No Man's Sky

I haven't played the game and with mods now available I might start.

I've only watched reviews and gameplay, both good and bad, and the main thing I've gathered is people seem to forget this is a indie game, it was hyped up and marketed as the next big thing AAA title but it's made by a team of 15 guys.

There are some pretty damn cool mods bud. The low flying mod is amazing !
 
I haven't played the game and with mods now available I might start.

I've only watched reviews and gameplay, both good and bad, and the main thing I've gathered is people seem to forget this is a indie game, it was hyped up and marketed as the next big thing AAA title but it's made by a team of 15 guys.

Agree it's impressive, but Indie games usually don't sell for the same price as AAA games...
 
See, this is what I find so funny about NMS fanboys.

disgonbgud.jpg

You genuinely have no issue with how limited this game is.

I don't and that seems to annoy you? Aside from ragging on the game every chance you get, take this solid piece of advice

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A game like Minecraft managed to make sprawling dungeons and structures 5 years ago, but you're completely happy that a game with 18 quintillion planets has such a limited variety in structures that a person who has played for 30 hours can't distinguish between them.

Please see my previous post as to why I have no issue with a limited number of structures benefiting the player rather than detracting.

You will note I asked Bryn how many words he has learnt ~ this would have been used to gauge how his 30hrs of gameplay have been spent... you know how, due to all this freedom the game offers, people progress differently/at their own pace.

Why words? Stronger grasp of the Alien language = significantly faster progression once key words are learnt such as 'isotope' 'oxide' or 'silicate' ;)

There's really no reason to visit these structures other than to get the tech they pop out. There's certainly no exploration value to be had from them. One is as good as another.

So you've not received a single duplicate blueprint? :eek: and you've got both v2 and v3 Atlas Passes... some people have all the luck :rolleyes:

Aside from planets looking different, there's really no reason to explore most of them.

Vortex Cubes, Gravitino Balls, Venom Sac Planets would like a word with you! Must just be that luck you've got to come across these so easily

You can scan a couple of creatures (and not interact with them in any meaningful way)

So the creature's diet has no effect on what it can locate/produce, don't worry the next trader you come across will give you all the Omegon you need at the lowest universal price

Once you hit 48 slots there's no reason to keep worrying about ships.

Aesthetics might not be on your priority list, but don't assume it's not on anyone else's list. It also appears you have no concept of 'module grouping' - where it can be beneficial to ship jump even when at 48 slots :whistle:

You comparing the game to Eve Online and saying that adding more races would just confuse players was the cherry on the cake, though. It perfectly exemplifies the average NMS player. :crylaugh:

As someone who has spent a fair amount of time in both, Eve was a daunting learning experience, on release NMS was as daunting if not more. While you get a grip on the narrative of each race, the idea of there being X more races out there was off-putting
 
dude you're wasting your breath, he thinks Elite has more content and variety than NMS :D :p

Yeah it's been a pointless debate from the beginning :o

That NAG article was so professional, the reviewer even felt it unnecessary to post actual gameplay screenshots from his own experience :crylaugh: but it fit the narrative of 'NMS is ***' so I can only assume that's why it was shared...

Zoopy is entitled to his opinion and we're entitled to ours.

I've immensely enjoyed the Atlas Path, thoroughly enjoyed how each planet is a fresh adventure! I still frequently discover jaw-dropping views, constantly reminding myself 'this place is utterly...ridiculously...massive'

Prior to launch it was estimated to take 8,300 hours on foot to lap around the planet, I'd say it would still take a good 45min-1hr to do that lap while boosting around in your ship :eek:

I may have 'completed' the trophies last week tuesday, but there are a couple goals I still need to reach:

150k odd light years to reach the centre (by my calculations if I free explore directly towards the centre, that's another +- 100 Warp Cells only if I can maximize my distance on each warp),

The 5 odd elusive blueprints I've yet to acquire, GOTTA COLLECT EM ALL

Complete all the languages, I'm almost fluent in Gek - understand most Vy'keen - and scratch my head, cover my eyes and randomly pick when dealing with Korvax :p
 
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Prior to launch it was estimated to take 8,300 hours on foot to lap around the planet, I'd say it would still take a good 45min-1hr to do that lap while boosting around in your ship :eek:

Depends what altitude you are at. Higher you go, the faster your ship. Then once you are high enough you can use the pulse engines to get to wherever you need to be relatively quickly.
 
dude you're wasting your breath, he thinks Elite has more content and variety than NMS :D :p

That's because it does. Just because you like NMS more doesn't mean it has more content. We've been over this MalicE. Last time you stormed out in a huff, remember?
 
That's because it does. Just because you like NMS more doesn't mean it has more content. We've been over this MalicE. Last time you stormed out in a huff, remember?

hahaha.....haha......ha........... no

I just quit on that "conversation"
 
Please see my previous post as to why I have no issue with a limited number of structures benefiting the player rather than detracting.

It benefits you by allowing you to more easily grind blueprints? What's the fun in that?

You will note I asked Bryn how many words he has learnt ~ this would have been used to gauge how his 30hrs of gameplay have been spent... you know how, due to all this freedom the game offers, people progress differently/at their own pace.

Why words? Stronger grasp of the Alien language = significantly faster progression once key words are learnt such as 'isotope' 'oxide' or 'silicate' ;)

Do you actually have an issue figuring out what the aliens require? Because if you understand their lore and can read between the lines, you really shouldn't be struggling. It's always pretty obvious what they want or what the correct dialog option is. I think I've failed the dialogs only a handful of times and I only learned 100 words.

So you've not received a single duplicate blueprint? :eek: and you've got both v2 and v3 Atlas Passes... some people have all the luck :rolleyes:

Yeah, an Atlas Pass V3 that opens doors to rooms containing nothing of worth. Usually just some easily available resources. How exciting.

Vortex Cubes, Gravitino Balls, Venom Sac Planets would like a word with you! Must just be that luck you've got to come across these so easily

To what end? To grind more? Ignoring the fact that on planets where they are abundant you can find dozens within minutes.

So the creature's diet has no effect on what it can locate/produce, don't worry the next trader you come across will give you all the Omegon you need at the lowest universal price/quote]

Wow, so exciting. I can feed animals and get resources in return. How meaningful. I might just go play the game for 50 hours just for this.

As someone who has spent a fair amount of time in both, Eve was a daunting learning experience, on release NMS was as daunting if not more. While you get a grip on the narrative of each race, the idea of there being X more races out there was off-putting

Now I know you're just full of ****. Seriously? NMS is more daunting than Eve Online? Nobody in their right minds can claim that with a straight face, unless they are lying. Did you perhaps fly around mining asteroids in the starting ship in Hi-Sec space for hundreds of hours? Because then I can understand you saying that. No ways man. That must be a joke.

And to top things off, you just immediately zoom out while weird music plays and then get dropped off on a new planet a la New Game+ and do the whole thing all over again. That's what happens when you reach the center of the galaxy. It's so bad I wonder if the whole game wasn't mean to troll us. So much for the purpose of the game being to reach the center. "You just grinded all the way here, now start over!"
 
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In my opinion NMS is a game suited to a unique audience, personally I have never said that NMS is a bad game. I did, however, advocate that Hello Games in partnership with Sony sold the game on a lie and have reached success where it was not due. Interestingly enough, their actions have resulted in purchase returns and a huge player base decline. Knowing this, Sean Murray has not once been unsettled at riding his BS hype train.

Enough is enough, the above had been discussed to death and there are numerous reddit threads where these conversations may continue. The only reason that I am making this post is due to comparisons being made with Elite: Dangerous (and Horizons) and Star Citizen, really?

No Man’s Sky is nowhere as mechanically advanced as Elite: Dangerous, not to mention that ED is only now in the second phase and have many phases (or seasons) to go. Yes, ED is more expensive, much more expensive by adding the seasons together, but to remember that NMS came into the market by competing directly with the AAA titles at $60 a pop, not ignoring that NMS will have paid DLC which also went against their own DLC will be gratis statement. I urge that the comparison making stops, the way NMS was compared to Star Citizen in the SC thread was ridiculous.

The gaming activists already had their say, the YouTube reviewers had their say, the media outlets had their say, I had my say and so have others. Leave the game be and have the players discuss their own game in their own thread and not to bring NMS into SC or ED threads, the same applies to the NMS threads. I’m talking about my dick is bigger than your dick discussions.

The EVE Online community must be laughing, seriously.
 
hahaha.....haha......ha........... no

I just quit on that "conversation"

Yeah, because you couldn't exactly refute my points. Your entire argument bubbled down to planet exploration and ship cosmetics being procedurally generated in NMS and that's why it has more content. I'm not really sure if you want to convince me or yourself that NMS has more content than ED.

But really, you do you, MalicE. If you like NMS more than ED then that's fine. Just don't lie about the features. That's not cool.
 
In my opinion NMS is a game suited to a unique audience, personally I have never said that NMS is a bad game. I did, however, advocate that Hello Games in partnership with Sony sold the game on a lie and have reached success where it was not due. Interestingly enough, their actions have resulted in purchase returns and a huge player base decline. Knowing this, Sean Murray has not once been unsettled at riding his BS hype train.

Enough is enough, the above had been discussed to death and there are numerous reddit threads where these conversations may continue. The only reason that I am making this post is due to comparisons being made with Elite: Dangerous (and Horizons) and Star Citizen, really?

No Man’s Sky is nowhere as mechanically advanced as Elite: Dangerous, not to mention that ED is only now in the second phase and have many phases (or seasons) to go. Yes, ED is more expensive, much more expensive by adding the seasons together, but to remember that NMS came into the market by competing directly with the AAA titles at $60 a pop, not ignoring that NMS will have paid DLC which also went against their own DLC will be gratis statement. I urge that the comparison making stops, the way NMS was compared to Star Citizen in the SC thread was ridiculous.

The gaming activists already had their say, the YouTube reviewers had their say, the media outlets had their say, I had my say and so have others. Leave the game be and have the players discuss their own game in their own thread and not to bring NMS into SC or ED threads, the same applies to the NMS threads. I’m talking about my dick is bigger than your dick discussions.

The EVE Online community must be laughing, seriously.

Amen and I'll take your advice.

But as a last thought, I'd just like to point out that I didn't bring ED or SC into this thread. MalicE brought that discussion over from the MyGaming forums because he didn't like that I pointed out, by listing features, that ED is more content-rich than NMS.
 
Amen and I'll take your advice.

But as a last thought, I'd just like to point out that I didn't bring ED or SC into this thread. MalicE brought that discussion over from the MyGaming forums because he didn't like that I pointed out, by listing features, that ED is more content-rich than NMS.

The entertainment it had provided was priceless though :whistle:
 
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