Official Modern Warfare 2 Discussion Thread

Hmmmm, Google here we come... Ta mate!

To be honest, that's why I only play MW2 for the fun of it. I'm not even going to try and play it competitively because of this and the fact the there are no dedicated servers, admins or something like VAC or PB, it's kinda hard to spot the "real" hackers.

The new COD that's coming will have dedicated server support so that will be good :)
 
There are times when we as a team will bounce an opinion amoungst ourselves. We don't go accusing just because the player is good. We look at very specific scenarios. And when we feel that a majority of our clan is satisfied with a player being quetionable, we let them have it! Some guys are too quick to find you, shoot through walls etc... Yes it is possible to do, but you pickup on obvious trends. On one killcam last night (was the match winning kill - so we all saw it) the player inquestion had magic bullets, that hit our team member even tho his aim was completely off ?!?!

It's really hard to tell with this system of IW that sometimes lags like a cracker even with a 4mb host.
 
Yeah I know that there are times when it is off, lag, but none of us were lagging in the game. Slaughter was the host. This particular guy seemed to be using ESP with a wall hack. He had no heartbeat sensor, but knew exactly where anyone was hiding hmmm. Well, the dude did not get a nuke :) Slaughter as way to irritated to let that happen...
 
Yeah I know that there are times when it is off, lag, but none of us were lagging in the game. Slaughter was the host. This particular guy seemed to be using ESP with a wall hack. He had no heartbeat sensor, but knew exactly where anyone was hiding hmmm. Well, the dude did not get a nuke :) Slaughter as way to irritated to let that happen...

My Question is: How sad must you be to hack at a game? Really? What the point? I. Just. Don't. Get it. Why ruin a good game with using downloaded skill? :(
 
True...

Doesn't help you do it on a sniping map... Although any map seems to be a sniping map these days! :(
ORLY? Personally I found the maps are alot less suited to sniping then cod4

Man, is it just me or are haxors taking over???? We played with three different hackers the whole night last night... Every time just before he gets his Nuke I quit the game (usually host) to prevent it, but when we get to the next map - they are right back into the lobby... I am really getting tired of this.
I don't know, we don't get that kind of scum on RIG
 
I swear this RIG gaming must be awesome if you have to wait more than 3 weeks for you account to be activated.
 
I can't keep up with likes of code & kyubi, watching them run / duck /weave / jump all over the show so effortlessly is tiring! Code moves so damn fast, sometimes I sit back and think wtf just happened here :) Takes a second or two to realize who what and when!
It's a combination of perks, good aim, fast reflexes (aided by high sense), good sound, game configuration and map knowledge, all tuned to fit my playing style - Aggressive -

Perks:
Sleight of Hand Pro - Half the reload time is like having unlimited ammo and faster aim-down-sight improves accuracy.
Lightweight Pro - Move faster and quick aim after sprinting. Why an aggressive player will choose this perk is self-evident.
Ninja Pro - Invisible to heartbeat sensors, which is pretty lame as I probably move too fast for it to be of any advantage to the person with a sensor attached, but Pro makes you move silently and that is key to sound and awareness.

I play with the ACR and though I haven’t compared it much with different weapons, it seems to be by far the best and quite overpowered. I may stand corrected.

Sound:
Good earphones are a must and speakers will never be enough. When players move around near your position, their footsteps almost pinpoint their location, aided by the type of surface they’re on, i.e. gravel, water, snow, iron walkways etc. Reloading, planting claymores, priming and throwing nades, all help as location indicators. Ninja Pro amplifies these sounds in the absence of you own footsteps, when either walking or sprinting. I almost want to add that it’s the most important perk. I currently use a Logitech headset as the mic on my Sennheiser set is broken. Between the two, I would say that Sennheiser > Logitech for sound quality and of course it is more expensive.

Aim:
Practice, practice and some more practice is the only way to improve your aim. The only real advice I can give is to not mess around with your mouse sensitivity too much. Get it to where it is as comfortable as possible and stick with it. When you change it, it resets all the muscle memory gained up to that point and you have to get used to it all over again. My mouse sense is very high (about 12 cm for a 360° turn) and I’ve played first person shooters in this fashion for a decade. For me, it works well with both reflex shots and hit scanning.

Map knowledge:
The more you play the map the better your map knowledge will become. Map knowledge is a very basic concept pertaining to spawn points, points of contact with enemies in relation to both your own spawn and theirs, known camping spots and the routes leading to them. It is also very important in getting ahead of the rest.

Game configuration:
Once I’ve acquainted myself with all the fancy graphics and effects, appreciating the effort of the programmers for a couple of days, I start concentrating on gameplay. That which will provide the long term enjoyment derived from playing the game. Since IW has almost totally blocked editing the config file and disabled the console, I have to make do with the ingame settings. My config is: Everything set to as low as possible and a resolution of 800 x 600 (on a 22” Samsung!). With these settings I have increased the visibility of opponents very significantly.

I played COD4 on Igame’s servers for about 2 years prior to the release of MW2, but my real experience is from the 4 years (2k4 - 2k8) I spent in the UK. I played UT2K4, 1on1, against the very best in the world on a daily basis. I got really good and getting better was a driving force for me. I even got to win a few times. :)

My approach to COD4 and MW2 was social in nature. Instead of straining to better myself every second, I just want to enjoy fragging for a couple of hours after work. No more loading maps in single player and learning it until I can run and dodge backwards as good as I can do it running forward. Map knowledge is gained every time I join a lobby and start fragging.

I’ve shared this rather lengthy post with you to make this online entity called, code, as transparent as possible, for I understand that there are hackers out there. Not being able to record matches is a huge inhibition when trying to stamp them out from the community and for that we have only IW to blame. They are in fact assisting hackers in this fashion. Hackers are, however, a huge minority and I’ve encountered a total of 2 in the months since starting with MW2.

The way I approach them is not to shout out HAX and throw my toys out. You can NEVER be sure someone is hacking while ingame. Also he might NOT be hacking and you would do his reputation damage among the other players in the game. Too many variables with latency and so on make for the possibility of many dodgy things happening.

Come the next map, when you’re on his team, don’t select a class. This gives you about 3 minutes to spectate them through the first person, before getting kicked for inactivity. Get your friends in on it to assist and confirm among each other. Only once you’re really, really sure, should you confront the culprit. Spreading doubt about players, who probably play legally, does nothing to help the community. On the contrary, it assists in making it a cesspool.

Wall-hacking and aim-botting is very easy to spot. Trigger-botting not so easy, but still doable, though I don’t know whether it exists in MW2. Probably.

Anyway, that’s me and at least now we have some form of communicating MW2 matters. It was sorely lacking and I’m happy I’ve stumbled upon this thread.
 
Nice writeup code! Yeah I watched you closely the other night, I' lol'd when you tuned an oke that he's just a bad player! From what I could see, (as posted before) you looked completely legit. Just damn fast. Like u said, consistency of a players actions (when he is good) prove that they are legit. I think guys who hack get lazy and lose the ability to play really fast. Thats what I tend to look for.... A sloppy player with massive kills.
 
Nice one code :)


Just another question off that topic- I noticed that I stopped gaining levels after level 70. Must you play hardcore from there on to gain levels?
 
Nice writeup code!.
Thanks, mate. :)
IRG said:
Yeah I watched you closely the other night, I' lol'd when you tuned an oke that he's just a bad player! From what I could see, (as posted before) you looked completely legit. Just damn fast. Like u said, consistency of a players actions (when he is good) prove that they are legit. I think guys who hack get lazy and lose the ability to play really fast. Thats what I tend to look for.... A sloppy player with massive kills.
In UT2k4 moving was very hard to master, so you could spot the guys with high skill aims, who move like someone's nan, a mile away. With MW2 it get's a little trickier and I like your approach. :)

An aim-bot literally jumps from target to target and is very easy to distinguish from aiming normally.
 
Nice one code :)


Just another question off that topic- I noticed that I stopped gaining levels after level 70. Must you play hardcore from there on to gain levels?
Thanks! Level 70 is the final one. If you want to prestige, you start from scratch again. The final benefit being a few extra, titles, emblems, challenges and custom slots. Not really worth it, but Y!A-Doom talked me into it. Against my will I might add!

Prestige 10 is as high as it goes. That means level 0-70 x 10! :P

You find it in the barracks and believe me, heed the double warning...
 
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Nice write up code.


I don't like prestiging because I miss my AK47 <3 but every time my mates convince me...It brings tears to my eyes when I see everything locked again....
 
Nice write up code.


I don't like prestiging because I miss my AK47 <3 but every time my mates convince me...It brings tears to my eyes when I see everything locked again....
Thanks, man.

Tell me about it. I have to wait 30 levels for Ninja and 48 for my ACR. Absolutely terrible. You have to wait even longer. It's like Pandora's box, though. The point of no return was reached the moment I clicked OK on that second dialog box. I'll have to finish it all the way now. :p

One advantage is that it does force you to play with different weapons every now and then, breaking the monotony of pwning with your favorite.
 
Thats true. I used to play mostly with my AK and UMP. Now I played with ACR, Tar, Uzi and a few others.

Well the good thing is I should get to 70 by the next 2 weeks. I am at 60eish now. The DLC launches on the 6th next month. It should be double XP.

Oh. That part about the sound in game. Makes huge difference! I have my Roccat Kave. I can hear exactly which direction the enemy is coming from and if things are quite, I can sometimes even hear the guys with Ninja Pro.
 
Unfortunately there always seems to be some oke who has to continously yak through a game. Even making annoying noises just to piss us off. Thank f%^* for muting!
 
@ Code; or anyone else,

Do you use the right mouse button to zoom in before shooting or do you shoot from the hip?
 
Thats true. I used to play mostly with my AK and UMP. Now I played with ACR, Tar, Uzi and a few others.

Well the good thing is I should get to 70 by the next 2 weeks. I am at 60eish now. The DLC launches on the 6th next month. It should be double XP.

Oh. That part about the sound in game. Makes huge difference! I have my Roccat Kave. I can hear exactly which direction the enemy is coming from and if things are quite, I can sometimes even hear the guys with Ninja Pro.
Nice headset! Ninja Pro does make sound, though things have to get REALLY quiet. How often does that happen? :)

A quick story. I was ingame with a couple of [IRF] guys on Rundown. This was quite some time ago. Sitting in the zinc house, first level, above the channel. I fragged [IRF]Drift coming up the stairs and then jumped into a crouch onto the window ledge, looking across the map. He had a quick respawn and came running down the channel, priming a nade, to chuck it up where I just killed him. I heard water, looked down, and fragged him before he could release the nade.

He was like: "HTF did you know i was there!?" Me: "I heard water and looked down." Him: "I have Ninja Pro. Impossible, you fkcng hack."

Now being accused of hacking is nothing new to me, but getting accused by a well seasoned player is something different entirely. I tried reasoning with him, but to this day he remains convinced. He is, of course, just plain wrong. A pity too, as he sounds like a decent bloke.

The point is, perhaps I didn't hear him disturbing the water. It could've been a player without Ninja pro on the other side of the map jumping into water, which caused me to look down. Perhaps, like you say, things were quiet and I did hear him, even with Ninja pro. I'm still not sure, but a snap decision on his part, with no real grounds and to this day he will disconnect when I join the lobby. A pity really.
 
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@ Code; or anyone else,

Do you use the right mouse button to zoom in before shooting or do you shoot from the hip?
Hi, czc. It depends. With close combat, I tend to do both. For instance, with the reaction shot, jumping around a corner, I will start firing from the hip and continue to fire while clicking the aim down site button. If my hip fire misses, I should hit once the aim down sight focus sets in. Long shots are of course always aimed down sight
 
Unfortunately there always seems to be some oke who has to continously yak through a game. Even making annoying noises just to piss us off. Thank f%^* for muting!
Mute is king! I find that it has effected my gameplay quite a lot, getting used to fragging, while giving directions to team mates. It's yet another skill to learn, but I'll get there. In the 1on1 scene, it's bliss to be able to focus entirely on the sound effects without distractions. I only recently bought the Logitech, giving me vocal powers again.
 
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