someone who gets an 8 kill streak (one combat efficiency ribbon) is the most stupid thing ever. I have two guys in my clan (maybe 3) that will do 20/30/40-0 on the odd occasions by using tanks and choppers etc. Why should they get kicked? To get your second combat efficiency ribbon you need an additional 3 kills so assuming he didn't get kicked after 8, then on 11, 14, 17,20? You don't get the ribbon untill you have a 8 kill streak!
Kkicker is stupid. So is SPM.
A KPM would be much better, i.e. if you go over 7 KPM (kills per minute) then you get kicked.
Agree with this.
As for kill streaks, even I with a KD ratio of 0.7 got 14-0 over the weekend as the gunner on the attack chopper. (The pilot was awesome). Would have been pissed if I got kicked for that.
Not a kill streak, a kd ratio. 8 is just an example and could be changed with higher numbers. You may think it is retarded, but I've chatted with a few overseas players who run multiple servers and they've said this has removed hackers from their servers. Clearly over there it's GAMEPLAY>STATS.
SGS admins are non-existent. An admin should be available during a game to kick the players while they're still in the server, not after the fact. RIG is an example of how to admin a server. Ideally EA/DICE should drop punkbuster and go for something else.
Whatever it is, we need it done asap!
To be fair the only place I've seen hackers is on the 64p 24/7 Metro SGS servers![]()
Naaa go read the sgs forums, they are on all the busy sgs servers. No admins = hacker delight![]()
Naaa go read the sgs forums, they are on all the busy sgs servers. No admins = hacker delight![]()
Q: if you don't die, what would your K/D ratio be?
A: whatever your kills are, so 20 kills, no deaths =20 kdr although technically it is infinity as any number divided by 0 is infinity