iPhone 5 to reverse Android surge?

Source? The SGS2 has a huge waiting list of people that want it; They are selling them faster than they can make them, and it's superior to the iPhone 4 in every regard save for the display resolution ( though I prefer AMOLED over their LCD )

The iPhone 4 is a nice try from Apple tbh, but my Galaxy S is a better device and it's just as old as the iPhone.
Nokia claims N9 is 'the fastest image-capturing phone' yet
N9 is the fastest phone yet when it comes to capturing an image -- ousting the likes of the iPhone 4, the Galaxy S II, and even the Canon S95, perhaps the best pocket camera around at the moment. Measuring the time taken from activating the camera app to the completion of the first shot, the N9 clocks in at 2.6 seconds, whereas Apple's latest does it in 3 seconds and Samsung's takes a split second more.

Dual cores are so overrated, it's like raving about driving a Bugatti in central Joburg, if the OS doesn't take advantage of the resources, then what's the point. People buy phone's like they buy PCs, they look at specs all the time. iPhone runs an under-clocked 1 GHz processor.
 
Your Touch HD creaks... really?
Mine is still flawless after more than 2 yrs, I was one of the first to get one.

Sure - all those reviews on GSM Arena told me exactly how my Touch HD would start creaking after a couple of weeks.

What are you - the argument police? GFY. Opinions is opinions.
 
Your Touch HD creaks... really?
Mine is still flawless after more than 2 yrs, I was one of the first to get one.
Same - upgraded from a TyTN II the minute the HD came out. I found the plastics to be very flimsy.
 
Nokia claims N9 is 'the fastest image-capturing phone' yet


Dual cores are so overrated, it's like raving about driving a Bugatti in central Joburg, if the OS doesn't take advantage of the resources, then what's the point. People buy phone's like they buy PCs, they look at specs all the time. iPhone runs an under-clocked 1 GHz processor.

A split second more is 1/10th of a second, or 0.1 seconds, not really worth writing home about - And Android itself might only use a single core, but many apps will consume both of them if they need to ( not that I can imagine much touching Samsung's flagship cpu ).

Did you know that Apple's processors are just weaker versions of the ones Samsung uses? Most ( if not all ) are actually made by Samsung themselves.

I agree that a second core is something I don't care to look for in a phone at the moment, every other feature of the SGS2 has me wanting one. It's really hard to not put my SGS1 up for sale and go source one of the new babies.
 
The iphone stands as much chance of winning the mobile market as it has of winning the PC market (for pretty much the same reasons).

What reasons do the mobile phone market and the PC market have in common?
 
Dual cores are so overrated, it's like raving about driving a Bugatti in central Joburg, if the OS doesn't take advantage of the resources, then what's the point. People buy phone's like they buy PCs, they look at specs all the time. iPhone runs an under-clocked 1 GHz processor.

I dont want to start an OS war but I must point out the reason Apple works on the 1Ghz is because it has no clue what multitasking is, yes its faking it but it does not multitask user applications. The moment you suspend a Developer application (Note not core applications) it does not use the CPU anymore. Unlike Android where an application can continue to run.

Example: I can Talk on Skype while playing a game where the games music is muted and my mp3's are playing or I can download a movie using torrents while my file manager is moving files to my windows PC in the background at the same time I am busy typeing this MyBB comment in Tapitalk.

Oh and Android use Multi-cores very nicely via threads and AsyncTasks

See:
http://developer.android.com/reference/android/os/AsyncTask.html
http://developer.android.com/reference/java/lang/Thread.html
http://developer.android.com/reference/android/app/Service.html
Also
http://developer.android.com/reference/java/util/concurrent/ThreadPoolExecutor.html
 
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A split second more is 1/10th of a second, or 0.1 seconds, not really worth writing home about - And Android itself might only use a single core, but many apps will consume both of them if they need to ( not that I can imagine much touching Samsung's flagship cpu ).

Did you know that Apple's processors are just weaker versions of the ones Samsung uses? Most ( if not all ) are actually made by Samsung themselves.

I agree that a second core is something I don't care to look for in a phone at the moment, every other feature of the SGS2 has me wanting one. It's really hard to not put my SGS1 up for sale and go source one of the new babies.
It's really worrying that the latest generation phone under-performs against the might year old iPhone4, and one just has to ask, if iPhone4 outperforms SGS2 now then how will iPhone5 compare?

Yes, Samsung is a component supplier to Apple, but you can't be naive into thinking that Apple just slaps a logo on top of the Samsung processors. Apple bought PA Semi and Intrinsity for a reason. Apple can ditch Samsung if they want to and go with another manufacturer, but it probably won't happen anytime sooner.
 
It's really worrying that the latest generation phone under-performs against the might year old iPhone4, and one just has to ask, if iPhone4 outperforms SGS2 now then how will iPhone5 compare?

Yes, Samsung is a component supplier to Apple, but you can't be naive into thinking that Apple just slaps a logo on top of the Samsung processors. Apple bought PA Semi and Intrinsity for a reason. Apple can ditch Samsung if they want to and go with another manufacturer, but it probably won't happen anytime sooner.

Again only reason it under performs is that its human nature to push things to the limit, thats why we have 3Ghz + quad core PC's today.... not like the old dos days where you could only run one thing at a time. The more you give the more you want. If you only run one thing at a time and remove all widgets IE: make your phone like an iPhone it will out perform it.
 
I dont want to start an OS war but I must point out the reason Apple works on the 1Ghz is because it has no clue what multitasking is, yes its faking it but it does not multitask user applications. The moment you suspend a Developer application (Note not core applications) it does not use the CPU anymore. Unlike Android where an application can continue to run.

Example: I can Talk on Skype while playing a game where the games music is muted and my mp3's are playing or I can download a movie using torrents while my file manager is moving files to my windows PC in the background at the same time I am busy typeing this MyBB comment in Tapitalk.

Oh and Android use Multi-cores very nicely via threads and AsyncTasks

See:
http://developer.android.com/reference/android/os/AsyncTask.html
http://developer.android.com/reference/java/lang/Thread.html
http://developer.android.com/reference/android/app/Service.html
Also
http://developer.android.com/reference/java/util/concurrent/ThreadPoolExecutor.html

Seriously? Are you comparing iOS to windows PC?

iOS implements multi-tasking in a different way, compared to what windows, ubuntu or osx does.

Multi-tasking on both Android is somehow similar. Since IOS4 you can multi-task with apps like Skype, navigation etc.http://www.borntechie.com/entry/updated-skype-app-with-multitasking-support-for-ios-4/ You can receive a phone call(skype) or messages while playing games, music or browsing.
Since Android is a truer multi-tasker than iOS as you purported. I just took my Android devices for a brief field test. I tested Galaxy Tab, Galaxy S and LG Optimus one(don't ask, I'm a gadget whore), I played a video on each of the devices, quite a nice play "Mike in Brazil", the video played flawlessly, tried opening another application while the video was still on, application launched, I played with it for a few seconds, then I went back to the video. Guess what? Not only did the video not play in the background, it was just frozen from the last instance like on iOS, so with Android I cannot play background videos. I also tried video recording in the background, oops it did not work.

For someone who knows a lot about developer notes, it's shocking that you refer to multi-tasking as would a novice do.
 
I dont want to start an OS war but I must point out the reason Apple works on the 1Ghz is because it has no clue what multitasking is, yes its faking it but it does not multitask user applications.

It is foolish to mistake a design decision for a technical limitation.
 
Could you rephrase your question. I dont know what you are asking.

Ok. You stated your opinion on Apple's chances of "winning" the mobile market by suggesting the reasons are similar to that of the PC market. Would you mind explaining what you believe those reasons are?
 
Seriously? Are you comparing iOS to windows PC?

iOS implements multi-tasking in a different way, compared to what windows, ubuntu or osx does.

Huh? I was comparing iOS to Android.


Multi-tasking on both Android is somehow similar. Since IOS4 you can multi-task with apps like Skype, navigation etc.http://www.borntechie.com/entry/updated-skype-app-with-multitasking-support-for-ios-4/ You can receive a phone call(skype) or messages while playing games, music or browsing.
Since Android is a truer multi-tasker than iOS as you purported. I just took my Android devices for a brief field test. I tested Galaxy Tab, Galaxy S and LG Optimus one(don't ask, I'm a gadget whore), I played a video on each of the devices, quite a nice play "Mike in Brazil", the video played flawlessly, tried opening another application while the video was still on, application launched, I played with it for a few seconds, then I went back to the video. Guess what? Not only did the video not play in the background, it was just frozen from the last instance like on iOS, so with Android I cannot play background videos. I also tried video recording in the background, oops it did not work.

iOS multitasking is very different matter from Android. They way iOS multitask is by dividing the app into 2 sections a Service or helper and the actual application. Yes you can run multipal services but not multipal applications where as Android you can run full applications in the background. Android also auto-suspend applications depending on resource requirements example when an application in the foreground require more memory it will suspend background processes to free up resources.

As for media player not able to play when switching this is a feature of media player class that suspends when not in foreground. The Argument from the developers is that if you watch a movie you dont want it to continue playing while answering a call or doing other functions. You are more than welcome to code your own media playback natively that will allow for movie to play in the background. For more info on the class you can click here.

For someone who knows a lot about developer notes, it's shocking that you refer to multi-tasking as would a novice do.

I am by no means an expert but please if you feel like insulting me as a person be free to send PM's and keep it off the forum where it helps nobody and if I made mistakes please point them out ;)
 
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Sure - all those reviews on GSM Arena told me exactly how my Touch HD would start creaking after a couple of weeks.

What are you - the argument police? GFY. Opinions is opinions.

Here have a tissue you crybaby. No need to throw tantrums and swear at people.
 
Ok. You stated your opinion on Apple's chances of "winning" the mobile market by suggesting the reasons are similar to that of the PC market. Would you mind explaining what you believe those reasons are?

Closed software system on a closed hardware system.

Same as with the PC`s. You are only meant to run apple approved apps on apples operating system on apples hardware. Due to this it lost against Microsoft, that ran most software on most hardware. Exact same thing with android.
 
Read: Always On. Author: Brian Chen.

The vertical integration business model - as applied by Apple - is alive and kicking, reaping the huge profits. The PC/Windows horizontal model not.
 
Closed software system on a closed hardware system.

Same as with the PC`s. You are only meant to run apple approved apps on apples operating system on apples hardware. Due to this it lost against Microsoft, that ran most software on most hardware. Exact same thing with android.

Huh? Since when have you needed Apple's approval to develop applications for Mac OS?
 
Huh? Since when have you needed Apple's approval to develop applications for Mac OS?

True, that point is more relevant with ios (my sincere apologies for that small error).However, I hope you are smart enough to understand what Im saying and the general point that I was making...
 
True, that point is more relevant with ios (my sincere apologies for that small error).However, I hope you are smart enough to understand what Im saying and the general point that I was making...

Apparently not as you seem to be suggesting that Microsoft's dominance in the PC market was a result of Apple's closed ecosystem?
 
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