Lets make it shorter...
What do you call it?
Do you think there is nothing wrong with it?
No no no.. you called it "stealing" Icyrus is not debating its morality with you, he is saying its not theft or stealing.
Nice dodge though
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Lets make it shorter...
What do you call it?
Do you think there is nothing wrong with it?
Copyright infringement is copyright infringement.
I don't condone piracy but I am not blinded by the bullsh*t these publishers talk.
No no no.. you called it "stealing" Icyrus is not debating its morality with you, he is saying its not theft or stealing.
Nice dodge though![]()
Ok, so can we say it's a bad thing to do then?
It dependsI suppose it depends on the intention.
Selling pirated products for a profit is bad. Very bad.
Ok, nevermind. Different generations...![]()
is the world going to be different if I install Turok 3, play it for 5 minutes, and uninstall it?
simple answer: no.
Terrible, terrible analogy. Copyright infringement is not stealing, end of story. That is not justification for copyright infringement, just a simple fact. I wish people would get this through their heads already.
No its not.You missed my point here.
I was not saying that copyright infringement is stealing. Obviously its not, its copyright infringement. I aknowledge a difference. My point was rather that in terms of rights of ownership and use, pirating games is equivalent to stealing.
Just like you have no legal or ethical right to to drive away in another persons car against their permission. Does this make more sense to you?
As for your question regarding the "intergalactic copier", Im sure that BMW will have industrial rights designs on their vehicles, this prevents anyone else from COPYING their designs.
so if i make photocopies of a book in the library, i'm stealing?
me trying out a game for a few minutes at home is the same as playing 5 minutes at the CNA's Demo Gaming Stand.
I "Try" out a few games a month, and buy what I want/like.
so if i make photocopies of a book in the library, i'm stealing?
QUOTE]
Iv said in it in all my posts in this thread, and Ill say it once more.
1.COPYRIGHT INFRINGEMENT IS NOT STEALING
My point, for the last time, is that:
2.COPYING INTELLECTUAL PROPERTY UNLAWFULLY GIVES THE USER IDENTICAL USER AND OWNERSHIP RIGHTS TO SAID MATERIALS AS A THIEF WOULD HAVE TO STOLEN PROPERTY.
Libraries have special legislation regarding copyright infringement because they are technically learning institutions. However, there are distinct limits to what you can copy in a library. Basically, if you do not purchase a book you have limited user rights with regards to photocopying, and going beyond those rights is deemed copyright infrigement, and could be called "Intellectual property theft"
"libraries and archives are authorized to furnish a photocopy or other reproduction. One of these specified conditions is that the photocopy or reproduction is not to be "used for any purpose other than private study, scholarship, or research. " If a user makes a request for, or later uses, a photocopy or reproduction for purposes in excess of "fair use," that user may be liable for copyright infringement"
and
"Copying a complete work from the library collection is prohibited unless the work is not available at a "fair price." This is generally the case when the work is out of print and used copies are not available at a reasonable price."
http://fairuse.stanford.edu/Copyright_and_Fair_Use_Overview/chapter7/7-d.html
The whole "pirates wouldnt buy it anyways therefore there is no loss of sale" argument really doesnt hold much water imo. Its really quite simple: people spend years working their asses off making a single game, and no one has a right to enjoy the product of their hard work without paying them. Quite simple really, so if pirates werent going to buy the game anyways, then they have no right to play it. Its like saying that people who steal BMWs cant afford them anyways and would never buy one legally therefore its ok because there is no loss of sale. They do not deserve a bmw if they cannot, or willnot pay for one. Just because games are digital doesnt meen that each individual game downloaded doesnt cost anything to make, it cost a crap load to make the source code from which all copies were made, and the purpose of those copies is to pay for the original development process.
If you arent sure if a game is worth the money, look at some reviews, do a bit of reading and THINK about whether its the kind of game you will enjoy before buying it. The "i dont want to spend money on somehtin which may suck" argument is also bs. Its like going to a resturant, and asking for a free meal and saying you will pay for it once you have finished only if you really enjoyed it.
If you believe that pirating games is ok, then you have absolutely NO right to moan next time your car is stolen. You are no better than a common criminal
The problem with your example is that nobody here is stealing a BMW. Piracy is not theft. If your example was accurate we would have a situation where people could make their own exact duplicates of BMWs. Nobody has lost their BMW, not any owners or the manufacturers. There are simply more BMWs on the road, but nobody has lost any money. It is copyright violation and it may deprive the sellers of revenue. But it is not theft. .. and there simply is no way to prove how much money was actually lost, because a duplication does not necessarily equal a lost sale. This is just common sense. A baby could understand it.
maybe this will help you understand...
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