Google Stadia

SafariTin

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I haven't noticed a thread in the Gaming section regarding Google Stadia.

What is everyone's first impressions? Are you keen to switch?

I am a little apprehensive, but suspect it is more fear of the unknown and how it would impact on gaming.

If I interpret the basis correctly, this should result in significant cost savings as I would not need a gaming machine anymore, but just a "terminal" and good internet.

Imagine the impact on the market for pc components, especially graphics cards.
 
I haven't noticed a thread in the Gaming section regarding Google Stadia.

What is everyone's first impressions? Are you keen to switch?

I am a little apprehensive, but suspect it is more fear of the unknown and how it would impact on gaming.

If I interpret the basis correctly, this should result in significant cost savings as I would not need a gaming machine anymore, but just a "terminal" and good internet.

Imagine the impact on the market for pc components, especially graphics cards.
Would be disastrous for GPU retail market. This is no doubt the future. PC market will remain but gaming per say ... I'd be worried

For us in South Africa it would require servers to be setup locally for this to work effectively (latency concerns) ...

Forget PC market ... Consoles also can become a thing of the past ... All one needs is a TV ... You would end up with different providers offering exclusive titles which will likely have you owning a few apps on your TV
 
I like the concept but needs to be done correctly.

Expecting to pay full price for games is madness. Two years later when Goggle decides to ditch the product, your games are gone. I think Microsoft has the right idea with Xcloud.

I don't know if I'd ever want to give up the console completely but as an additional way to play, I'm open to it. People are coming around to digital games and think it may take time for people to adjust to this.
 

Even when that improves on an infrastructure level which it will, your own connection to the internet, the breakout of your service, the routing of your service will still be a factor of input latency. This is all good and well when considered to be a 'best-effort' service for singleplayer, but what about multiplayer titles?

Not to mention that the guy is actually playing Destiny 2...
 
I don't think this is even going to be in SA at launch, so we might also wait a while. Also, that lag is terrible
 
I view it very much as a beta product. It needs a lot of time to mature. Hopefully Google have deep enough pockets and commitment to get it to the point where it's successful. The free tier is quite intriguing for me, 1080p 60fps is fine for most games.
 
The thing making it difficult for Google is that they're actually trying to do it right. Which means they have to get the game developers on board to integrate support into their games, a lot of devs won't want to spend resources on this now as there is no market yet and there will only be a market when the devs add support to their games.

The thing I really hate about current game streaming offerings is that it's basically just a remote desktop starting a game with all the crap that comes along with that. Stadia is trying to make it more a console like experience which I approve of, just getting the games to support it will take time.
 
Barely launched and already a flop

Rejoice

Cloud based game streaming can feck off
 
It COULD work. Steam link works well enough, if you use LAN and the TV/display has low input lag.
If I use it with my old TV, which has 40ms input lag in Game mode, it is unusable for an FPS with mouse and keyboard. A controller does a pretty good job of masking input lag.

So, that tells me for this to work, the processing server side should be as good as steam in the 1080p 60FPS, 30Mb/s setting, AND the round trip from my Browser/Console/Phone to their servers and back will be unplayable (to my standards) at 24ms on my new 16ms input lag TV.

Platformers and slower 4x games should be fine though.

Even then, the 1080p steam stream looks pretty shitty when movement is fast.

The room for improvement is in the video encoding, which can be faster and better. The part which is pretty close to impossible, is to get latency down.

Here you can get an idea about the latency to the Azure servers in SA. Google's servers should have similar latency if they are equally as close.

I'm on 100mbit fibre, in Jhb west rand, and the latency to the azure servers fluctuates between 14ms and 55ms, and is around 25 - 35 most of the time.

And lets be honest, people who pay R800 per game, are fine paying a once off R5000 for a console as well.

MS XCloud and PS now, which give you the games for free, have a much better chance of success.
 
Nothing wrong with gaming as a service. However, perhaps they should stream enough assets and logic first, instead of trying as-is?

There is everything wrong with someone elses servers controlling your entire gaming experience.
When they are down, you are fecked, becuase there are no actual game files on your system.

It is a terrible idea and I hate everything about it.
 
There is everything wrong with someone elses servers controlling your entire gaming experience.
When they are down, you are fecked, becuase there are no actual game files on your system.

It is a terrible idea and I hate everything about it.

Yeah, not a fan of whatever it is to eventually evolve into.
 
The next Google+. Activity for a while and then mass discardment.
 
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