Cyberpunk 2077

I cannot agree with this author's stance,




I am generally pro-consumer, but I do understand commerce and consumer behaviour.

By the author's own admission, he completed the game, hence by determination pushed through a buggy experience to see his adventure through to an end, and only then requested his money back.

When you aren't happy with a product return it or cancel it. Sony's position on this was abundantly clear, but it doesn't mean that you may abuse your position.

This is more a concern regarding morality, and people being people each one does have their own interpretations.

I discovered the other day that CDPR doesn't publish their sales numbers, hence only physical distribution numbers are tracked which doesn't necessarily equate to retail sales.

Plus 13 million copies sold, and according to a community poll, yes, a community poll, close to 2 million copies was returned. The copies sold was as stated by CDPR in their investor notes, 8 million which was pre-orders, and according to this note on December 22nd it took purchase returns into the balance. I am curious as to where their current sales numbers are standing, and how many late returns was made, and by 'late' I mean high playtime returns?

Not to mention that console users, maybe only PS, are all getting to keep their installations active when the title is returned. I guess the same applies to GOG, buy on GOG, download the installer and return the title. Morality.
Geez 55 hours of the long walk to freedom

Think I did about 2 hours, uninstalled and asked gog to refund me.

Why would anyone keep anything they are going to refund or re-download from 7-seas are outside rationale.

I mean we do keep all of our x-es around in your house after divorce/breakup
 
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Curious stats, as snipped about 5min ago,

CDPR1.PNG

CDPR2.PNG

guess which one was released in May 2015?

Interesting things about the CP2077 Steam score, ever since the hack the positive score has been on a daily increase. This is purely observational.
 
I see this being the 'potato' talk,


1642-1613313867-2071451321.png


not bad when you want to play the game on a lower end PC though it seems that you do need an Nvidia GPU to optimally tweak the game.
 
I see this being the 'potato' talk,


1642-1613313867-2071451321.png


not bad when you want to play the game on a lower end PC though it seems that you do need an Nvidia GPU to optimally tweak the game.

I've got an ini file that does the same thing.
 
Share that ini file or face my wrath :intimidation:

Save below code as user.ini in folder location C:\<game path>\Cyberpunk 2077\engine\config\platform\pc\
Also attached as a zip file below.


Code:
[Developer/FeatureToggles]

;Disable also Screen Space Reflections, or you use this toggle.
Antialiasing = True

;Makes (Neon)Lights bloom. Disables also Lens flare effect. Eats 3-5 fps
Bloom = True
CharacterLightBlockers = False
CharacterRimEnhancement = False
CharacterSubsurfaceScattering = True
ChromaticAberration = False

;AMD FidelityFX Contrast Adaptive Sharpening (CAS)
ConstrastAdaptiveSharpening = True
ContactShadows = True
DepthOfField = True
DistantFog = False

;Distant Global Illumination (Eats 2-5 fps)
DistantGI = True

;Don't disable. (breaks lightmaps)
DistantShadows = True
DistantVolFog = False
DynamicDecals = True
FilmGrain = False

;Ugly shadows and light without it.
GlobalIllumination = True
Hair = True

;ON/OFF Lens flare effect for lights
ImageBasedFlares = True
LocalShadows = True
MotionBlur = False
RainMap = True
RuntimeTangentUpdate = False
ScreenSpaceHeatHaze = False
ScreenSpacePlanarReflection = False
ScreenSpaceRain = False
ScreenSpaceReflection = False
ScreenSpaceUnderwater = False
SSAO = True
VolumetricClouds = False
VolumetricFog = False
Weather = True

[Rendering/AsyncCompute]

;Disable for free FPS. (Should help GeForce GPUs pre-RTX 20xx, and also on older pre-Vega AMD Radeon)
BuildDepthChain = False

;Disable for free FPS. (Should help GeForce GPUs pre-RTX 20xx, and also on older pre-Vega AMD Radeon)
DynamicTexture = False

;Disable for free FPS. (Should help GeForce GPUs pre-RTX 20xx, and also on older pre-Vega AMD Radeon)
Enable = False

;Disable for free FPS. (Should help GeForce GPUs pre-RTX 20xx, and also on older pre-Vega AMD Radeon)
FlattenNormals = False

;Disable for free FPS. (Should help GeForce GPUs pre-RTX 20xx, and also on older pre-Vega AMD Radeon)
LutGeneration = False

;Disable for free FPS. (Should help GeForce GPUs pre-RTX 20xx, and also on older pre-Vega AMD Radeon)
RaytraceASBuild = False

;Disable for free FPS. (Should help GeForce GPUs pre-RTX 20xx, and also on older pre-Vega AMD Radeon)
SSAO = False

[Rendering/FrostedGlass]

;Eats 2-4 FPS
GlassUseMipChain = True

[Rendering]
RainMapProxySorting = True
UseExperimentalVolFog = False
UseSkinningLOD = True

[Rendering/Shadows]
CascadeRange0 = 15.000000
CascadeRange1 = 35.000000
CascadeRange2 = 75.000000
CascadeRange3 = 140.000000
 

Attachments

Seems like there is an improvement.
Don't know for sure, but my loading times are faster too.
Thanks :)

Stand on the stairs coming down to this area which is quite busy,
zi1ahwzpweq8j1d6www3.png


Check your fps with and without the ini file.

Next get in a car from there and drive the same route with & without the ini file taking note of your fps.

It doesn't affect loading times from what I can tell though.
 
No 1.2 patch this month

While we dearly wanted to deliver Patch 1.2 for Cyberpunk 2077 in the timespan we detailed previously, the recent cyber attack on the studio’s IT infrastructure and extensive scope of the update mean this unfortunately will not happen — we’ll need some additional time.

Our goal for Patch 1.2 goes beyond any of our previous updates. We’ve been working on numerous overall quality improvements and fixes, and we still have work to do to make sure that’s what you get. With that in mind, we’re now aiming for release in the second half of March.

It’s not the news we enjoy sharing, but we want to make sure we launch this update properly. Stay tuned for more information as the time draws closer.

Thank you for your continued patience and support.
 
I don't know how badly the hack impacted the company, but I can't see how it pulled everyone away who are working on CP2077. Surely they have an in-house IT team or service plan in place... It is like everything existed in one central location which was compromised. No redundancy, no business continuity? I mean it is a bloody rich company whom have poor IT practices.

Yes, the hack is a concern. Yes, GWENT will need proper patching. Yes, they have sensitive documents in the wild. But what does the cyberattack have to do with releasing another patch, it is another promise rubbished.

All they had to state was,

While we dearly wanted to deliver Patch 1.2 for Cyberpunk 2077 in the timespan we detailed previously, the extensive scope of the update means this unfortunately will not happen — we’ll need some additional time.

no need to use the cyberattack as an excuse. Just admit that patch 1.2 is not ready to be released, the same they should have done with releasing the game. They like digging their own grave without admitting their mistakes.

This is important,

With that in mind, we’re now aiming for release in the second half of March.

the patch will be in late March. On March 30th they have their AGM which is traditional with CDPR accompanied by new announcements. I won't be surprised to see the patch release then, or they will keep their investors happy with a patch release a week earlier, maybe the 22nd or 26th, and perhaps a DLC (maybe season pass) and or a new AAA announcement on the 30th or 31st.

Coming back to the hack. There is no real evidence that the dump was actually sold which raised some questions which are littered in theories.
 
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I think I'm close to the end of this game. Barring the glitches occasional crash here and there its been an awesome experience so far.

When is Cyberpunk 2 coming out?
 
I think I'm close to the end of this game. Barring the glitches occasional crash here and there its been an awesome experience so far.

When is Cyberpunk 2 coming out?
Long time from now, they probably have the panam ending be the Canon one, they will have dlc probably in an attempt to solve the problem re: the artifact causing damage to the brain (the multiple sclerosis breakthrough on TV and on radio in game isn't there as filler).then there's also the space heist that was on the radio in game, another expansion of you get in on the crew.

Next cyberpunk will probably be a different protagonist-you can't really get invested in the PC very easily.
 
The happy go lucky, super support for the company steam comments on the delay makes me want to puke.

They got CDPR's floppy penis so far down their throats it is a miracle they haven't all died from asphyxiation.

The excuse for the delay is garbage.
The patch is not going to deliver on the promises made.

All good games I keep installed on my HDD to go back and play again after a few months.
Cyberpunk is no longer on my hard drive. It is a one and done game.

CDPR is dead to me.
For me they made the Witcher series and the company closed down. They are removed from my existence.
 
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