Nickd said:
**** guys we wiped so badly last night in kara, didnt even make the first boss! pretty pathetic IMHO.
3 people left and thats what cooked our goose! does that happen often there, people just up and leaving in the middle of it all?
Heh, depends on how close the guild is (i'm guessing your guild isn't close buddies which you can phone up and go "wtf where did you go"). Often, yes people up and leave like that (in a close guild it's mostly connections that dies though). The most important thing to get off to a good start is gear...just going straight from your blues/greens into kara is BAD. Just having the classes is not good enough, at minimum at least try to be wearing a full set of PvP gear aka "welfare epics" as it's the easiest to get [those you buy with honor from the battlegrounds] .
Go to this site and see if your group measured up [min requirements for kara], especially check if you measure up. I had to spend a solid month just to meet the mimimum requirements for my class [even though i was kara-attuned and cleared all the normal instances]
http://www.worldofmatticus.com/2007/11/08/minimum-class-stat-requirements-for-karazhan/
PS: It's a guideline, you won't always be able to make those specs, but you should get very close before attempting Kara.
If they did, then people did not do what they are suppose to do, or the leader did not give proper instructions. You MUST communicate, just running in and treating it like an instance [even on trash] won't get you far.
Also if people bail, don't bother trying to 8-man or 9-man it, you are wasting your time, get a replacement before moving on...otherwise you're just going get frustrated and then tempers fly and so on.
And lastly, in all these serious instances, CC is the key. If someone can CC something, then do it. NEVER try to fight all the mobs at the same time [even if it's only 2 mobs] . Our Kara runs we almost ALWAYS fight one mob at a time , the others are always CC'ed or offtanked (CC = crowd controlling, i.e priests should shackle, hunters should trap , mages should polymorph, rogues should sap).
If the maintank is tanking 2 mobs, while you have a rogue,mage,priest and hunter and none used their CC'ing abilities...then don't be surprised if you wipe. I'm pretty sure what probably happened was, Main Tank took on say 2 mobs and they hit so hard that healers can't keep up...he dies = wipe OR Main Tank could only take on 1 mob, the other 1 running straight to the nearest clothie [healer] and one-shot-kill them...again no healing and tank dies = wipe again.