If you don't mind, can you elaborate more on that lacklustre part?
General thoughts, some about the invite system :
1. People who requested access don’t get in but people who requested during the beta somehow got in.
2. Why call it a public beta if people couldn’t actually get in without an invite?
2.1) While I got in with hacks, one-use tokens/keys would be better to lock down invites moving forward. Many ways to skin a cat.
3. While I understand making sure you don’t go bankrupt, ascertaining how many users signed up VS how many played consistently for 10 sessions would allow the general gaming population to find out if they liked the service and would def subscribe VS Or it being their thing.
4. R20-R30 would have been okay to get into the beta still, R1-R3 bar which would test out the servers for the month assuming 100k gamers testing the service in the first month.
Just my general thoughts I’d advise the team on. Have an actually open Beta with all the tiers for another month. R10-R30. See if people are actually keen going into December/Jan. Buy the instances needed for a year for better cost projections and scale up as more users join.
More surveys around what can people afford via email (I don’t answer most calls) and what can be made better (routing) and work from there.
Again, really impressed with what Rain got up and running. I’d like them to make it even better and accessible to us plebs that can’t afford Gaming Rigs