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We will need one room as a shoot the ***** area and plan. So it will probably have to be:
Chill room
A
B
C
I agree. last night was a lot of fun... again.
If I can make a suggestion though: I'm not sure if we can put like a short description on the platoon page. If we can, can we make it something like:
"myBB: When we join, even WAGE servers explode..."![]()
I think you can still have 4 rooms as well as the main channel. That should be used as common and rooms for squads.
Anyone got crash issues? I play 2 games, then the game crash. 2 games - crash.
Anyone got crash issues? I play 2 games, then the game crash. 2 games - crash.
Ok folks, a little bit of seriousness.
Worf and I were talking the other day regarding squads and the platoons. As most folks are starting to feel, squad combat is important and extrememly effective if done properly. To that end, we need to look for folks who are can help translate a teams goals and objectives on a squad level, basically a squad leader. This becomes important in clan play as it helps if the squad commanders are able to concentrate on objectives and the squad functions as a unit to achieve them. Squad leadership has nothing to do with individual skill but far more with the ability to co-ordinate and direct the squad. Commmand is not a one way street and the most effective squads are those who can trust in a leader.
Over the next while as we play together these people should naturaly come forward in the communications. Don't be shy to speak up on ts regarading your squad and to members in it, letting each other know what is happening in and around you is key. Feel out your teamies, who do you enjoy and work together well with in a squad, who naturally compliments each other. Think of all these things and once we've played for a while together and before a tourney or league, we can finilise a more formal role. Keep in mind the whole idea is to have fun so its not so much a leader as electing a person with the best mouth and keeps the squad together when the sh** hits
Squad composition and skill learning: A couple folks will ask this question, general or specialist. It is up to you, find the role tha makes you feel the most comfortable and don't be afraid to switch. I do recomend that a person gains at least the primary tools in each skill set ( repair tools , defribs etc ) so if needed the squad can switch as needed. Generally squad combat is far mor effective with a mix of roles ( assualt, support, engineer ). Recons are a tricky story because by nature they are not squadies however don't knock the idea of a good recon. In a clannie it may be better to have a recon squad that spots around a large map and helps direct other squads towards targets. Or a recon that runs point for a squad but not neccesarily longe range more short range equipped.
All these mechanincs we will figure out together as we go. Get on TS, join the rageand have fun!
Platoon motto ideas wanted
"myBB: When we join, even WAGE servers explode..."
Ok folks, a little bit of seriousness.
Worf and I were talking the other day regarding squads and the platoons. As most folks are starting to feel, squad combat is important and extrememly effective if done properly. To that end, we need to look for folks who are can help translate a teams goals and objectives on a squad level, basically a squad leader. This becomes important in clan play as it helps if the squad commanders are able to concentrate on objectives and the squad functions as a unit to achieve them. Squad leadership has nothing to do with individual skill but far more with the ability to co-ordinate and direct the squad. Commmand is not a one way street and the most effective squads are those who can trust in a leader.
Over the next while as we play together these people should naturaly come forward in the communications. Don't be shy to speak up on ts regarading your squad and to members in it, letting each other know what is happening in and around you is key. Feel out your teamies, who do you enjoy and work together well with in a squad, who naturally compliments each other. Think of all these things and once we've played for a while together and before a tourney or league, we can finilise a more formal role. Keep in mind the whole idea is to have fun so its not so much a leader as electing a person with the best mouth and keeps the squad together when the sh** hits
Squad composition and skill learning: A couple folks will ask this question, general or specialist. It is up to you, find the role tha makes you feel the most comfortable and don't be afraid to switch. I do recomend that a person gains at least the primary tools in each skill set ( repair tools , defribs etc ) so if needed the squad can switch as needed. Generally squad combat is far mor effective with a mix of roles ( assualt, support, engineer ). Recons are a tricky story because by nature they are not squadies however don't knock the idea of a good recon. In a clannie it may be better to have a recon squad that spots around a large map and helps direct other squads towards targets. Or a recon that runs point for a squad but not neccesarily longe range more short range equipped.
All these mechanincs we will figure out together as we go. Get on TS, join the rageand have fun!
Platoon motto ideas wanted
"myBB: When we join, even WAGE servers explode..."
Man I sucked balls last night.
Any tips I could use to get better?
Felt like I was running around forever just to get shot/knifed in the back.
Hahaha! Yeah that was my tank. Got a bit reckless and tried to ramp the stairs. Massive fail.GORY51!!!! :twisted:
You killed me a million times last night you ****
Had some really fun games last night, thanks dudes
And we managed to get a BMP stuck on top of a car
Yeah, you came and joined us at like 22:30. After a while you will recognise people's voices
Speaking about squad leading I would like to be considered to lead a squad.
+1. You're a good squad leader and I will be happy to follow.
+1. You're a good squad leader and I will be happy to follow.