[Developer/FeatureToggles]
;Disable also Screen Space Reflections, or you use this toggle.
Antialiasing = True
;Makes (Neon)Lights bloom. Disables also Lens flare effect. Eats 3-5 fps
Bloom = True
CharacterLightBlockers = False
CharacterRimEnhancement = False
CharacterSubsurfaceScattering = True
ChromaticAberration = False
;AMD FidelityFX Contrast Adaptive Sharpening (CAS)
ConstrastAdaptiveSharpening = True
ContactShadows = True
DepthOfField = True
DistantFog = False
;Distant Global Illumination (Eats 2-5 fps)
DistantGI = True
;Don't disable. (breaks lightmaps)
DistantShadows = True
DistantVolFog = False
DynamicDecals = True
FilmGrain = False
;Ugly shadows and light without it.
GlobalIllumination = True
Hair = True
;ON/OFF Lens flare effect for lights
ImageBasedFlares = True
LocalShadows = True
MotionBlur = False
RainMap = True
RuntimeTangentUpdate = False
ScreenSpaceHeatHaze = False
ScreenSpacePlanarReflection = False
ScreenSpaceRain = False
ScreenSpaceReflection = False
ScreenSpaceUnderwater = False
SSAO = True
VolumetricClouds = False
VolumetricFog = False
Weather = True
[Rendering/AsyncCompute]
;Disable for free FPS. (Should help GeForce GPUs pre-RTX 20xx, and also on older pre-Vega AMD Radeon)
BuildDepthChain = False
;Disable for free FPS. (Should help GeForce GPUs pre-RTX 20xx, and also on older pre-Vega AMD Radeon)
DynamicTexture = False
;Disable for free FPS. (Should help GeForce GPUs pre-RTX 20xx, and also on older pre-Vega AMD Radeon)
Enable = False
;Disable for free FPS. (Should help GeForce GPUs pre-RTX 20xx, and also on older pre-Vega AMD Radeon)
FlattenNormals = False
;Disable for free FPS. (Should help GeForce GPUs pre-RTX 20xx, and also on older pre-Vega AMD Radeon)
LutGeneration = False
;Disable for free FPS. (Should help GeForce GPUs pre-RTX 20xx, and also on older pre-Vega AMD Radeon)
RaytraceASBuild = False
;Disable for free FPS. (Should help GeForce GPUs pre-RTX 20xx, and also on older pre-Vega AMD Radeon)
SSAO = False
[Rendering/FrostedGlass]
;Eats 2-4 FPS
GlassUseMipChain = True
[Rendering]
RainMapProxySorting = True
UseExperimentalVolFog = False
UseSkinningLOD = True
[Rendering/Shadows]
CascadeRange0 = 15.000000
CascadeRange1 = 35.000000
CascadeRange2 = 75.000000
CascadeRange3 = 140.000000