DrJohnZoidberg
Honorary Master
I've got the same one. It's very much an entry level stick, but it beats flying with a mouse.
What do you use for throttle?
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I've got the same one. It's very much an entry level stick, but it beats flying with a mouse.
What do you use for throttle?
The Extreme 3D Pro has a throttle.
So how do you guys feel about the latest news letter? Opening their internal targets and schedules to the public is a bold move I think. But I also think it might actually be the right move in some ways. Everyone who contributed to the project is essentially a shareholder. And allowing those shareholders to understand the progress is pretty fair I would say.
The only thing we currently don’t share is internal estimates on completion and dates.
Roberts said sharing deadlines and completion goal dates seemed to divide Star Citizen's community between one group upset that the game is continually portrayed as delayed, and another that wonders why a date would be shared if developers aren’t solidly assured it is attainable.
"We have taken a lot of flak over the last couple of years for the extending timeline of Star Citizen, but the simple fact is that game development, especially game development on the scale of Star Citizen, is complicated," Roberts wrote. "If you talk to any developer that works on large titles they will tell you that schedules, especially early in the development cycle, move all the time. Most people never see this because a publisher won’t announce a project publicly until it is very far along; normally at least in Alpha, with all the technology and gameplay R&D completed."
So how do you guys feel about the latest news letter? Opening their internal targets and schedules to the public is a bold move I think. But I also think it might actually be the right move in some ways. Everyone who contributed to the project is essentially a shareholder. And allowing those shareholders to understand the progress is pretty fair I would say.
Next free fly will likely be for the anniversary live stream event around November 18th.
Agree with Fulcrum, we're not shareholders any more than any person who backs a crowdfunded project. That aside, more communication is always good, and CIG have stated that they want to keep their development process as open as possible.
People will inevitably moan when the target dates slip, but I think this is way better than total radio silence.
Ye, shareholders is not the correct word of course, as that implies a financial stake in the project. But I mean that crowdfunding implies a larger stake in a game than simply buying it at retail point.
[video=youtube;iGWggc7KjJE]https://www.youtube.com/watch?v=iGWggc7KjJE[/video]
Played the current release a month or so ago. Sjo, it was bad. I can see where they are going, but so many of the the fundamentals were terribly broken that I can't see this game in a good state in less than 2 years.
The Evocati are testing! 2.6 is creeping ever-so-slightly nearer.
https://forums.robertsspaceindustri...9/2-6-0-and-spectrum-closed-testing-update/p1
8th Dec if I'm not mistaken!
That's the current aim date, but it may still slip. Still, we should be PTU testing soon. A release before the holidays will be very welcome indeed.
Hope they have implemented the incremental update with this release, really dont want to want to d/l 23gig from scratch again