Intel XeSS3 gets Multi-Frame Generation up to 4x frames
At the Intel Tech Tour, the company officially announced XeSS 3, the next major version of its AI-based upscaling technology. A new feature called XeSS-MFG (Multi-Frame Generation) was also introduced, expanding XeSS beyond traditional single-frame interpolation. According to Intel, XeSS-MFG will become a core part of the XeSS 3 stack and is designed to generate multiple intermediate frames for smoother animation and higher perceived frame rates.
This is a similar approach to NVIDIA’s DLSS stack, which separates upscaling and frame generation. Intel never shipped single-frame generation before, so it’s skipping straight to multi-frame interpolation, capable of generating up to four frames from two source frames. XeSS-MFG uses an optical flow network built on motion vectors and depth buffers, interpolating three additional frames for up to 4× frame output.
With this release, Intel becomes the second GPU vendor to support multi-frame generation, following NVIDIA’s DLSS 4. However, unlike DLSS 4, XeSS 3 MFG will support all Arc GPUs with XMX hardware, including Arc A-series, Core Ultra 200 (Xe2), and future Arc B-series (Xe3) products. Older Xe1 GPUs will also get support later, making Intel the first to bring multi-frame generation to multiple generations of hardware.
Intel also confirmed new control options coming to its Graphics Software app. The Frame Generation Override feature will let users manually select 2×, 3×, or 4× modes, or leave it to the application. The same update adds Shared GPU/NPU Memory Override, allowing users to allocate system memory for iGPU and NPU workloads, similar to AMD’s shared memory feature.