The Division

Well I am currently at 165 gs so anything better in weapons would be a plus side, I still need to work on the rest but for now I need a stronger weapon.

So what you are saying is I need to live in the DZ to get to 75 for the better blue prints.
I am currently on 46 I think...... oh well will get my sleeping back and two ratpacks and hope for the best :)

182 weapons drop from named enemies in Challenge Mode Missions, if you've already got all 3 (primary, secondary, sidearm) at 182...Then the Darkzone grind up to 75 can help you continue your progression
 
Once a week apparently.

ANY loot at all?? I know they fixed the weekly to only drop once a week, but thought you still got normal rewards (not GS214+) by just replaying it... as in the loot that drops in front of the APC.
 
ANY loot at all?? I know they fixed the weekly to only drop once a week, but thought you still got normal rewards (not GS214+) by just replaying it... as in the loot that drops in front of the APC.

I can confirm, if you've completed the weekly reward already (received a GS 214 item), the boss will only drop 1x 191 GS item and 1x 182 HE item

TL;DR you only get 1x 214 GS item each week from Falcon Lost Hard
 
How did you guys get your current primary and secondary and what is the damage stat on them.

On a side note I got kicked off the group in Lincoln tunnel last night just as we killed the boss and all enemies at the end, and I was on my way to collect my loot, felt cheated :) (felt like a hooker that found out the cheques just bounced :) )

I really don't know why people do this. Challenge Modes are so easy (at least for me now) and with an average group we finish it in 30 min (with a good group in less than 20min). I would report the party-owner for kicking you. I nowadays just share my loot drop with other players, as I am just doing it for the PcX and the HE matts make no difference (I get those plenty from DZ).

On Friday I faced the predicament of having 980Pcx (and another 150 Pcx waiting from the rewards vendor) and since it is capped at 1000Pcx I was forced to buy a ton of stuff and decided to go with the BoO AUG roll for 800PcX. I initially had 130K DPS and then started to rework my gear-loadout and am now sitting at 240K DPS (1 headshot does 72K damage / 1 body shot does 34K), 82K health and 15K electronics. I have now 3 striker GS (both 182 - got tow as CM drops and one during incursion), 1 Nomad GS (bought this as it had a boost to crit).

Any weapon or gear has a good roll, so I am going to just stockpile matts. I do occasionally craft magazines etc and after wasting a ton of matts I managed to get a +110% mag-size with a high crit (I must check if crit is capped, as I am sure my stats are close to 100%).

On a separate note, FINALLY completed the Incursion..... man did that feel rewarding. Especially considering the number of failed attempts that lead up to that. Id say a good 3 hours has been lost on failures.
Was this on CM or hard? I did Incursion hard over the weekend, joined a group with GS 190-200 and they were super efficient. We dropped to the middle, we spammed first-aid/overheal/support-stations/pulse and chowed through waves. When it came to the actual bomb, one guy (this guy was legend), picked it up, stuck it on the APC and ran back. No disabling of turrets etc. Incursion was done in 20 min - got a 214 tactician (which I dropped - for another player - he then dropped a GS striker I already had and then also a sentry 214 GS.

Our group worked so well together - no need for mic and everyone just knew what to do. I tried the same yesterday with a GS200+ group and it was an epic mess (2 guys died on the way to the middle, we revived, then 1 guy DC'ed and even during the play and with mic it was just horrible). I honestly see no merit in doing Incursion on CM (as I believe it is extremely tough) and I will probably skip the new Incursion if the GS-requirement is 220.

182 weapons drop from named enemies in Challenge Mode Missions, if you've already got all 3 (primary, secondary, sidearm) at 182...Then the Darkzone grind up to 75 can help you continue your progression
With exception to my 2 GS drops shortly after the launch of Incursion during normal CMs, I have never seen a gear-set drop outside of incursion. I have run over 40 CMs (both Lincoln and Lexington) and not a single gear-set drop. I have run plenty of DZ over the weekend (moved from level 58 to 64) and we have done many supply drops and obviously a ton of named bosses and again, no gear-set drop.

The only time you can reliably get GS>200 is either through the weekly hard incursion or buy blowing a ton of PcX/DZ-credits at vendors.
 
I had a nomad and two striker gears sets via Lincoln and DZ last week, but both were bringing all my stats down so I dismantled them.
If I get gears sets again and they not looking good then you are more than welcome to take them off my hands if you want to.

I will try to hook up with a team this week and do a incursion.
Unfortunately most of my friends play on PC or dont play Division at all so I need to hook up with ingame peeps for now.
 
I am on the verge to seriously try Incursion mode now if anyone on PS4 have the same goals, let me know, game name is PsychoCC.

GS is 175 atm, but got a over 2k PxC to blow, kind off waiting for a friend so not rushing GS from credits. Done enough farming in my life in WoW.

So any SA peeps on PS4 looking for DZ or Incursion hook ups, I am keen to tag along.
 
GS is 175 atm, but got a over 2k PxC to blow, kind off waiting for a friend so not rushing GS from credits. Done enough farming in my life in WoW.

I thought that PxC is capped to 1K on PS4 - you sure you have 2000 PcX? If you do, go and blow 800PxC on that AUG in BoO - you will not regret it - it is the best roll you can buy and with a good enough build around crit/dmg you can easily roll 200K DPS.

Source - http://www.ign.com/wikis/the-division/Phoenix_Credits / https://www.reddit.com/r/thedivision/comments/49yne0/psa_phoenix_credits_max_out_at_1000/
Phoenix Credits are the type of in-game currency that is used to purchase high-end weapons, gear items and blueprints. They can only be obtained and spent once a player reaches level 30, and Agents have an inventory max of 1000 PC.

As far as I can see, those are the limits. Guys on Reddit last week said that their PcX is stuck at 1000 and does not move above it.
For Credits & DZ Funds, you can have 1,000,000,000
For Phoenix Credits, you will be able to have a maximum of 1000.
For crafting materials, you can have a maximum of 999 for any individual material. E.g. up to 999 of Superior quality cloth AND up to 999 of Specialized quality cloth.

BTW: I fail to see the point in trying Incursions on Challenge mode. I am quite confident that Massive will seriously nerf something as the new Incursion has a min GS of 220. The max GS you can get at the moment is 228 - i.e. 3 x 204 (for weapons) and 6 x 240. I have only ever seen one player higher than a GS of 220. The majority of players float around GS190 - 210. If you never do Incursion CM and only hard and you have no 204 weapon, you can only get to 203 i.e. (182*3+6*214)/9

Massive will do something similar to what Bungie did - they will either re-balance some missions (i.e. lower incursions from GS220 to GS 190) or most likely will need to drop gear which will lift you above GS220 (which then is a huge slap in the face to anyone who has done Incursions CM legit and "turtled" through the mission for several hours per week).
 
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And over the weekend I also realised why CM missions got harder - I had my stats loaded with "Protection from Elites" - it seems to do the reverse (i.e. the more protection from elites you have, the more damage you take) - see here: https://www.reddit.com/r/thedivisio...d_confirmed_protection_from_elites_increases/

I have now stripped off all the "Protection/Damage from Elites" from my gear to rather use crit damage and this works so much better. When taking a sniper-shot at Lincoln, my damage taken leaves me with 1 1/2 bars (before I would drop dead). With overheal I am left with half the health.

Also, I suggest that you unlock the shooting range and test the actual damage vs DPS. I found that DPS is a completely broken stats - as an example:
- I had a roll where DPS was 250K (magazine with +101% mag size and +??% of rate of fire). The mag had 49 bullets. A headshot was 64K damage. A body shot was 37K damage.
- I then replaced the mag with +108% mag size and a +30% crit damage). The mag had 50 bullets. A headshot was now 72K damage. A body shot was 42K damage. The DPS in that case dropped to 220K.

In the above you would think - wow, that mag is giving me 250K vs the other one only 220K. Once you pair this with the "One is None" talent (http://calculator.thedivision.rocks/#!/talents) and have a weapon with Brutal-talent (increase headshot damage by 10%) you just land a few headshots and melt through enemies.
 
The Dark Zone is a scary place when going solo... Makes me feel like gollum.

"You don't have any friends" :D
I feel that. The brief times we've run together always adds a sense of re-assurance in numbers.

What is funny from time time, is Not being the guy that gets bullied out of extractions by a group :/
 
I am on the verge to seriously try Incursion mode now if anyone on PS4 have the same goals, let me know, game name is PsychoCC.

GS is 175 atm, but got a over 2k PxC to blow, kind off waiting for a friend so not rushing GS from credits. Done enough farming in my life in WoW.

So any SA peeps on PS4 looking for DZ or Incursion hook ups, I am keen to tag along.

BloccPrince is my PSN ID. Might play later on today.
 
BTW: I fail to see the point in trying Incursions on Challenge mode. I am quite confident that Massive will seriously nerf something as the new Incursion has a min GS of 220. The max GS you can get at the moment is 228 - i.e. 3 x 204 (for weapons) and 6 x 240. I have only ever seen one player higher than a GS of 220. The majority of players float around GS190 - 210. If you never do Incursion CM and only hard and you have no 204 weapon, you can only get to 203 i.e. (182*3+6*214)/9

Massive will do something similar to what Bungie did - they will either re-balance some missions (i.e. lower incursions from GS220 to GS 190) or most likely will need to drop gear which will lift you above GS220 (which then is a huge slap in the face to anyone who has done Incursions CM legit and "turtled" through the mission for several hours per week).

Dude from your previous post to this one, I agree 100%

PxC is my only reliable way of progressing up into the 200s

I generally do my 2x Hard Incursions a week for the 214 gear but my GS across both characters hasn't gone up much since I got the original pieces...Same stuffs keeps dropping or someone wants to build a striker set so we donate

Incursion CM gives 240 gear, at this rate if I hit CM once a week until Conflict lands I'll get... what... 8 potential drops to build 2 sets across both characters

Something has got to give with one sole mission only providing the best gear (that exploiters have gotten to already)
 
I will be trying incursion on Hard to see just how I will fair, hopefully will get a decent team together to do it.

Its actually amazing how quickly time flies if you start playing.
I normally start and do few missions and all a sudden its like 1 in the morning :)
 
Dude from your previous post to this one, I agree 100%

PxC is my only reliable way of progressing up into the 200s

I generally do my 2x Hard Incursions a week for the 214 gear but my GS across both characters hasn't gone up much since I got the original pieces...Same stuffs keeps dropping or someone wants to build a striker set so we donate

Incursion CM gives 240 gear, at this rate if I hit CM once a week until Conflict lands I'll get... what... 8 potential drops to build 2 sets across both characters

Something has got to give with one sole mission only providing the best gear (that exploiters have gotten to already)

I feel like loot/rng is the main thing holding this game back now. They MUST know the majority of people will complete all the content quickly, and eventually start getting bored of running missions over and over, all for crafting materials. It seems so simple, yet here we are. I am REALLY hoping there are some massive overhauls with the May patch... especially to loot and the PvE area, or I don't know how much longer I'll even be playing past the next incursion... and I REALLY like this game.

I will be trying incursion on Hard to see just how I will fair, hopefully will get a decent team together to do it.

Its actually amazing how quickly time flies if you start playing.
I normally start and do few missions and all a sudden its like 1 in the morning :)

Give it a shot. Expect to fail a couple times before you start seeing the "flow" of things... well that's what happened with me anyways. I had watched a clip of a guy soloing Hard mode and thought if I can get my group follow those tactics, easy-mode all day baby. But yea, it doesn't go like that.

Edit: It was really funny when we did it last night. One in the group got seemingly caught in the immortal "downed" state, where you're rez bar is fully green, but you never actually revive. You cannot die when this happens... he tanked well :D Crawled around for the first 2 bombs (went down earlyish in each round) keeping turrets/drones/shotgunners busy.
 
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Edit: It was really funny when we did it last night. One in the group got seemingly caught in the immortal "downed" state, where you're rez bar is fully green, but you never actually revive. You cannot die when this happens... he tanked well :D Crawled around for the first 2 bombs (went down earlyish in each round) keeping turrets/drones/shotgunners busy.

So basically to explain what happens here;

Player 1 drops a Support Station (which can be used to revive if you hold blah blah blah)

Player 2 goes down and begins to revive using the SS

Player 1 (who's SS is busy reviving player 2) then goes down and here's where the wheels fall off...

Player 2 gains immortal "downed" state glitch and due to this, Player 3 or 4 would not be able to pick up Player 2 (infinite reviving animation)

Only Player 1 is able to properly revive Player 2 because Player 1 was in progress reviving Player 2 when the "Is Player 1 alive and allowed to perform this resurrection?" check occurred
 
I was the unfortunate soul to have this happen..


Basically what happened is I went down. I was in the aura of a ss and guy was trying to rez me. Bar went full and that was it, got no further. Happened almost similar on next death. Then 3rd time exactly the same yet I was revived fine. No idea what caused it. Was just fun tanking. At least could take part in the mission even if was in a twisted way.

A couple times i could also crawl very slowly towards enemies and they would back away from me, so herded them where the rest of the team could take them out :twisted:
 
I feel like loot/rng is the main thing holding this game back now. They MUST know the majority of people will complete all the content quickly, and eventually start getting bored of running missions over and over, all for crafting materials. It seems so simple, yet here we are. I am REALLY hoping there are some massive overhauls with the May patch... especially to loot and the PvE area, or I don't know how much longer I'll even be playing past the next incursion... and I REALLY like this game.



Give it a shot. Expect to fail a couple times before you start seeing the "flow" of things... well that's what happened with me anyways. I had watched a clip of a guy soloing Hard mode and thought if I can get my group follow those tactics, easy-mode all day baby. But yea, it doesn't go like that.

Edit: It was really funny when we did it last night. One in the group got seemingly caught in the immortal "downed" state, where you're rez bar is fully green, but you never actually revive. You cannot die when this happens... he tanked well :D Crawled around for the first 2 bombs (went down earlyish in each round) keeping turrets/drones/shotgunners busy.

LOL I am used to die or be the human shield now and then, but must say that I am getting on well now with the gear I have not her yet, still hoping and praying to the war gods to give a decent primary and secondary, but running well at least.44

I will try to do it so if any of you are on tonight and looking for a extra member I am more than happy to divert enemy fire :)
 
I finally picked up the M1A from the BoO last night

Now another 700 bird bux for the tacticians set blueprints :o

Bring on the vendor reset!
 
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