Ciferion
Well-Known Member
- Joined
- Jul 21, 2017
- Messages
- 223
I have changed my mind on the character.
Going to go for more of a Jensen Deus Ex style corpo assassin.
This game is beautiful, the city feels so alive.
The design, the atmosphere & sheer scope is amazing.
Sure there are a few bugs however coming from a dev background myself it's not all that uncommon.
On the topic of Piracy:
All the staff members involved in creating this masterpiece are just like you & me. They have lives, expenses & have also been working their literal butts off during the pandemic to made ends meet.
This is one example that we should most definitely support the developers thus ensuring we have future incredible games like this.
R799 is not all that much to be honest compared to some titles like BF5 over a grand. As a previous member posted if you cannot afford something save up for it.
In terms of bugs on release.
Take into consideration the pressure from the publishers who place high demands on the release schedule. A good documentary on this is the For Honor Playing Hard.
Playing Hard
It must be incredibly difficult to code for as many platforms as possible with varying specifications in order to maximize sales.
Going to go for more of a Jensen Deus Ex style corpo assassin.
This game is beautiful, the city feels so alive.
The design, the atmosphere & sheer scope is amazing.
Sure there are a few bugs however coming from a dev background myself it's not all that uncommon.
On the topic of Piracy:
All the staff members involved in creating this masterpiece are just like you & me. They have lives, expenses & have also been working their literal butts off during the pandemic to made ends meet.
This is one example that we should most definitely support the developers thus ensuring we have future incredible games like this.
R799 is not all that much to be honest compared to some titles like BF5 over a grand. As a previous member posted if you cannot afford something save up for it.
In terms of bugs on release.
Take into consideration the pressure from the publishers who place high demands on the release schedule. A good documentary on this is the For Honor Playing Hard.
Playing Hard
It must be incredibly difficult to code for as many platforms as possible with varying specifications in order to maximize sales.
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