2ms or not 2ms

i plan on getting a bigger one soon, and now i am worried about if that LCD is going to look like that. LIke if its normal for it to do that, maybe some are just used to it like that i dont know
 
LCD issue?

ok slightly off topic here but this is the perfect (almost!) moment to ask :o

I have an LG 22" (not sure model no) and Ive noticed that when watching intro's to games (gfx scene, not fmv) and sometimes playing in the actual game.. I get almost "slice lines" horizontally accross the screen. They are normally even, like they divide the screen in 3. Its weird coz the FPS is plenty high enough as Im running a 4890 toxic.

Does this make any sense? :confused:
 
i have like 185. something, and its on a 9800 GT 1 gig. The LCD is LG Flatron w1942s 19" 5 ms

Not to be funny, but LG in my opinion is the worst brand in all areas. So off the bat I would blame it on the brand. I have had loads of dodgy LG products. :(
 
ok slightly off topic here but this is the perfect (almost!) moment to ask :o

I have an LG 22" (not sure model no) and Ive noticed that when watching intro's to games (gfx scene, not fmv) and sometimes playing in the actual game.. I get almost "slice lines" horizontally accross the screen. They are normally even, like they divide the screen in 3. Its weird coz the FPS is plenty high enough as Im running a 4890 toxic.

Does this make any sense? :confused:

Yeah I know what you talking about, I noticed that when I had a 5700 GS and swopped it out for a ATi 9600 GT and no more lines. Was weird.
 
ok slightly off topic here but this is the perfect (almost!) moment to ask :o

I have an LG 22" (not sure model no) and Ive noticed that when watching intro's to games (gfx scene, not fmv) and sometimes playing in the actual game.. I get almost "slice lines" horizontally accross the screen. They are normally even, like they divide the screen in 3. Its weird coz the FPS is plenty high enough as Im running a 4890 toxic.

Does this make any sense? :confused:


It's called tearing. You need to enable vertical sync to make it go away but your framerates will drop a bit. You can also enable triple buffering if available which will stop the tearing at a smaller cost to framerate when compared to vertical sync.
 
You only need an 8ms screen for gaming. Anythingh lower is just a bonus.

There are two problems with using that as a benchmark.

1. The manufacturers lie about response times.

2. Input lag. You could have the fastest lcd in the world, but if there's a lot of input lag it'll look slow.
 
so what should i do to sort this screen out of mine, i tried changing the refresh rates and that did'nt help..i have an f-engine on there put the sharpness all the way up to 10, and still have a blur when i move my player in games, like if i stop the player everything is almost crystal clear, better than on my CRT, its only when it start to move a little fast.

Could it also be a problem with monitor drivers?

i'm sure if everyone else says 5 ms is no problem,, then there must be something i cna do
 
I believe the term used for this effect on the LCD where things get blurred is called "Ghosting". Now, this used to be a problem with many older LCD TV's and Monitors because they used a 12ms response time (so console gamers where like wtf is this ***** on my screen). My Sisters OLD 17" Mecer computer monitor had a 12ms response time, and while playing DOD, every time you would shoot, bit's of the previous images would sit be on the screen, making a blurred and shadowed effect.

What causes ghosting?
Well, shyte monitors do. but basically all "normal" LCD's do is change the current image very quickly for the next image in one, swift movement/moment, however, to do this all the pixels in the monitor have to change colour, this is where the problem comes in as the time needed for these pixels to change colour can very from colour to colour (you will notice darker objects blur more when there's a white colour behind them, and vice verse).

This is very different from the CRT screens that use an interlaced system. This uses refresh rates (in Hz), basically, with CRT monitors, a line of pixels in drawn at the top of the screen, then then another line is drawn under that line and so on, but all the line are connected, hence interlaced. (this means the higher the refresh rate, then better, and you don't ever get ghosting).

So the reason why your LCD in ghosting is because the time for the pixels to change colour is too long, this results in a pixel remaining say "black" for juuust too long, and this makes the image blur. Unfortunately, this is an issue with the LCD you bought, you can't fix it. Refresh rates will just effect the number of images rended... this doesn't fix ghosting, you can try pushing the refresh rate to 75hz, but I doubt it will help. Also, you must remember that sometimes the colours of games aren't what the monitor manufacturers where looking at, and that the time to change for BF2's soldiers colour to the ground's colour while viewing this in the chopper might be enough to make the pixels take a little longer... also they might not have tested the monitor at full screen movement, only part of the screen, thus when everything is moving, the monitor has to take longer to change the pixels... I suggest you try another "working" monitor on your pc to just check if everything is working.
 
Last edited:
When i moved from CRT to LCD i was very happy with the quality and all that...

But

The game doesnt feel as smooth because the LCD only has a refresh rate of 60Hz where as my CRT could support 100Hz. Thats what makes the game feel smoother, just give it time you will get used to it. I cant even notice it now and im happy with my S2333 which is also a 5ms monitor.
 
When i moved from CRT to LCD i was very happy with the quality and all that...

But

The game doesnt feel as smooth because the LCD only has a refresh rate of 60Hz where as my CRT could support 100Hz. Thats what makes the game feel smoother, just give it time you will get used to it. I cant even notice it now and im happy with my S2333 which is also a 5ms monitor.

well, the human eye picks up anything over 30hz as moving, anything over 60 is about the same... but I guess each to their own :p
 
I wouldnt say its a massive difference but i could see it. I play counter-strike and my fps was capped at 100, when i first tried the game on my S2333 it felt choppy to me. So i set the fps limit from 100 to 300, that also seemed to make it feel smoother...

Either that or i just like looking down at my fps and being "Oh yeah...300fps!"
 
I wouldnt say its a massive difference but i could see it. I play counter-strike and my fps was capped at 100, when i first tried the game on my S2333 it felt choppy to me. So i set the fps limit from 100 to 300, that also seemed to make it feel smoother...

Either that or i just like looking down at my fps and being "Oh yeah...300fps!"

you could see the difference between 100fps and 300fps? are you sure it's not just that placebo effect?
 
Its probly is, but it just seems smoother for some reason...i duno
 
My eyes must be moving pretty dam fast for me to notice so much blur, i tried forcing myself to play a game and after about 10 mins i start to feel woozy and lose concentration.

I read somewhere that 5ms can bring this blur in fast paced games and movies.
But it looks like some cant see the effect and some can with different amounts.
I have seen screens with 1ms, so i'm gonna have to test one of those.
 
Top
Sign up to the MyBroadband newsletter
X