Quicks
Executive Member
Had a ship disappear on me, thought I was going mad and just forgot where I parked it. Then saw it seems to be a common bug. Luckily got it sorted with minimum effort.
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Ships dissappearing.Had a ship disappear on me, thought I was going mad and just forgot where I parked it. Then saw it seems to be a common bug. Luckily got it sorted with minimum effort.
You've not been around. In general the map system is kak, why can I for example lookup say "neon" and see where I have to go or plot like in NMS. For Cities at least a better system as what I has now if I wanted the dark souls map experience I would play the game for that. SF is just power-fantasy and not a simulation.I don't get why the "city map" is such a big deal. The cities are hardly big a d once you've ran around in them for a bit you kinda know where everything is.
Not sure what a better map will give you, but to each their own I guess.
Put points into Persuade and talk your way out of it. You can also complete the Ryujin questline which unlocks Manipulate without having to spend a bunch of points to unlock it yourself...I don't know.... I'm doing this game wrong. I keep on ending up paying Credits for other peoples problems.
You've not been around. In general the map system is kak, why can I for example lookup say "neon" and see where I have to go or plot like in NMS. For Cities at least a better system as what I has now if I wanted the dark souls map experience I would play the game for that. SF is just power-fantasy and not a simulation.
I don't get why the "city map" is such a big deal. The cities are hardly big a d once you've ran around in them for a bit you kinda know where everything is.
Not sure what a better map will give you, but to each their own I guess.
Opening up the scanner to find the path to an objective is hit & miss. Sometimes it disappears, and you can't do things like open a door.I don't get why the "city map" is such a big deal. The cities are hardly big a d once you've ran around in them for a bit you kinda know where everything is.
Not sure what a better map will give you, but to each their own I guess.
Advanced civilization that mastered interplanetary space travel, but no such thing as simple as Google mapsI don't get why the "city map" is such a big deal. The cities are hardly big a d once you've ran around in them for a bit you kinda know where everything is.
Not sure what a better map will give you, but to each their own I guess.
Edit: Sorry did not see it posted b4, my bad.
Why, it's in the game?This is how you ruin a game for yourself
This is how you ruin a game for yourself
That's how Bethesda games work though. I always finish the rather short main stories in games like Elder Scrolls first then I'm free to explore and do everything else the games have to offer when I want, how I want at my own pace. I assume I'll do the same when I get to Starfield.

As Sundancer said... I'm referring to modifications you apply to your items via the work benches, not game mods.I can understand QOL mods and I know everybody plays the game their own way but I don't understand why you would use mods to level yourself or your skills. The whole point of the game for me is growth while you quest and pushing harder and harder.