SA WoW Lauched

h0ll0w said:
btw, clipse : I am aware that google rakes in quite a few dollars p/m, but how exactly do they do it ?
Hmmm. Google shareprice has lost 30% in the last month. I think maybe some investors are beginning to ask the same question.
 
Clipse please explain how Guild Wars can afford to not charge when they have to pay just as much for bandwidth (and Guild wars does not lag) thus more bandwidth is allocated per person e.g. more costs. By my calculations Blizzard need a 128mb\sec connection per server to give everyone over 64k\sec which is more than wow requires(check your bandwidth monitor when you play) and everyone i have played with has said they lag even playing in USA with 1mb private connections so guess where the problem lies. And do you realise how little a server rack costs when your figures are worked in 50$ plus, servers are cheaper in America and i am sure Blizzard bought balk(cheaper rates). I do not support private servers of any game if you get proper service from the company selling the product which Blizzard do not. By the way Blizzard have two buildings for wow so their staff can't be to high unless they pack their staff in 1m by 1m cubicles.

I don't mean to attack anyone personally i really love wow and think it is a good addictive game(blizz have a nak for those) but i really wish they could come to their senses and charge a more internationally level cost for their game.(they should cut 20% off telkom should divide by 20)
 
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Guild Wars use instancing to reduce server load and bandwidth requirements. (Personally, I also like instancing because it eliminates most forms of griefing.) And do GW charge for new chapters, so there is some cost if one wants to keep up with new content. However, even with the cost of the new chapters, it is still less that WoW's monthly fees.
 
A lot less than WoW fees...and of course a lot less content...Keep in mind your paying for extra content added to these and to keep world fresh.

You often also pay for quality.
I am not saying Guild wars is not a bad game....but when you take GW and WoW ..sit them on a scale...WoW wins on content side.

WoW is not the only one to charge either
Since Ultima Online
Everquest
Lineage 2
*Shiver* Asherons Call
Anarchy Online *Ok Anarchy is free unless you want expansions*

The list can go on....Guild Wars as gkm said is instanced and heavily instanced to sort server load. I think of Guild Wars as a Modern Online Diablo 2.

For discounts for International? They do have WoW USA/WoW Europe and rest of world....However SA is very low on their list to "support" Mostly cause of lower demand. Having 600 WoW Fans is not enough to have a local server support by Blizzard....and of course Shaftkom

I dont mind monthly fees...and good for Blizzard for making a decent MMORPG that has over 5 million users.

Local and Emulated servers are generally terrible...as everyone says what is point playing with 3 people? Half the skills dont work, half the monsters dont work as they should.....broken quests and outdated.

I would rather not play an MMORPG at all than play on an emulated server.



and my 2cents...
Please dont judge WoW on a local server when you not played on official servers:D

Edit : To add following

Why do MMORPG's Charge to Play?
All successful MMORPG's evolve, over time. New quests are added, new items, new abilities, even totally new character types. The game world can grow, whole new lands can spring up, new monster type suddenly "invade" the world. The list of possibilities as far as game growth is nearly limitless. But, for this, there is a cost. There needs to be a team on hand to devise these changes, to conceive of the continuing storyline, to draw/render the art, to incorporate it into the coding. And these staff members, if the game were to be updated, say, monthly, can be involved in this game evolution as a fulltime job. Continuing costs to the company equal subscription costs to users, in the end.

Blizzard also stated they had no idea they would even have this amount of players.

http://www.worldofwar.net/articles/010901.php
 
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I have played on Blizzard official i would not comment without having tried it. I see your point in the low number of fans but the reason for such a low amount is the cost. If wow could fix lag problems i would really try make a plan to get it even with cost but i really cannot afford any more money on an unshaping system like nukecap.
 
N offence but that quote is dodgy Blizz have said no new character types in expansion which is 1 of its major problems(character looks and class, and the thing i hate worst is the level cap) and if Blizz have said no new classes in expansion what are the chances of that in patches and levels i won't go into just read wow forums.
 
Tried PayVPN? Proxies run WoW fine 1/20 of unshaped account price.

It boils down to Shaftkom and generally how things are here. Blizzard wont make exception because of Telkom. Point finger more towards them than Blizzard :)

Damn Telkom ;)
 
As for Quote, if to mine....That is MMORPG's in General...Not saying WoW or Expansions only. MMORPG : Massive Multiplayer Online Role Playing Game.

Some other games do add classes and other stuff to expansions + wow have added A LOT to do the game since launch
 
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Sorry i guess i should have mentioned that the main reason i am against paying is actually that i am not a very serious gamer and don't spend much time gaming so it is not really worth it, i was going to post a suggestion in forum for like per time billing like cellphones but account ran out of time:cool:
I thought that would also fix the farming issues and people selling gold for real money:)
 
Vaughan said:
N offence but that quote is dodgy Blizz have said no new character types in expansion which is 1 of its major problems(character looks and class, and the thing i hate worst is the level cap) and if Blizz have said no new classes in expansion what are the chances of that in patches and levels i won't go into just read wow forums.

omw, vaughan you really are out of touch arent you?

click for burning crusade info

NB:

Two new playable races, including the magical Blood Elves

anyway, arguing with you is pointless... :o
 
OMG a race is NOT a class get your facts straight

and if you mean for the looks just go check a game like guild wars or dark age of camelot which have a decent amount of character customizations.
 
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Hey vaughan, i read somewhere that there will be new classes, something like a blood mage. I think i saw it on gamespot somewhere.
 
I hope you right cos i still do want to get the game someday but Blizzard have still said nothing. I think they should do something like sub classing to make each L60 char alot different, or more talent fields to chose from.
 
Obviously with an increase of the level cap to 70, there will have to be a talent tree rework, as an additional 10 levels will allow you to go quite deep into all three trees.

As for new classes Blizzard has said there are no new classes in the expansion, only 2 new races
 
Just a comment about lag. I've used both a dedicated VPN(No mentioning names) and just a dead normal ADSL account(provided by MWEB) to play and I must say that I think the lag in game is actually not that bad. My average ping on normal ADSL is about 600ms and through the VPN around 400-500ms. Both provide a perfectly acceptable level of play. I personally play a priest and I can't say that I've so much as missed a heal because of lag and i have received no complaints about my response time from either american or other south-african players.

As to the costs I don't think the monthly charge is all that bad for such a wonderful game. Everything works, everything changes regularly, your guaranteed addition of new content at least once every two months. I don't even think all the new content is necessary, I've been playing a year now and I still have blank spots on my map simply because I don't take time to explore. The world is so vast its actually scary.
 
Vaughan said:
Clipse please explain how Guild Wars can afford to not charge when they have to pay just as much for bandwidth (and Guild wars does not lag) thus more bandwidth is allocated per person e.g. more costs. By my calculations Blizzard need a 128mb\sec connection per server to give everyone over 64k\sec which is more than wow requires(check your bandwidth monitor when you play) and everyone i have played with has said they lag even playing in USA with 1mb private connections so guess where the problem lies. And do you realise how little a server rack costs when your figures are worked in 50$ plus, servers are cheaper in America and i am sure Blizzard bought balk(cheaper rates). I do not support private servers of any game if you get proper service from the company selling the product which Blizzard do not. By the way Blizzard have two buildings for wow so their staff can't be to high unless they pack their staff in 1m by 1m cubicles.

I don't mean to attack anyone personally i really love wow and think it is a good addictive game(blizz have a nak for those) but i really wish they could come to their senses and charge a more internationally level cost for their game.(they should cut 20% off telkom should divide by 20)


Because NCSOFT run 9 MMORPG's atm, Guildwars is the only one they dont charge for, how many games does blizzard run atm and which they charge for? 1 aka World of Warcraft.

The combined users for all NCSOFT games is much more than WOW, so in total NCSOFT make more cash than Blizzard by a long run. Are they allowed to make cash? ALOT of cash? Definitely, they worked for it and have to support all 9 games.
 
Also considering we only hear of NCsoft Western conquests. In Korea/Japan Lineage 1 Flattens WoW Europe/States.

Lineage 2 is massive there too. I will find graph and post link when i dig it up...Has a nice chart of all the MMORPG's and how many subscribers.

Lineage 2 has advertising over TV, Radio, Coke cans and along busses in Korea

Ncsoft are deff not ruthless like SOE. GW is Free monthly and Lineage 2 has Free Expansions. Cant really complain...They do make great games.
Graph also showed income vs Blizzard by MUCH more. We think Blizzard is top dog on $$ with Diablo 1/2 Warcraft Series titles....but Ncsoft makes over 5 x more just from Online Gaming than blizzard made in lifetime! :eek:
 
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hehehe, just re-read this thread. What a laugh, I hope they got what was coming to them!
 
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