MWEB Gaming Feedback

Fair enough, u raise a valid point, i am being a bit complacent about it, because i am taking a nice big break from the raiding, i HATE ICC now, stopped at LK on 25 for the reason that not everyone in our guild has a great internet connection/reputable ISP, so, lots of Defile screw ups, DC's etc. And retry after retry gets tedious to say the least. On 10Man its a duzy, Kingslayer title and all what not.
Now that cata is around the corner, the 400ms will be fine for the meantime, leveling, dungeons and the like.
"IF" Mweb dont sort out this issue by the time we are hitting the Cata raids, then i will leave them and go where the latency is best, but for now im not too fussed, as long as the game is playable to a degree. And that at least local ping is good(for my BC2 sessions).
 
Will I think the way things are going MWEB is going to lose allot of gamers as clients
Local gaming is shot since MWEB cut their peering links
The only decent speed you get would be to MWEB’s servers which no other users in the country can access with decent speed so mostly empty servers is probably going to be the norm

And there isn’t exactly allot of games being hosted there anyway (so far this will hopefully improve)

And then almost all the WOW players is unhappy too

I'm going to disagree with you on a couple of these points:

Connections from our network to igame and anything hosted on the IS backbone should not have any problems. WAGE servers work extremely well for our Cape Town customers. I regularly play BFBC2 on both environments and have great pings. It's unfortunate that Web Africa don't have a peering presence in JHB, but that is outside of our control. This means it's primarily SGS that our customers cannot connect to and by inference therefore primarily SAIX based customers who will have slow connections to our game servers,which is again dependent on their willingness to establish a peering relationship.

I agree that the current game offering on our own servers could do with some more diversity. I'm sure that you will also agree that we would not have put the amount of effort that we did into the launch of Blackops if we were not very serious about developing this side of the business. In other words watch this space...

On the subject of WoW I do have some progress to report on. I was a bit hesitant to raise any false expectations, but I think under the circumstances any news is good news. We have received feedback from the vendors acknowledging that the current version of WoW does not have a valid signature on the traffic manager. According to them this will be addressed in a signature pack release that will take place in the next few days. Bear in mind that once we get this that it will still have to pass through testing and change control before it is taken live. I am also going to stress that this is by no means a guaranteed silver bullet and there is a very real possibility that it won't solve the problem,considering some of the fixes that we have attempted already.

If it does not provide a solution then we will continue to work with their consultants to try and get to the underlying cause of the issue.
 
I'm going to disagree with you on a couple of these points:

Connections from our network to igame and anything hosted on the IS backbone should not have any problems. WAGE servers work extremely well for our Cape Town customers. I regularly play BFBC2 on both environments and have great pings. It's unfortunate that Web Africa don't have a peering presence in JHB, but that is outside of our control. This means it's primarily SGS that our customers cannot connect to and by inference therefore primarily SAIX based customers who will have slow connections to our game servers,which is again dependent on their willingness to establish a peering relationship.

I agree that the current game offering on our own servers could do with some more diversity. I'm sure that you will also agree that we would not have put the amount of effort that we did into the launch of Blackops if we were not very serious about developing this side of the business. In other words watch this space...

On the subject of WoW I do have some progress to report on. I was a bit hesitant to raise any false expectations, but I think under the circumstances any news is good news. We have received feedback from the vendors acknowledging that the current version of WoW does not have a valid signature on the traffic manager. According to them this will be addressed in a signature pack release that will take place in the next few days. Bear in mind that once we get this that it will still have to pass through testing and change control before it is taken live. I am also going to stress that this is by no means a guaranteed silver bullet and there is a very real possibility that it won't solve the problem,considering some of the fixes that we have attempted already.

If it does not provide a solution then we will continue to work with their consultants to try and get to the underlying cause of the issue.


Im confused, signature patches, router fixes, etc..etc.. Yet things work fine on Axxess Express+, WebAfrica, Telkom.. Yet not on your network? They say signature changes, if that was the case it would effect all ISP's. Because im quite sure that IS did not quickly run and get some new signatures for wow when it was released. And please don't bring Virgin or UK based ISP's into this, i am referring to local providers only. So i can only assume this packet will do no justice, as its something else that is being over looked or underestimated on your network topology.
 
@Semaphore this is ground that has been covered already. Given that we are the only ISP in South Africa who has built their network around the considerations required to provide a mass market uncapped solution it is quite likely that we are also the only ones using traffic management solutions similar to the ones being employed by the likes of Virgin, or O2.
 
@Semaphore this is ground that has been covered already. Given that we are the only ISP in South Africa who has built their network around the considerations required to provide a mass market uncapped solution it is quite likely that we are also the only ones using traffic management solutions similar to the ones being employed by the likes of Virgin, or O2.

IS uncapped has been around longer than your product :)
 
IS uncapped has been around longer than your product :)

It also cost R1k for a 384 Uncapped account before MWeb launch their uncapped product... somehow I don't think they had anywhere near the market share that MWeb do... :-)
 
What you guys have to understand is that I also suffer from high latencies on my mweb account (12k-24k ms was usually the norm) but ever since I actually tried to fix it , I've been running on stable low latencies. Hell I even raided a few times recently (ICC25 HC's). Another thing and I've said this allready. This fix WILL take some time to address, it's not just a matter flicking a few switches, Mweb needs to find out what EXACTLY (important that) is wrong and then they need to figure out how to implement a stable and working fix for it and for that they will need to run some tests.

I agree that this has been going on for quite awhile, but then again..It's no simple fix. So Chill everyone, and wait for a fix.
 
My bro got Black ops and I see only ONE headquarters server open. MWEB please. I'm getting the game this weekend. I need Headquarters.
 
What you guys have to understand is that I also suffer from high latencies on my mweb account (12k-24k ms was usually the norm) but ever since I actually tried to fix it , I've been running on stable low latencies. Hell I even raided a few times recently (ICC25 HC's). Another thing and I've said this allready. This fix WILL take some time to address, it's not just a matter flicking a few switches, Mweb needs to find out what EXACTLY (important that) is wrong and then they need to figure out how to implement a stable and working fix for it and for that they will need to run some tests.

I agree that this has been going on for quite awhile, but then again..It's no simple fix. So Chill everyone, and wait for a fix.

It sounds like your assuming that we have not tried to fix it also? Thats exactly what it sounds like. I have been trying different fixes for the past 35ish days, trying every proposed fix, having conversations with Will over pm's and buying tunneling services which i shouldnt need. So stfu and GTFO Magnarmalok. Done playing nice with you morons, if you cant understand that paying customers have a right to be angry with a service that does not work then i have no hope for you. Dont tell anyone to chill, if your raiding with low ms on Mweb, im happy for you, but this discussion is for people who have issues, not for people who want to be a kissass. Kindly leave this thread, if you have issues with latency by all means post here, a bunch of angry gamers struggling with latency does not want to hear how your playing on low latency and raiding while we cannot. GET IT?

PS: Im not even going to address and talk about this anymore, hope Mweb fixes it and hope it does not get broken again in a couple of months. Guess we going to have to spend more money on prepaid ISP accounts while we wait for the service we are paying for to be fixed.

@ Will, thank you for trying to fix it, its good to have someone like you to address community concerns, i know its not your fault, but its someones fault and we are getting short on patience :(
 
Well, I used up my Afrihost back-up bandwidth for the month, so I moved my WoW gamers back onto Mweb. They are getting decent latency +-450ms. One seems to have come right with Leatrix, the other with an MTU fix. Holding thumbs...
 
Anyone else having issues with updating starcraft 2? Stuck at 353.3KB left...
 
Osiris I can assure you that Rudi is directly involved in making sure that we get all the assistance we need to get to the bottom of this matter. I have spoken directly with him about it several times in the last few days and given him a full report on the situation. I can understand that you guys are frustrated, but can we please try to keep our tempers in check and not engage in counterproductive activities. I've been involved in IT for a long time, both as a technician and a manager and it's always the natural reaction to look for someone to blame when something doesn't work, but sometimes it's just a case of the technology letting you down, or doing something that you didn't expect. We have some very talented engineers putting a lot of time and effort into getting to grips with this issue and our vendors are providing them with all the support they need.

Oh and in response to the mention of other uncapped products being around for a long time I agree, but I did clearly say mass market - last time I looked we had over 70 000 uncapped subscribers on our network...
 
@Qwikslver In response to both your questions. I just patched Starcraft II now and it ran through without a hitch in around 3 minutes. On the Blackops front I'm not sure what a Headquarters server is yet - I've only been able to play the game once so far as I've been too busy writing reports on WoW latency :D. I know there is still a lot of work being done to the servers to iron out various glitches that the game deployed with and get the servers into their final production state so I'm sure you will see a lot of changes and improvements in this area over the next while.
 
@Qwikslver In response to both your questions. I just patched Starcraft II now and it ran through without a hitch in around 3 minutes. On the Blackops front I'm not sure what a Headquarters server is yet - I've only been able to play the game once so far as I've been too busy writing reports on WoW latency :D. I know there is still a lot of work being done to the servers to iron out various glitches that the game deployed with and get the servers into their final production state so I'm sure you will see a lot of changes and improvements in this area over the next while.

Oh I see the patching issue is unrelated to mweb. Downloading the standalone exe now.

Headquarters is a game mode. At the moment only iGame have a HQ server.
 
1. If your steam aint downloading (ie:stuck) restart it. It's not an MWEB problem as I've had that happen to e on Afrihost and Axxess before.

2. What the hell is it with WOW? My mates all have WoW and get high ping. When we play League of Legends, our ping is super low (230-260) no matter the time of day... I personally don't play WoW, but most other (international) games give me (and y mates) really good latency.

3. iGame's servers are on MWEB's infrastructure - so unless they are closed to MWEB subscribers... you should just use that one.

4.Thank you MWEB! I get great pings on LoL and PES. All the bloody time. Since that last problem with Seacom, the service gets better and better day in day out. (Now don't go messing it up!:mad:)
 
Osiris I can assure you that Rudi is directly involved in making sure that we get all the assistance we need to get to the bottom of this matter. I have spoken directly with him about it several times in the last few days and given him a full report on the situation. I can understand that you guys are frustrated, but can we please try to keep our tempers in check and not engage in counterproductive activities. I've been involved in IT for a long time, both as a technician and a manager and it's always the natural reaction to look for someone to blame when something doesn't work, but sometimes it's just a case of the technology letting you down, or doing something that you didn't expect. We have some very talented engineers putting a lot of time and effort into getting to grips with this issue and our vendors are providing them with all the support they need.

Oh and in response to the mention of other uncapped products being around for a long time I agree, but I did clearly say mass market - last time I looked we had over 70 000 uncapped subscribers on our network...

@Will

As mentioned before in this thread and others, we appreciate everything you do for us in getting our issues heard and solved and please don't take the stuff posted here personally ( our beef is with Mweb ), but it is safe to say that I and other users have reached the point where we are getting frustrated with Mweb and feel we are getting better service elsewhere - the general feeling lingering around that we are not getting what we are paying for. We understand that technology does tend to fail, but this has gone on for a good while now where as other ISP's networks seem solid.

Gaming aside, the general Mweb service is deteriorating and at first we came to mweb as first choice, now that has changed where other ISP's are considered first or an alternative option. ( And I for one really don't want to reach the point where I give up and leave Mweb )

The reason we get frustrated is because Mweb has no problem taking our money the end of the month, but if we log calls ( and hang on the phone for a good 20 or so minutes ) and open cases with Mweb, we only get "PM me and we'll look into it". Does this seem fair?

We pay for a service and we're not getting it. We get frustrated to give out money and recieve a portion of a product. If you went to a shop and bought a laptop and 2 days later only to find out half of the internal components are missing or fried ,when handing it back they say "Oh sorry, we'll look into it" for well over a month.......would you not also get frustrated? The Mweb Subscribers feedback thread has reached 400 pages tonight and on average there are 1 to 3 positive posts per page.......does this not seem a bit concerning?

I'm not saying this because never mind the fact that my own connection has gone from bad to worse ( paying for a 4Mbps line and getting 50Kbps on my downloads after hours ) and that I logged this countless times with Mweb ( 3 weeks now ), but also for the fact that more frequent posts have been popping up about better service from other ISP's ( better downloads, better gaming.... ) Hell people used to complain about Afrihost, now there is a steady rise in users getting 1GB packages from them just to play games. Getting a package from another ISP as a backup for a current ( R500+ ) ISP? Does this not sound a bit off?

We are frustrated because we feel powerless in this instance in the sense that Mweb is taking its sweet time in getting these issues resolved, but dare we go to the bank and stop payment to Mweb until these issues are fixed....we get blacklisted. It takes me 20 minutes to go to a mall and sign up with Mweb, but it takes now over a month if we cry for help in getting it to work properly. How is this fair?
 
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WAGE servers work extremely well for our Cape Town customers.

And that's great if you live in CPT, but what about the rest?

Code:
Tracing route to www.wage.co.za [196.220.58.65]
over a maximum of 30 hops:

  1    <1 ms    <1 ms    <1 ms  192.168.2.1
  2     8 ms     7 ms     8 ms  41-xxx-xxx-xxx.dsl.mweb.co.za [41.xxx.xxx.xxx]
  3    20 ms    20 ms    20 ms  tengig-0-0-0-100.vic-ipc-2.mweb.co.za [196.22.163.206]
  4    20 ms    19 ms    20 ms  vl-92.vic-hscore-2.mweb.co.za [196.22.189.3]
  5    21 ms    22 ms    21 ms  tengig-0-0-0-0-12.vic-up-1.mweb.co.za [196.22.169.241]
  6    24 ms    23 ms    21 ms  tengig-0-3-1-0.mid-1.mweb.co.za [196.22.169.211]
  7   246 ms   246 ms   245 ms  pos-0-0-0-0.lon-1.mweb.co.za [196.22.163.230]
  8   245 ms   244 ms   244 ms  149.6.98.17
  9   244 ms   245 ms   244 ms  te7-2.ccr01.lon01.atlas.cogentco.com [154.54.36.165]
 10   246 ms   245 ms   246 ms  te1-2.mpd01.lon01.atlas.cogentco.com [130.117.3.225]
 11   246 ms   246 ms   245 ms  149.6.2.194
 12   412 ms   412 ms   412 ms  196.43.51.26
 13   406 ms   407 ms   407 ms  vl102.er.gw.cpt.za.wa.co.za [196.220.59.229]
 14   409 ms   409 ms   408 ms  vl33.cr.gw.cpt.za.wa.co.za [41.185.0.29]
 15   413 ms   408 ms   409 ms  fe0.er1.gw.cpt.za.wadns.net [41.185.0.4]
 16   419 ms   418 ms   418 ms  wa-acc2.wadns.net [196.220.39.254]
 17   419 ms   419 ms   420 ms  196.220.58.65

Trace complete.

As you can tell, there are thousands of international servers where I would get a lower ping on than this :(
 
@ Brad, thats WebAfrica's problem. Not MWeb's. They (Mweb & WA) are peering through CINX, but as far as I understand WA has no real infrastructure near JINX, and hence no way to peer with Mweb there.
 
@Osiris

You make some valid points and I can assure you that I don't take anything said personally, but while I do appreciate the compliments regarding my own attempts to provide assistance I think you are selling my colleagues and the brand short. Remember I'm not here in my personal capacity, I'm here representing the business and I do not work in isolation. There are a number of other people who have invested a lot of time and energy in attempting to tackle this issue and come up with a solution.

Gaming and getting gaming to perform well on our network has a lot of attention focused on it right now, more than I could ever have hoped it would get to be honest and while this WoW issue is driving me just as mad as it is you right now, I am really excited about the future of gaming at MWEB.

In terms of the general service deteriorating I really would beg to differ on that score. I keep an extremely close eye on the state of the network and general levels of service and while I certainly can't deny that we've had some big challenges to overcome this year I would say that we are in quite a healthy space right now.. also please understand that I'm not simply putting on customer service blinkers on that statement - I use the product myself extensively. I game and I download on a regular basis and I would be the first to raise a red flag if I felt the product wasn't performing well.

Yes there are a lot of complaints in the customer feedback thread, thats because we have a lot of customers. It's the rare customer who has anything to say when they're happy.

Also I would say that probably 75% of the discussion in that thread centres around P2P and the fact that a portion of customers who purchase a shaped product have an unrealistic expectation about the P2P speeds they should get on it. I just started some torrents now to prove the point and they are running at between 180-200K. Sure it's not line speed, but surely on a shaped product this is actually good enough and will certainly meet the value for money criteria. Consider how much I can pull down in a month if I'm hitting speeds like this in off peak times.

The other factor you have to consider (and I know at least one person is going to call blame shifting for me bringing this up :) ) is the state of the Telkom network. The fact is that the landing of cheap international bandwidth and the introduction of cheap uncapped services into the market has drastically increased the load on the last mile and backhaul networks and I could cite numerous examples that we see of cases where this is a direct cause of a deteriorated customer experience.
If you think that we are just making assumptions about this, it might interest you to know that we keep statistics of all reported Telkom outages and have tools in place to report on the approximate number of affected MWEB customers on each outage. I spent some time recently looking at growth trends on these numbers over the last year and it tells a very definite story.

On a final and more relevant note to you personally, I'm very concerned that your own problems have still not been addressed to your satisfaction. Please PM me a number I can reach you on tomorrow and I will go through the history with you and see if we can get this put to bed.

Kind Regards
Will
 
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