So I maintain that this game is very poorly optimised? It really does seem to be a resource hog when compared to similair games that perform much better on much less. GTA5 is the obvious example.
Further to that the immersion breaks are crazy bad. Last night I was finishing up the prologue missions and without giving away too many spoilers there was a part where I needed to lean out the car window and shoot some drones, only for SOME REASON, I didnt have a gun in my hands! It looked like I was holding a gun, but all you could see were my empty hands. When I shot, nothing happened - the drones destroyed us.
Shortly after this scene, where Jackie goes to remove a certain something from his head, he instead put his gun in his head, took his gun out of his head, and gave me his gun. When I looked down to see this item in my hands, my hand was empty.
During the Interlude mission, I couldnt progress the story because one of the enemies was stuck behind a door. I only managed to do it when he finally put his arms THROUGH THE WALL for the 10th time, and I finally killed him by blowing his hands off.
This is on PC.
It's amazing to me that this thing was released in this state. I would have thought CDPR of all studios would have learned from the failures of others like Ubisoft. Wtf happened here. I haven't reviewed it on Steam yet because it would be a definite thumbs down in the current state. And it's a pitty because I am loving the story, the narration, the voice acting - all incredible - but ja retarded AI and numerous immersion breaking bugs are currently killing it. I might actually take a break and come back once it's been patched.